Make them stop fighting? Uh, Uusha had an odd view of magic and witches. There wasn't a spell for that. Maybe Peregrine had overpromised? Or worse, Uusha just thought Giriel was competent enough to go down there and get everyone to listen to her! Oh gods...were actually no help at all, that had made things worse! Though, there was something: [i]I think she’s Blue, I think. Maybe Red. Or Green? Maybe she’s all of them, but Blue the most. She’s wanting ever so much,[/i] the little god had said. Blue for love then. A little red for battle, but not as much. Perhaps this was all a game then, a contest of her own. And green for secrets. Nothing of violet, which was a relief, and nothing of yellow which wasn't in keeping with a spirit from the Dominion. If only she had time, damn it! Giriel was sure she could puzzle this out and take a proper divination. But while her head was thinking, her feet were already running. Her mother had always said that knowing all the magic in the world meant about as much as knowing how to hold a broom: it didn't do you any good unless you had a broom and got to sweeping. And as for Peregrine, well, Giri had to trust that Uusha was on it one way or another. Uusha would be a lot better at the rescue part that anything Giri could cook up. So, run run run it was! All the way to the town, sword back in its sheathe so as not to slow her down. At least she could follow the gods straight to the ring. And what in Creation was all this? She'd seen flower knight tournaments before, they were common enough, but this looked like the spirit of madness had seized the town. Children and old men were sitting equally outside the arena rubbing bruises and nursing knocked heads while a portly baker was running about the arena chasing people with a rolling pin amid the actual wooden swords and spears being flashed about. There was no way this was natural. And that meant...Giriel let out a long sigh. It meant that she was about to be the center of attention in a hurry. "STOP!" she shouted, skidding down the road into the town square proper. And because that wasn't going to do anything, she pulled out one of the oldest tricks in the book and casts a simple but spectacular spell. Witches, among other things, are perfectly capable of putting on a good show and conjuring from smoke or steam is about the easiest. In an ideal world, she's actually have a cauldron or at least a big pot, which would work better. But a dust cloud would work and there was so much activity that it wouldn't be that hard. So, Giriel stops just outside the town square, running and kicking and throwing up as much dirt as she can, and then with a flourish of gestures and shouting, she conjures the dust into a great dust dragon which rears up above the arena, casting its shadow upon all the combatants. And she shouts again: "STOP FIGHTING!" She really might as well have come with a giant sign that read "Witch in town" with this one! [Giriel is rolling to defy disaster with spirit. 4+2+2=8. She pulls this off, but with a hard choice or sacrifice]