[quote=@FrogRFlowR] [@TGM] Yo ! I edited most of Artimisia - Now Thyma - sheet. I read on what you mentioned, so I figured I'd change the name for something more fitting. Thyma is Greek inspired, Thymós, meaning anger. The rest is obvious I think! Some of the text is the same but I added details and information, or better description. Other parts I rewritten completely. The only thing I am not certain is the Tangibles part -is that part necessary? I feel like I included most of what's necessary among the rest of the text. It could be filled with trivial other likes, dislikes or stuff she's good at not Hunter or Combat related...but her personality and how I built her means there is not much of that developed yet. ¯\_(ツ)_/¯ [/quote] I actually thought your original name was perfect but that's cool, too. Might help me figure out TEAM NAMES easier who knows. Up to you if you want to keep it or revert it back. :) As for intangibles think of them like what they are good at and not good at. For example, in Rai's RWBY RP some options I picked for my character were: [list][*]Talented Weapons Combatant and Melee Fighter. [*]Brave and Headstrong, capable at taking on enemies and adapting as the battlefield requires. [*]Keen battlefield awareness, though hindered by impulsive decision-making. [*]Visual learner; effective at learning from enemies and allies fighting styles by seeing it. [*]Capable of following orders despite personality issues. [*]Informal huntress training from age nine to fourteen and formal training at the combat school known as Oscuro Academy; making her a more refined combatant than those who are newer to the skillset.[/list] [list][*]Arrogant and Brash, leading to impulsive and insensitive decisions. [*]Prefers speed over power and precision; resulting in sloppy maneuvers. [*]Not book smart; struggles paying attention to technical data not presented like folktales. [*]Aura abilities are unlocked but only as the baseline level. [*]Does not trust or particularly work well with others. Is standoffish. [*]Paranoid. Will need character building and organic friendships to get past her trauma.[/list] I hope that's helpful?