I'm pretty interested! Not used to PVP elements in a RP but I do otherwise play a lot of competitive games lol I do have a few questions since I'm here fairly early. I do want to work on a character concept in case this does lift off. 1. Legendary Defenders sounds like it has PvE elements, such as the defending against an alien invasion thing. I imagine as an MMORPG it has raids, dungeons, open world questing, etc. [b]Is there a scene for raiders or dungeon speed runners, even if significantly smaller, like their PvP counterpart?[/b] 2. [b]How would mechanics of the MMORPG translate into the PvE?[/b] Most MMOs out there are notorious for having dozens of keybinds, but the PvP section reads much like most MOBAs in terms of skills (3 active abilities and 1 ultimate, along with one passive). 3a. [b]What year does this take place? Modern or near future?[/b] 3b. [b]What year did Legendary Defenders release?[/b] 4. [b]If the game has been out long enough for there to be such a big e-sports scene, is it possible to make past years' champions?[/b] 5a. [b]Are all the PvP elements in Legendary Defenders solo or are there team elements such as 2v2, 3v3, etc.?[/b] 5b. [b]Are all the events in the underground fighting ring solo or is there potential for team events?[/b] 6. [b]Are we, the writers, going to use any kind of stat/attribute/modifier system and/or dice rolling?[/b] I'm not necessarily planning to do all these things, just want to know how the culture of this game operates. In any event, I'm likely to do a seasoned veteran of [i]some[/i] part of the game. Maybe a recent convert from PvE to PvP? Besides that, I'm totally open to really any playstyle. I usually round out groups but since this is PvP-based, I may just work with some inspired abilities and concepts sooner rather than later. EDIT: I don't want to double post but I did think up a few more questions.