[color=fff200][h3]Name:[/h3][/color] [color=fff200][b]ROARING REALMS OF THE ORIAT[/b][/color] [img]https://i.imgur.com/uB3gz5Qm.jpg[/img] [color=fff200][h3]Ruler:[/h3][/color][color=fff200]Kang Babuurz Oriatus[/color] [url=https://i.pinimg.com/564x/7b/5a/26/7b5a2691687664437c5ac39db9e748cb.jpg][img]https://i.pinimg.com/236x/6a/51/6f/6a516f84a740491b2c96697f59a340f2--character-concept-character-ideas.jpg[/img][/url] [color=fff200][h3]Race:[/h3][/color][b]Oriati (Giants) -[/b] Titannic humanoid creatures with adults ranging between 4-5 meters (13-16 feet) tall and possessing incredible physical prowess. Their official name is Avargeum derived from how the giants call their race in their own language (Avarga) but everyone calls them Oriati or just giants. They can walk for leagues and can continue doing this for days without having anything to eat. Yet their endurance turns around considerably on peak exertion when they could overheat within minutes. Giants are often seem lumbering if not outright lazy yet they do it for a reason. Oriati are fearsome warriors but also considered decadent. They prefer to rest and let their significantly more numerous servants do most of the work. Oriats are territorial and only gather in large numbers during festivals or times of war. Though can fast for days end the Oriati are the best known for their voracious appetites. They also used to eat people but nowadays it's heavily frowned upon. [b]Boyuli -[/b] When the Oriat tribes invaded the Empire they did not arrive alone. They brought their servants along. They ranged from slaves and indentured servants to non-giant tribes subjugated to their rule. Oriats were not particularly choosy who served them, so long they did. They had the tendency of releasing the servants who would be incapable of accompany them during the next migration. As such a lot of the Boyuli are no longer serving the Oriat or even part of the Empire. Yet enough of them exist within the Roaring Realms that they are still significant. Compared to ordinary subjects the Boyuli are often more trusted and some of them may acquired special privileges for their birth. [color=fff200][h3]Location:[/h3][/color][url=https://i.imgur.com/0FiUOAh.png][img]https://i.imgur.com/0FiUOAhl.png[/img][/url] [color=fff200][h3]History:[/h3][/color]The Oriats were one of the many tribes of giants wandering across the continent. Legends tell that all the giants were once united under King Arslan to form the Avarga Empire. Yet after his death the empire split between his sons and eventually dissolved back into warring tribes. About 250 years ago a number of giant tribes migrated west which lead to conflict with the the lands of Mycoria. This heralded the beginning of the so-called Giant Wars which lasted over a century. The Empire was wholly unprepared to face their oversized foes and the enemy's tactics were unlike anything the Empire faced before. The Northern province of Transvaalium immediately fell into their grasp. At one time the giants penetrated deep into the Mycoria only to be repelled in a triumphant victory. Yet the damage was already done and restoring peace to the North seemed impossible. Transvaalium and its neighborhood became known as the Roaring Realms, a hostile land dominated by the might of giants. The defeat of Kang Khutul at Móriens marked an end to the giants' attempts to conquer the Empire. Consequently the North began to stabilize with only sporadic raids conducted by the giants. The two sides established trade relationships and the empire even created trade posts within the Roaring Realms. Though officially at war with giantkind in practice the various tribes were often invited as mercenaries. They participated in a number of Mycoria's succession wars, the Oriat Tribe in particular earned special renown within the empire. This lead to the so-called Mycorization of giantkind. They adopted imperial goods, imperial techniques and gradually absorbed Mycorian culture. Of course the Oriat Tribe were the pioneers in this process and managed to amass an impressive collection of cannons. Lead by Kang Obould the Oriats began to absorb other tribes, soon becoming one of the greatest hosts within the region. Then they decided they should become the only tribe within the region. Obould asked the Mycoria for support and he got it. They were given the best armament a giant could have and on occasion even received help from the imperial forces. The last stages of the Giant Wars were between the Mycoria-supported Oriat Tribe lead by Kang Obould and the loose confederation of tribes that refused imperial influence. Obould won and brought peace to the North once again. The Oriat ruler was rewarded handsomely by the empire and his lineage became vassals to the Mycorian throne. Of course the giants had a long century ahead with even more changes to their society. The Roaring Realms became a bulwark for the empire against the northern threats and in return the Oriats could rule the lands as they felt like it. Since their duty is to secure the borders the Oriat are rarely called to arms by Mycoria to fight elsewhere yet there had been a fair number of exceptions. The power of the giants is very attractive to emperors and even a symbolic army of Oriats could have an influence on the troops' morale. [hr] Oriat society can be the best described as semi-nomadic. While a few giants embraced the sedentary lifestyle their majority still lives in tents. Oriati are secluded folk who are rarely seen in groups more than a few families. Their numbers is almost insignificant compared to the amount of subjects they are watching over. Each family head is a de facto noble within the Roaring Realms. They have authority over a small fief or even own a fortress. They in turn are subject to their chieftains, princes, warlords and ultimately the Kang himself. Annually the leaders gather together to celebrate the harvest and to hold the Khurai during which they discuss matters and formulate new laws. Compared to the Oriat their subjects mostly experience sedentary lives. The Oriat are not interested in the small nuances of governance so the cities and districts largely enjoy a degree of autonomy. Their obligations only exist in the form of taxes and tributes. So long they keep the Oriat satisfied they enjoy peace. The Oriat generally encourages tolerance and their laws mean to treat every subject as equal to each other. The Roaring Realms are nothing like the barely populated ghost lands they once were and they appear to be teeming with life. A number of inhabitants enjoy their freedom and try their hardest to not think about the frightening giants who rule over them.