[img]https://mlpnk72yciwc.i.optimole.com/cqhiHLc.WqA8~2eefa/w:auto/h:auto/q:75/https://bleedingcool.com/wp-content/uploads/2021/02/Jak-3-Statue-004.jpg [/img] Name: Jak and Daxter Alias: Mar, the Daxinator, Orange Lightning Age: 20s and 19 Canon: Jak X Gender: Male and Male Main Thread or Sandbox: Main Thread Powers / Abilities / Equipment: Eco Channeler: Can channel 6 types of eco within his body and use it as a power source. Morph Gun: Can interchange into 16 different guns. -Red Eco guns- -Yellow Eco guns- -Blue Eco guns -Dark Eco guns Red Weapons Scatter Gun (red type #1) - The default shotgun mode. The Scatter Gun has a short range and a relatively slow rate of fire, but its wide blasts can take out several enemies at once. A single Scatter Gun shot costs 1 red ammo unit. Jak obtains this weapon from Damas before the first arena challenge at Spargus City. Wave Concussor (red type #2) - The shockwave cannon mode. The Wave Concussor releases an energy shockwave that radiates forth from where Jak is standing. The longer the shot is charged, the greater its radius. An uncharged Wave Concussor shot costs 1 red ammo unit; a fully charged shot costs 5. Jak obtains this mod from Damas before the second arena challenge at Spargus City. Plasmite RPG (red type #3) - The grenade launcher mode. The Plasmite RPG Launcher shoots out a powerful grenade that can bounce off of walls. The grenades explode after a period of time or when they come into contact with an enemy. A single Plasmite grenade costs 10 red ammo units. Jak obtains this mod from Tess after completing the second gun course challenge at Haven City. Yellow Weapons Blaster (yellow type #1) - The assault rifle mode. The Blaster has a long range and is excellent for hitting enemies from a distance. To rapidly fire it, Jak must first kick and then pull the trigger (either by kicking an enemy and then firing, or by performing a midair spinning kick and then firing). A single Blaster shot costs 1 yellow ammo unit. Jak obtains this mod from Damas after the first arena challenge at Spargus City. Beam Reflexor (yellow type #2) - The enhanced assault rifle mode. The Beam Reflexor is essentially the same as the Blaster, only its shots can ricochet off of walls. These bouncing shots can be particularly lethal against enemies in narrow corridors or other confined spaces. A single Reflexor shot costs 1 yellow ammo unit, but every successful hit it makes on an enemy will cost an additional yellow ammo unit. Jak obtains this mod from Damas after the second arena challenge at Spargus City. Gyro Burster (yellow type #3) - The drone launcher mode. The Gyro Burster is a hovering drone that sprays Blaster shots at any enemies below it. To make it hover in place, press the trigger (R1) again. A single Gyro Burster will cost 50 yellow ammo units (one ammo unit for every shot). Jak obtains this mod from Tess after completing the first gun course challenge at Haven City. Blue Weapons Vulcan Fury (blue type #1) - The minigun mode. The Vulcan Fury has a long range like the Blaster, but it can fire quickly without requiring Jak to kick beforehand. On the downside, it takes a little time to get its barrels spinning up to speed, and once it does, it'll chew up ammo extremely quickly. A single Vulcan Fury shot costs 1 blue ammo unit. Jak obtains this mod from Damas before the third arena challenge at Spargus City. Arc Wielder (blue type #2) - The laser cannon mode. The Arc Wielder emits a thick, continuous stream of death. This beam can be swept from side to side to clear out entire rooms of enemies, but it cannot be fired while Jak is performing a spinning kick. Every moment the Arc Wielder is fired costs 1 blue ammo unit. Jak obtains this mod after defeating the boss at the end of the first Act. Needle Lazer (blue type #3) - The homing laser blaster mode. The Needle Lazer emits clusters of laser bolts that can track enemies. A single Needle Lazer shot (a cluster of three bolts) costs 2 blue ammo units. Jak obtains this mod from Jinx after the destruction of the junction boxes at Haven City. Dark (Purple) Weapons Peace Maker (dark type #1) - The charge cannon mode. The Peace Maker fires a sphere of explosive death that can home in on enemies. And once this projectile hits its target, it will emit energy beams that can damage other enemies nearby. A single Peace Maker shot costs 1 dark ammo unit. Jak obtains this mod from Torn after the destruction of the barrier to the slums at Haven City. Mass Inverter (dark type #2) - The antigravity generator mode. The Mass Inverter creates a field around Jak that will cause other characters and objects to float up helplessly into the air. The field itself does not harm its victims, but it leaves them open to a violent beating from Jak. A single Mass Inverter field costs 1 dark ammo unit. Jak obtains this mod from Ashelin after defeating the boss at the end of the second Act. Super Nova (dark type #3) - The rocket launcher mode. The Super Nova launches a mini-nuclear missile that will waste everyone (except the heroes) within several meters of Jak's position. A single Super Nova nuke costs 10 dark ammo units. Jak obtains this mod from Sig after the destruction of the gate to the Metal Head Tower at Haven City. Jak’s Precursor armor Daxter’s Flamethrower Bug Zapper, and jet pack that allows him to move through the air. Dark Powers Dark Bomb (X and then Square) - An enhanced version of Jak's vertical smash attack. The Dark Bomb creates a ring of energy radiating out from his point of impact with the ground, damaging any enemies who touch it. Jak begins with this power, but he can use it only when he has enough dark eco. Using this power will also revert Jak to his normal form afterwards. Dark Blast (Square and then X) - An enhanced version of Jak's dashing uppercut attack. The Dark Blast creates a storm of energy around his body, damaging any enemies around him. Jak begins with this power, but he can use it only when he has enough dark eco. Using this power will also revert Jak to his normal form afterwards. Dark Invisibility (Triangle) - A cloaking ability. The Dark Invisibility prevents enemies from seeing him. Jak will earn this power when he visits the Dark Precursor shrine at the volcano, and he can use it only when he is standing in front of a Dark Precursor Idol. Dark Strike (R1) - A projectile attack. The Dark Strike is a wave of highly destructive energy that can break down certain barriers and other obstacles. Jak will earn this power when he visits the infested gardens at Haven City. Light Powers Light Regeneration (L2 and Triangle) - A healing ability. The Light Regeneration restores Jak's stamina until his health meter is full or until his light eco is completely drained. Jak will earn this power when he visits the Oracles at the temple for the first time. Light Flash Freeze (L2 and Square) - A time-distortion ability. The Light Flash Freeze slows down everything to a near (but not complete) stop, while allowing Jak to move at "normal" pace. Jak will earn this power when he visits the Oracles at the temple for the second time. Light Shield (L2 and Circle) - A defensive ability. The Light Shield renders Jak invulnerable as long as it is activated. Jak will earn this power when he reaches the end of the catacomb subrail underneath Haven City. Light Flight (L2 and X) - A flying ability. The Light Flight allows Jak to fly over short distances. (To fly effectively, make the initial flap at the peak of the starting jump. Wait for the wings to spread out to the sides before flapping again.) Jak will earn this power when he visits the Oracles at the temple for the third time. Jak’s Light and Dark sides are like separate entities that live in his head and chat to him from time to time. Personality: Jak has gone through a lot of personality changes over the years. Here is some of the examples. In his early teens, he grew up as a privileged teen in Sandover village. He was admired both by the villages and Samos. After all, what other trouble could he possibly get into? He's the golden boy of Sandover village. He could get away with skipping Samos's classes and flirt with Samos's daughter and Samos wouldn't care because he wasn't Daxter.T That all changed when Jak and Daxter went out to Misty Island, which was forbidden to go to for a reason. Jak noticed there were lurkers and he tried to get rid of them by well being a hero. He threw the artifact at the lurker, and accidently knocked Daxter into a vial of dark eco. Daxter screamed and they both went back to Sandover only to get a huge mouthful from Samos, where Jak first got himself into huge trouble. Jak sees the lurkers as somewhat evil, since they are working for Gol and Maia and Gol and Maia are really the first evil people who had tried to take over the world, but they didn't do anything to Jak in the first place. Jak was brave, adventurous and heroic, having a calm exterior. During Jak and Daxter's run in with Haven City, their personality changes. When Jak and everyone decided to pull out the time machine after every precursor orb is collected, Jak just keeps causing more and more problems for him and his friends. When they land smack dab in Haven City, Jak goes from golden boy to shit stain in two years. Not only is Jak degraded to an experiment in prison, he is tortured, humiliated and every other thing possible goes wrong. He was forced into the dark warrior program. Because of this, Jak gains a darker personality due to a new "dark side" and now he holds a major grudge against Baron Praxis and Erol for doing all these things to him. Jak is now forced to speak. However, when Jak escapes Prison with help from his friend Daxter, Jak could give two shits less about Haven City. He just wants revenge against Baron Praxis and nothing else. He quickly finds out that he needs his new allies and the Underground to survive Haven City. Jak now enjoys things like riding zoomers, and shooting his new guns and causing trouble in the city. He is both reckless and careless to what happens). He now finds out what happens to all his friends, and what his consequences did to them. Keira, his old "girlfriend" hates him and is now crushing on the Krimzon guard Commander, Erol. Jak's personality splits into two, both personalities occasionally splitting into each other. Jak is now out for revenge. To get that revenge, he worked with anyone to further his own goals. His personality changes to reflect his darker side, he loves causing trouble, being reckless, taking out metalheads, and racing. However, he doesn't speak unless he needs to. Daxter is forced to take care of himself for two years, on his own and his personality changes as well. He becomes less cowardly and able to take on more tasks by himself without Jak's help. He is still an asshole that likes flirting with women. However, he is fiercely loyal to his friends. After Jak defeats Baron Praxis, Jak has to defeat an old enemy in disguise which is now the Metal Head Leader. Jak kills him with the help of some old friends of his (Daxter, Sig and Ashelin and Torn and Tess and Jinx) During the time Jak was in Haven City and saved it, the people blame Jak for opening the doors and letting the metal heads into the city in the first place. He felt angry and rejected as he was banished to the wastelands by Count Veger. While Jak was banished to the wastelands, Jak's personality calms down and he becomes a better hero over the years. Jak tells Ashelin, the Governess of Haven City off and told her he didn't want to return to become the hero again, he's just been unappreciated, and he's done so much for people who couldn't give a shit about him. Jak in Jak 3, is a lot more calm and mature over time listening more to what people are telling him, and questioning more people what their true intentions are, allowing himself to be used less. Biography: When Jak was born, he was to be the new prince in Haven City. His family was in the House of Mar. His father Damus, ruled Haven City powerfully but fairly. His mother is unknown to Jak. Once his father, Damus, the King of Haven City was banished to the wastelands, Jak was in a battle that he wasn't even supposed to be in as a kid. The City Council of Haven City, and the new leader, Baron Praxis and his commander Erol, argued over the usefulness of the new program used to try and hold off the metalheads. Jak was supposed to be one of the experiments as a kid, but was lost to the Underground at a young age, and Jak was forced to endure life as a kid in Haven City, in a dangerous situation by himself with people he hardly knew. When young Samos, the Shadow, the boss of the underground, found him he immediately took Jak to the past to keep him in safety, and teach him the lessons he needed to grow up to be a hero over time. Baron Praxis and Erol ruled over Haven City for a long time, trying to hold back the Metalhead attacks in the war against them and the Metalheads. Desperation set in and against the city council wishes, Baron Praxis and Erol started the Dark Warrior Program. They took innocent people and tried experiments on them to try and turn them into some sort of monster to hold back the metalhead attacks on the city. When they looked for Jak, he was missing and with the Underground, the rebellion against the Baron. Jak grew up in a safe environment over time until he was 14 years old and met Daxter. As Jak grew, he eventually met himself as a kid when he was named Mar, took care of him until he sent himself back in the past with Keira and a young Samos therefore repeating the cycle of events.