[hider=Nova][b]Name:[/b] Akira Sakai [b]Character Name:[/b] Nova Albright [b]Race:[/b] Shenke [b]Appearance:[/b] [center][url=https://twitter.com/asahi_nini/status/752161369412161537]Link to the Artist[/url] [img]https://i.imgur.com/Ya5lnid.jpg[/img][/center] [b]Age:[/b] 20 [b]Personality:[/b] An energetic, competitive young woman who got hooked on the sense of achievement and companionship games can provide. Akira is a bit loud and quite impulsive, so she often slips up and interrupts someone when she doesn’t mean to. She’s the type to speak up, and nearly always tries to contribute to a given conversation. She does try to encourage others to join in, but can come off as pushy when she does so. She’s both spirited and temperamental, and sometimes inadvertently reacts in anger. Of course, Akira can hold herself back, but it takes effort, and may leave her smoldering in quiet resentment for a long while afterwards. Other times, however, she becomes provocative on purpose – this side of her especially tends to manifest in online games. Though gaming is one of the hobbies she spends the most time one, Akira also enjoys sports, and plays volleyball two to three times a week, and often goes jogging the other days. She got used to gaming late in the night, even overnight or through most of the day(s) over the weekend. It leaves her utterly exhausted when she’s done with her gaming binges, but the satisfaction of getting accomplishments, contributing to a guild, and obtaining recognition is too compelling for her to give up. [b]History:[/b] Born in Japan as the older twin of Akito, a brother younger than her by 13 minutes and 48 seconds. Though she was smug about this fact, they got along well. Their parents were often busy with work, which left them spending a lot of time with each other. They were especially rambunctious when younger, and teachers would often comment (or complain) about the shenanigans they got up to. Their parents signed them up for sports to redirect their energy, which mostly worked. Of course, they also calmed as they matured. Though both siblings casually played computer and console games here and there, they were young adolescents when they first tried an MMORPG. Akira played longer than Akito, who was interested more so in battle royales. When she had enough of that first game, she sought out others. She eventually discovered Emerald Odyssey when it was in one of its trending periods. She got hooked, and played it intensively for a while, then switched to playing it intermittently whenever an update came out. Recently, she once again to returned to the game due to its release of Cloudfall. As for her history with Emerald Odyssey, she’s a decent enough player to have earned some recognition in PvP content. Nova might not have been a top ranker, but when she was out to accomplish something, she usually did so. She’d been through a few guilds, but none on a long-term basis. She’d gained enough money to obtain some of the best gear for her combat classes, and had a sparsely furnished player-owned house. Emerald Odyssey has brought her plenty of joy, but Akira does not intent to accept the strange fate that has befallen her. She is motivated to discover how and why she’s found herself in the game, and is determined to find a way back. After all, a game world is only a game world – it can’t replace real life for her. Especially since she has her family, including Akito, back home. Though she misses her brother, she thinks it better that as few people suffer this tragedy as possible, and does not bemoan having been left on her own in this strange world. [b]Combat Classes:[/b] [i][b]Pyromancer.[/b][/i] An offensive sage of fire magics who uses staves, grimoires, or orbs. Their attacks stack burning debuffs, which cause lingering fire damage for a short duration. They have an AoE that is guaranteed to crit against any enemy with a burning debuff but consumes one stack per enemy. They also have a single-target attack whose base damage gets an increase per burning debuff on an enemy (up to a certain maximum) in exchange for consuming all stacks of burning. [i][b]Brawler.[/b][/i] A vicious close combatant who fights with knuckle dusters, but can also use improvised weaponry (rocks, bricks, molotovs…). They rely on exploiting enemy weaknesses, which results in a several dirty moves, such as eye poking, headbutting, throat jabbing, and so on. They also employ regular fighting attacks, mainly grapples and elbow or knee strikes. Brawlers are masters of debilitating an enemy; they can inflict stunning, bleeding, and blinding debuffs, can knock down an enemy, and even interrupt their skills. [i][b]Ninja.[/b][/i] A highly maneuverable stealth-based class. They focus on surprise attacks, hit and run tactics, and quick escapes. They mostly wear a combination of leather and chainmail, similar to a samurai’s armor, though can also use cloth. They can specialize in melee (katanas, kusarigama) or ranged (bows, light firearms). Regardless of their main weapon, all ninjas can use grappling hooks, kunais, shuriken, caltrops, darts, and even bombs. They can apply poison to any of their melee or ranged weapons. [b]Non-combat Classes:[/b] [i][b]Jewelry maker.[/b][/i] A metalworker who specializes in the creation of jewelry, such as rings, necklaces, bracelets, and tiaras. They can also refine and cut gems which are then inserted into their creations. If they have the prerequisite items, they can work with other materials; e.g. using glass beads, strips of leather, and so on. [i][b]Runemaster.[/b][/i] A scholar and an artist who seeks to learn, apply, and combine all sorts of runes. These runes can then be inscribed upon any item to imbue it with various effects. As an arcane class, a runemaster does draw upon a small amount of mana when imbuing an item with runes. [/hider]