[center] 1000 years ago there was a terrible war on Valeroma. A war that ravaged the lands. This was not just a world war, it was a global war. It was a war between races, species. Dragons and humans, Elves and Dwarves. It destroyed everything we know. It destroyed the economy of every nation on the planet, it destroyed each government, each countries hospitals, everything. This war sent everyone back to third world technology, swords, shields, but no guns or anything. But it was finally over, and for 1000 years there has been mostly peace among all the inhabitants on Valeroma. Peace among the races and the species. There is, however, a catch. See, there is always a catch when it comes to world peace. World peace can only last so long. There is an ancient prophecy, a prophecy that speaks of destruction, of chaos. It goes like this: [color=ed1c24]When the night is dark and the moon is red Hatched will be a dragon of dread Eyes like amber and scales like the earth More than the world his head will be worth The dragon of dread will be a shifter and more The kind of monster you read of only in lore He will seek to rule the last of his race And make the whole world know of his face [/color] This prophecy speaks of tomorrow night. There is going to be a blood red moon tomorrow night, speaking of the blood shed in that war so many years ago. This prophecy speaks of a terrible creature, a Dragon shifter. He has a dragon form, and a human form. He is extremely powerful. His name? Vaeros. There was an evil in the world before the war, an evil that seeks to ruin this world, to make life miserable. And for a while, he succeeded. But it was only temporary. So in a last ditch effort, he prophesied about a dragon that would rule over everyone, just when they get comfortable in the new world they've built. CDragons are the ones we set in charge to make sure the world is safe from war, seeing as they are the kindest, and the wisest, species on the planet. But one dragon will change this...and almost eliminate them. But with every cursed prophecy, there is a light of redemption. This one? One guide, and a group of Six young men and women, of various races, chosen at the end of the unspeakable war. They are the only ones who will be able to stop Vaeros, together. Together, they will bring peace to the world. Together, they will end Vaeros' crusade. Are you ready, chosen ones? ______________________________________ [h3] The Councils [/h3] [hider=Why are there councils?] Like every world, not everything or everyone is perfect. There are still people who are greedy and selfish. The Councils are there to keep law and order, the High Council also makes important decisions for the country. Kind of like a leader, but it's a group of people instead of just one. [/hider] [Hider=The Lower Council] The Lower council is the local council. Every village should have one, but not all do. Some villages are self governed. Anything not handled by the LC is handled by the Higher Council [HC]. [/hider] [Hider=The High Council] The High Council is similar to the modern day Supreme Court in the US, but better. The council is made up of globally elected individuals of any race. They serve a single term of the equivalent of 8 of our years. They handle serious issues in Valeroma, including trials that are deemed too important or dangerous for the lower councils. [/hider] _______________________________ [h3] Races [/h3] [hider=Dragons] Dragons are considered the peacekeepers and protectors of the land. They have been the protectors of Valeroma since the beginning of the new era of peace. Despite the myth that they only breathe fire, there are many different elements a dragon can have. They can be water, fire, earth, air, and ice elements. Dragons are known for their kindness. They are open to share their wisdom with anyone who asks, and want to help those in need. This is why their species volunteered for the position that they currently have. Their average lifespan is around 500 years, the second longest lifespan next to the elves. Now, 99% of dragons fit into the description above. The other 1%, however, are outcasts. To be outcast from the dragons is to be outcasts to everyone. It is incredibly difficult for the dragons to outcast one of their own, it is an absolute last resort. The dragon has to do something so incredibly heinous that the protectors think that they aren't redeemable. WIP[/hider] [Hider=Elves] Elves are proud beings. Though proud, they do try their best to be kind. Their version of kindness isn’t the typical definition of it though, so it’s shown in different ways. They tend to be a little egotistical, but are also easier to humble than they let on. They have a rich culture that varies among the different elven villages. Magic is a common ability among Elves, and is practiced and taught from a young age when a gift is found. They are very family and species oriented. They are the worlds healers, seeing as they have the strongest magic of the races. Average lifespan is around 1500 years. Culture wise, they are very set in their ways. They have rules for how magic is to be used. Only for good, not for harm. (their version of the hippocratic oath). Things have been done the way they have been for centuries, and they don't see a reason to change it. Most elves are happy in their status quo, sure there are a few who would like to see change and vary their own belief, but in general they don't create uproar or upset. However, there are groups of elves that absolutely hate the status quo, and the rules they have in place regarding magic. These elves have intentionally set themselves apart from the others, or have been discovered and outcast by the elves, to set up their own community. They are known as dark elves. They use what's called black magic. They use it for however they please. They cast curses to harm instead of spells to heal. They're rebels, and want to see things change, they just go about it in a very wrong way. They are dangerous, when they think it's necessary. Now, using magic to harm comes at a cost. Normally, elves have a light complexion, almost pale like. Black magic taints the pigment of their skin, darkening their skin. If they choose to, they can make their eyes glow, but most of the time, they don't. It's just for dramatic effect. [Hider=Elf] [img] https://wallpapercave.com/wp/wp7056599.jpg [/img] (Only ear's aren't that starkly pointed.) [/hider] [hider=Dark Elf] [img] http://cdn.wallpaperhi.com/1920x1200/20120725/fantasy%20art%20armor%20elves%20drawings%20dark%20elf%20long%20ears%201920x1200%20wallpaper_www.wallpaperhi.com_29.jpg [/img] (Same, not as starkly pointed ears.b[/hider] WIP[/Hider] [Hider=Dwarves] Dwarves are known for their craftsmanship. They are the best blacksmiths and craftsman in Valeroma, due to generations of generations of training and passing down. They are also miners who work in mines to get the metal for their trade. While they tend to be intimidating, they are generally a kind and happy race. They have wicked senses of humor, and love to try to make others laugh. Their average lifespan is about 250-300 years. WIP [/hider] [hider= Shifters] Nobody really knows much about shifters. We know they are born when another shifter has a child, in fact that's the only way a shifter is able to exist. At least one of a shifters parents has to be a shifter for them to have their ability. They are able to shift between two different species entirely, and no one knows how they originally happened. Shifters are generally integrated in whichever culture they are born to, before they shift for the first time. Shifters are accepted by all races except the Humans. Humans see them as outcasts, the unknown to be feared and hunted. [/hider] [hider=Humans] Humans are the only race that is completely magicless. They are a fearful race, humans. While they aren't violent by nature, they are ruled by fear. In reality, they want to be what we would consider "good." They are extremely fearful of anything that they don't know about. For this reason, they are very wary of the other races. They are a very reactive race, they act first and think later. This is why they are considered violent. Because of this fear, they do have 'rules' in place that can be seen as discriminatory. If a human were to be in an intimate relationship with another race, they would more than likely be outcast. There are those groups that will fight for the end to these rules [you are welcome to play a human in that group, if you so wish]. WIP. [/hider] __________________________________________________________________________________ [h3]Rules[/h3] 1. No Godmodding or anything of the like 2. I am the GM of this RP what I say goes; I am up to discuss things and normaly make decisions based off group discussion, but ultimately I will make final decisions. [@fetzen] will be in my absence. 3. You can play: dragons, humans, elves, dwarves, and shifters, any others must get approval from me. ^^ 4. Vaeros is to be played by me ([@bitterblue111]) 5. Please have at least 2 paragraphs (5 sentences each, at least) per post for each character, and please use correct grammar. 6. Please wait for at least 2 people to post before you post again (2 posts per char at least if that makes sense?) 7. There are limited amounts of spots available. 6 chosen ones, and 1 Guide. (If you wish to be the Guide, you must pm me before filling out the CS.) 8. If you read the rules put something about coffee and chocolate somewhere in your CS 9. KEEP THE STRENGTHS AND WEAKNESSES BALANCED 10. Please post your characters name above each IC post 11. Please post every other week at latest, preferably once a week. 12. HAVE FUN ____________ [h3] Cast List [/h3] [hider=Cast list] Vaeros (BIG BAD): Bitterblue111 Guide: [@Bitterblue111] Chosen one: [@Bitterblue111] Chosen one: [@Fetzen] Chosen one: [@Mistress Dizzy] Chosen one: [@LuckyBlackCat] Chosen one: [@vietmyke] Chosen One: TBD [/hider] [h3] Character Sheet [/h3] [hider= C. Sheet] Name Age (18+ please) Gender Race Appearance Personality Strengths Weaknesses Brief Bio Other [/hider] [h3] Extra Information [/h3] [Hider=The Chosen Ones] The Chosen ones are the ones who will be uniting to go defeat Vaeros. Later on, there will be a second part of the prophecy that reveals more about them. I would prefer if we could keep the genders even. These Chosen One's (or CO's as I call them) would come from very different backgrounds, different people. They probably won't all get along at first, but with time, they should learn to act more like a team. [/hider] [Hider=The Guide] The Guide would be more of a minor character in this roleplay. The guide would be what draws the 6 CO's together. He would also guide them along the way, if they need strong advice. Or to get them back on track if they lose sight of their purpose. He would appear to each of the CO's in turn, how he would do that, would be by the player and the GM's choice, but is open for discussion in the OOC. He wouldn't be necessarily traveling with them, but would come in and out the group. A spirit would probably be the best way for this to happen, but if you want to make this happen some other way, feel free. :) [/hider] [/center]