[h3][url=https://www.roleplayerguild.com/posts/5295601]Central Yharnam, Lower Cathedral Ward, White Church Hunter's Workshop[/url][/h3] Dietrich slowly nodded his head with a serious mien, listening attentively to Morgraine's selective recounting of her experiences with Victor. “I see,” he mused once she finished talking, lowering his gaze and cupping his chin with his left hand in thought. “I imagine the fighting he must have done was before then, from your retelling of events.” He looked at Victor. “I am still convinced that something is wrong since you refuse to look at me... and I am curious how you managed to get so thoroughly soaked in blood with such little damage to your garb...” A full twelve seconds passed of silence, with Victor remaining in the corner and stubbornly staring at the wall, while the First Hunter deliberated on the information available to him. Dietrich looked first at Victor, then at Morgraine, at the door to the outside and finally back to Victor again, his brow furrowing deeper and deeper the longer he thought. This was clearly a decision he was taking very seriously and wanted to be sure to consider carefully before committing. Finally, right before he spoke his decision, Dietrich's eyes fell on the ornate box in Victor's left hand, barely visible from behind since he was clutching it to his abdomen. Coincidentally or not, that appeared to be the moment he made his decision. “Well, it [I]is[/I] a Night of the Hunt, and we do need all the Hunters we can manage out there dealing with the beasts. Whatever might be wrong, I suppose that as long as you can hunt, we still need you out there in the streets.” He sighed. “Clean yourself up, get a fresh uniform, resupply and get back out there, Victor; for as long as this night lasts, Yharnam needs all the protection she can get.” He paused for a moment, thinking. “The most urgent need at the moment would be reinforcements for northern Central Yharnam, near the edge of Old Yharnam; a lot of beasts seem to be appearing there, including novel types we've never seen before.” “Yes, sir,” Victor agreed without looking away from the corner. “At once.” “Oh,” Dietrich added as he turned away, in a way that seemed almost deliberately disinterested, “and you can leave that box here with the clerics. I will have someone put it somewhere safe.” “Shall we?” he asked rhetorically, making a sweeping open-handed gesture with his left hand inviting Morgraine to follow him. The instant he had dismissed Victor, Dietrich's smile, charm and almost boyish cheerfulness all seemed to return in full force, as if nothing had happened. He started walking without waiting for her agreement, moving diagonally across the room toward the opposite corner, leaving Victor behind without so much as another glance. Dietrich approached the rightmost of the two solid doors on the wall to the left of the entrance ([url=https://www.roleplayerguild.com/posts/5295601]D/E 6[/url]). He produced a small iron key with his left hand and quickly unlocked it, before throwing it open and inviting Morgraine into the room beyond. What was revealed past the door was a fairly spacious, if somewhat spartan office-space. Immediately inside the door and to the left were a pair of mostly empty tables, occupied only by a couple of errant sheets of paper, a quill and an inkwell, with a small brass sconce on the wall behind them. To the right, at the center of the room, was a slightly bigger table with a chair on either side, all of which were rather plain aside from some slight bits of ornamental carving into the edge of the tabletop and on the backs of the chairs. This central table appeared to function as a desk to whoever was assigned to it, as it bore a surprisingly tall, neat pile of papers, another set of quill and inkwell, a plain brass candle holder and a small, nondescript brown-covered book of some kind. All the furniture in here was wooden and all three potential light sources, with a second sconce opposite of the first, next to a door in the far right end of the room, were currently unlit, giving the room an almost abandoned feel to it. The most extravagant and decorative thing in the entire room was a narrow, elongated wall banner hanging behind the desk. It was made from white cloth with intricate gold and black trimmings, and bore two prominent symbols one above the other, each stitched in red thread. The [url=https://static.wikia.nocookie.net/bloodborne/images/8/88/Healing_Church_Communion.png/revision/latest?cb=20170901023034]upper image[/url] was one frequently used to represent the Healing Church, though this might have been the first time Morgraine encountered it, whereas the [url=https://bloodborne.wiki.fextralife.com/file/Bloodborne/hunters_mark.jpg]lower symbol[/url] – despite being just as new to her as the former – somehow immediately managed to convey its meaning to her: “Hunter”. Looking at it made something behind her forehead itch. “This is my office,” Dietrich explained once Morgraine entered. “If I can't be found in the main room or here, it means my presence was required for a hunt, but I am never gone for too long at a time. Feel free to come by anytime. I could really use someone...” He seemed to stop himself mid-sentence, grinning. “I could use the help. But the vicar takes priority.” He pointed to the only other door in the room besides the one they had entered through. “There is an elevator past there that will take us to the heart of the Upper Cathedral Ward. Vicar Harold is but a short walk from the top of it.”