[@Digizel] Those were my thoughts exactly. Fairy Blessings or powers given by say the Shrine to Coltan or something similar for Clerics. Paladins can follow that or be flavored into basically an eldritch knight or still stick with the following code of honor for power that 5e suggests. We are fairly similar in that regard. I play the same classes and always want the weirdest spells as a spellcaster. I lean more towards paladins because I like to buff my teammates a lot. The flying thing will be something I would definitely have to work around, but I was aware of it. Depending on who joins we may not even have a flying neopet on the team though.