I BRING YOU, THE CHILD. [hider=Fable, the Timekeeper] [indent][color=7F2A3C][b]NAME:[/b][/color] [indent][b]Finnegan Vanhorn[/b], though he'd never disclose his real name easily. He usually goes by [b]Fable[/b], or his title as [b]the Timekeeper[/b]. (...Or [b]TK[/b] if it's too complicated. He won't mind.) [/indent] [color=7F2A3C][b]AGE:[/b][/color] [indent]13 [/indent] [color=7F2A3C][b]SEX:[/b][/color] [indent]Male [/indent] [color=7F2A3C][b]APPERANCE:[/b][/color] [indent]Leaning more towards the short side, Fable's usual appearance is nothing remarkable. Brown fluffy hair paired with matching brown eyes, he comes off as stoic. Though that could be cause he's usually quiet. Despite that, he surprisingly dresses well for someone who prioritizes comfort. [hider=+] [img]https://cdn.discordapp.com/attachments/415785156096557058/891813000208613376/pananada.full.1429472.jpg[/img][/hider] Transformed, Fable's appearance takes on a more steampunkish aesthetic. A dark-colored tailcoat paired with a vest, accented with different metals shaped like gears. Though that's not the kicker. As an Esper, part of his body turn mechanical, more evident with his arms. His eyes also take on a more golden color in this form. [/indent] [color=7F2A3C][b]GRIMIORE:[/b][/color] [indent]A silver pocketwatch. Appears to be antique. [/indent] [color=7F2A3C][b]INSTRUMENT:[/b][/color] [b]Aeterna[/b] [indent]Fable's rapier. Nothing special about it, but it gets work done. GRADE: Bronze KEYWORD: Sword DAMAGE TYPE: Physical DAMAGE: D SPEED: C SENTINEL: E SPECIAL: [b]Swift and Keen:[/b] Well, aren't all rapiers swift and keen? In any case, it's swifter in Fable's hands, and always ready for service. [/indent] [color=7F2A3C][b]STYLE:[/b][/color] [b]Clockwork Tailcoat[/b] [indent]It's a nice coat isn't it? As mentioned above, Fable dons the fancy jacket in his Esper form. GRADE: Bronze PHYSICAL: E ARCANE: C CHAOS: D SPECIAL: [b]Industrial:[/b] Comes equipped with some neat goggles and a pair of gloves. May come in handy! [/indent] [color=7F2A3C][b]GENRE:[/b][/color] [b]Chronosphere[/b] [indent]Fable's magic, though leaning a bit away from offensive movesets, revolves around the concept of time. GRADE: Silver ELEMENT: Lightning NOTES: [Paralysis (4), Speedster (4)] Damage (2), Damage X (6), Slow Fall (4), Blink (4), Restrain (4), Minor Heal (4), Heal (16), Quicken (0), AoE (2) SPECIAL: [b]Overclock:[/b] Of course being part machine temporarily does have some perks. Casting Speedster on himself increases Damage by +1 Rank. [/indent] [color=7F2A3C][b]LEITMOTIF:[/b][/color] [b]Automaton[/b] [indent] His mechanical limbs are detachable, allowing him to fight and such from a distance. GRADE: Bronze SPECIAL: The interior of Fable's transformed body is made up of gears. [/indent] [color=7F2A3C][b]FACTION:[/b][/color] [indent]Freelancer...for now. [/indent] [color=7F2A3C][b]TRIVIA:[/b][/color] [indent] He doesn't really talk about himself much. But word on the grapevine is that Fable is the youngest member of one of the more wealthy families in Pax Septimus. His family was often busy, sometimes he was too. The only one of them he usually clung to was his older sister. And even then she'd have more important matters to attend to. Sure, such a life could be concidered lucky, but to Fable, it felt...unsatisfying. Not to mention frustrating at times. He eventually developed a habit of slipping away unnoticed, going out to wander through the city and do what he wanted for a change. Of course the crime rate was something Fable kept in mind, he learned to be careful with wandering off too far. Though the one thing he didn't learn about? What to do about a monster attack. Apparently, finding himself lost one day, Fable was unfortunate enough to stumble onto one such monster. A shadowy apparition-like being, indecipherable. Frightened, he tried to quietly get away before the monster noticed him. Sadly, something had to happen. The littlest of sounds were able to attract it's attention. He had to run. Fable ended up hiding in an abandoned clock shop, taking a moment of respite. He just had to wait until the shade gave up and left, or chose a different target to kill. It managed to follow him inside, but the ticking of the remaining clocks distracted it enough to buy Fable some time. Though what could he do? There was nothing to fight it off with, and running again could alert it too. Then something caught the boy's eye. A silver sheen near the corner of the store. He snuck over and grabbed it. A silver pocketwatch. Though antique, it appeared to be in mint condition. Before Fable knew it, the unassuming trinket had given him just the power he needed to rid himself of his little stalker. Flashes of light could be seen from outside the shop like a contained storm; though there was no rain or thunder, and Fable walked away without a scratch and with a goal in mind. He had to learn more about espers and monsters. Like other Freelancers, Fable believes both the GEMINI Agents, and the Mavericks bring up good points. But their methods and ideals bring in more drawbacks than benefits. He's willing to work with either side on occasion, but only cause he wants to figure out how to end the cycle of conflict his own way. Still, what of his family? Whether they're entrepreneurs to important buisnesses, or one of the mafia factions that taint the city, they'll have to catch onto his dissapearing act at some point. Right? [/indent] [/indent][hider=Post Banner] [Center]13 | Male | Freelancers | Automaton Aeterna | Sword | Physical | Swift and Keen Clockwork Tailcoat | Industrial Chronosphere | Lightning | Overclock [Paralysis (4), Speedster (4)] Damage (2), Damage X (6), Slow Fall (4), Blink (4), Restrain (4), Minor Heal (4), Heal (16), Quicken (0), AoE (2) DAMAGE: D | SPEED: C | SENTINEL: E | 750 PHYSICAL: E | ARCANE: C | CHAOS: D | 750[/center] [/hider] [/hider]