[hider=Goreic Realm] [center] [color=00aeef]Goreic Realm[/color]: [color=00aeef]Government Form[/color]: [sub]Tribal Society[/sub] [color=00aeef]Demographics[/color]: [sub][url=https://cdna.artstation.com/p/assets/images/images/006/061/020/4k/daniel-zrom-danielzrom-heavybarbarian.jpg?1495738090]Gores[/url] (60%) Reachmen (30%)[/sub] [color=00aeef]Population[/color]: [sub]200 Million[/sub] --- [sub][img]https://i.imgur.com/h79m9bH.png[/img][/sub] --- [/center] [color=39b54a]Planet Name and Description[/color]: [sub] Sin, a fitting name I know, is the name of the planet. Monsters of plenty roam the planet, hunting anyone or thing that they wish. Few places host suitable farmland and forests as most of the planet is a literal wasteland. So, a Death World? Why yes, a death world. [/sub] [color=39b54a]History and Culture[/color]: [sub]Get yourself ready because this history is gonna get interesting (at least I hope). For all intent and purposes, real history starts in the aftermath of Armageddon - an event that set into motion the gears of history that we are speaking of today. So - what is this Armageddon? Glad you asked! Armageddon was more or less an apocalyptic psionic storm that swept the planet, causing damage that would set back society and technology to the equivalent of the medieval era. After the dust was settled, it took some few centuries for the population to reorganize and form themselves into states and recover lost technologies. I ask, are you a very religious man or woman? If not then you would be quickly killed for being an atheist, a method of thinking worse than being a full blown heretic or heathen. At least a heretic (or heathen) believes in faith! As you can tell, faith and religion plays (and still to this day) a major role in the new world. Now that we understand some context, let's ask - who is who and what is what? For our purposes, we will be focusing on the story of the Gores. Who are the Gores? The Gores, a term coined by various Sol Orthodox ministers, are barbarians. They live to raid and raid to live. Their life revolves around raiding more civilized folk for their stuff and enslaving weaker men and women to make stuff. Bloodshed is their livelihood and to die is to die good and well. Tied with this is their faith, an extremely important aspect to their existence. The Faith of the Family is their title, a polytheist religion that focuses on a few gods of great importance. While I could get into the gritty details, things must be kept short and sweet (since I’m a bit too lazy to write more). If a Gore dies in combat, gloriously that is, then they will enjoy the aftermath of Valha - a land of endless bloodshed, women, food and drink, and even more bloodshed. We start our history lesson by the start of the God War. What was this so-called god war? Well, it was a global religious conflict between the largest powers known on the planet - the Goreic tribes of the north, the Sol Empire, and the Children of the Undergod. Even on this wasteland of planet, there were still people left, and these people had no plans to see other religions exist but their own. A titanic struggle occurred between all three factions, with genocides and every other known horror of war occuring often. The Gores raided the villages and cities of the Sol Empire whilst pillaging the temples of the Undergod. You see, the north - where the Gores live - is not a place of much farmland or resources. Raiding and pillaging is as much a necessity of survival as it is a cultural event. And so, who won the God War? Afterall, wars must be won (or least needs to end) and you would be right. Not surprisingly, the Gores were the ones that ended the war in conditions that favored them. The whole of the Sol Empire was subjected to the will of the Gores and the Children of the Undergod were wholly wiped from the face of existence. Now that the Gores won….what now? Who will be raided? Luckily for the Gores, their Techo-Shamans have discovered that their gateway was open - a sign of some kind.[/sub] [center] --- [/center] [color=f7941d]Governance and Politics[/color]: [sub]Those of weak-will form government whilst the strong take what they need from the civilized - a motto that runs very true to the life of Gores. Governance is made extremely simple as there is no real central government to speak of - the Gores are literally tribes people. The most complex form of governance that you might get is Grand Clans (or Tribes, depending on which naming system you like) of grouped tribes people. Aside from that, governance and politics centers around who to raid, who gets the loot, and who gets to lead. Plus, you also have tribal dynamics that are also as basic - who’s the strongest? Before I forget, there is one area that might have some form of governance that is not wholly about bloodshed and that is the Techo-Shamans. These are the wise men and religious figures of the tribe that happen to also be the only ones that can write and read and thus the only people with any form of knowledge on how to build and maintain technology and the pieces of kit for the tribe as a whole. Without them, the life of Gores would be quite more brutish and basic.[/sub] [color=f7941d]Technology Overview[/color]: [sub]Gore are not exactly your type of people that will sit around and ask deep questions about nature, life, or ponder on how to create technology. You see, the Gores have one goal in mind - raiding, murder, sex, and praying to their gods by doing what I just told you. Their life is extremely short, brutish, and primitive. Take a look around your house - see all those fancy tech? Your phone, computer, microphone, etc - all of that is non-existence in Goreic society. The most advanced piece of technology that an average Gore might see is metal weapons and armor. If they’re extremely lucky then they might see a Gore, often part of Clan Irostecl, wield a gunpowder weapon. Hell, if the Gore has luck shoved in their ass then they might find an Irostecl Gore cladded in refitted power armor. Of course, these advanced pieces of tech are the exception then the norm. Your average Gore will only have the basic necessities to survive in the wastelands - a foldable tent-hide, a weapon (often just a stone-club or even a metal weapon if they are that lucky to have one), a few days worth of meat, maybe some basic clothing, and water pouch. Now that's what I call living in the wild - literally. Only the Tencho-Shamans have any clue on how technology works since they’re the only ones capable of reading and writing. These Shamans are vital to ensuring the ability of the Gores to make anything more advanced than two-pieces of scrap duct-taped together. More importantly, the Shamans keep the Gores prevalent by their knowledge on how to create barely space-worthy ships that can withstand the void of space.[/sub] [color=f7941d]Military Overview[/color]: [sub]Given the level of technology, most Gores often only have a melee weapon of some kind as their primary means to do damage against others. This comes in the form of either a stone-club or a rusted piece of a pipe that they found while hunting for food. Hearing that, the Gores don’t sound so spooky - do they now? Well, Gores are not the people that you want near you when you or your friend pisses them off. Their ability to hack off limbs and tear apart bodies is supernatural. The strength of a Gore is something you need to be aware of - for they will crush your skull open easily with one or a few hits to the head in brutal fashion. What they lack in tech, they make up for pure strength and brutality of their mindset of warfare. Death does not scare them - it is merely a step in their journey to Valha. Soo..what about their spaceships? For better or worse, the Gores do in fact have spaceships - albeit, they’re barely space-worthy. To make up for the fact that their ships are jerry-rigged to all hell, the Tencho-Shamans have created a design that is “Gore-proof” so to speak. Armor, speed, and enmassed primitive guns is the answer. A typical Gore-ship has one purpose in mind - get in close and ram into their enemy. To do this, the Gore ship mounts ungodly amounts of armor onto their ships everywhere to ensure that they can withstand damage as their massive-engines push them forward. The Gores do not have much fne-control over how their ship might maneuver but that matters not as long as the ship can go forward. If a cruiser has cruiser armor then a Gore-cruiser has battleship armor. If a battleship has battleship armor then a Gore-battleship has uhm...a fuckton of armor. You get the point. The next important part is their engines. THEY’RE MASSIVE. I mean - REALLY FUCKING BIG. How the fuck else are they gonna move their extremely-heavy ships? Speed is the game and they want to win. Lastly, the Gore-ship has a number of mounted primitive guns that rival anyone in terms of numbers. The keyword here is that they’re very-very-very-primitive - mainly gunpowder. This means that they’re quite inaccurate and can’t hit for shit at any range but very-close-range. One very popular tactic is also boarding as well. Naval warfare? No, no, it is best to turn naval warfare into ground warfare by the virtue of boarding the enemy ship.[/sub][center] --- [/center] [color=ec008c]Additional Info[/color]: N/A[sub] [/sub] [/hider]