Hello! I've been thinking about dipping my toes into a larger RP, so I thought I'd submit an idea of my own! As this is an interest check, I'll leave most of the lore for later. For now, I'll focus primarily on the OOC information, namely how it'll work and what I'm looking for in potential players. As the title suggests, this will involve players taking the role of Pokemon in the Mystery Dungeon world! The world itself will be a custom-made map for this RP, meaning new dungeons and original storylines! Players will be part of an Exploration Guild, where they can go on adventures throughout the land to discover new places, rescue those in danger, and maybe find lost treasures or secret dungeons! Of course, there will also be dangers about, with regular Pokemon suddenly becoming mindless monsters, attacking anyone around them. Figuring out why will be part of the grand story! Speaking of story, I intend to run this somewhat like a D&D game with myself as the DM. Players can split up into different teams to conquer different dungeons, and I'll be running those various adventures. Forum RP is uniquely suited to split parties, so I'll be able to keep up with all the groups at once! Occasionally, the entire guild will be called together to tackle big missions, most of which will help to uncover the mysteries afflicting the world. For the most part, however, players will be free to do as they please. Now, what do I mean when I tag this as Advanced? First, it means I expect a certain amount of quality from players: minimal spelling errors, good grammar, and posts that give other players something they can work off of. I won't set a minimum post length, as quality is much more important than quantity! As for combat, I believe it would be best to forego the usual Pokemon formula; players will not be limited to four moves, and stats will not be calculated. Instead, battles will be free-form, with players free to narrate their actions and reactions against the enemies I set before them. God-modding will not be tolerated, but I trust that Advanced players will know how to reasonably dictate their characters' potential. In place of stats and levels, combat ability will rely on the Pokemon's own power and will. Type advantages and disadvantages will still play into the mix, however; a Weedle is unlikely to defeat a Charizard, no matter how badly it may want to. Ideally, I'd like to have anywhere between five and eight players. As time goes on, I may open the gates and allow new players to join in as well, but for a starting group, no less than 5 and no more than 8. If you've liked what you read so far and think you'd be interested in joining, leave a message here! I look forward to exploring the world with you all!