[quote=@BrokenPromise] [@SilverPaw] Pry is a pretty interesting feature, but it's too strong at B rank. We'd like to see it scaled back to D rank. That will make it work on virtually every mundane target you find, and bars easy disarms on other espers, tough monsters, etc. Aside from that small correction, this agent can report to the character tab! [/quote] Thought it might be, yeah. Does it work like this: "the user can pry that object free of wherever it’s stuck or from whomever holds it as long as that thing’s or person’s sentinel rank isn’t higher than D." [quote=@ERode] To clarify, that means that Pry doesn't scale with any pre-existing stat. [/quote] As in, it's separate from the damage, speed, or sentinel stats?