[center][img]https://www.pokexperto.net/switch/snap/img/foto078.jpg[/img] [sub][url=https://www.pokexperto.net/switch/snap/img/foto078.jpg]image source[/url] If it isn't showing btw he's a Midday Lycanroc IDK what happened to the link[/sub] [h1]"[color=F5DEB3]Let's do this![/color]"[/h1][/center] [center][b]Name[/b] :[color=F5DEB3] Fenrir[/color][/center] [center][b]Age[/b] : 32[/center] [center][b]Gender[/b] : Male[/center] [center][b]Canon[/b] : Pokemon Mystery Dungeon (OC)[/center] [center][b]Main thread or sandbox[/b] : Main thread[/center] [center][b]Starting Location[/b] : ------------------------ [/center] [center][b]Personality[/b] : On the surface, he's just like every stereotype one can think of for a Midday Lycanroc. Loyal, calm, calculated, everything in the book down to a T. Unlike most of his species, however, he's far from reserved, and is always eager to socialize with anyone (and sometimes, anything). Despite his stoic looks, Fenrir is far from expressionless, and given a choice, he'd be the type to pick the neutral route. He likes to just relax and hang out with his friends.[/center] [center][b]Equipment(s)[/b][/center] [center][b]Explorer's Satchel[/b] : A must-have for any explorer. Lined with numerous pockets and straps to carry as many items as efficiently as possible. Contains numerous items like Berries (Mostly Oran and Sitrus for healing, but there's a few others), Iron Thorns, Escape Orbs, Reviver Seeds, and Max Elixirs, just to name a few.[/center] [center][b]Iron Thorns :[/b] Commonly found in some of the tougher Mystery Dungeons (Or alternatively, forged by a blacksmith). Fenrir can throw these as projectiles accurately, despite his quadrupedal posture, to compensate for his lack of long-range abilities [color=696969](Accuracy determined by dice roll)[/color][/center] [center][b]Grappling Hook :[/b] A metal hook in the shape of a bird's talons, attached to a piece of rope. Perfect for climbing vertical surfaces, and much like the Iron Thorns, perfectly usable despite Fenrir's quadrupedal posture. It may also serve other purposes in combat too, as he recently discovers[/center] [center][b]Orange Vest :[/b] A plain orange vest (not shown on image) Fenrir wears. Made of regular fabric[/center] [center][b]Attributes[/b][/center] [center][b]Pokemon Attributes :[/b] Much like any other Pokemon out there, Fenrir's physical attributes are far beyond most ordinary canines/lupines. And his stats (offense, defense, speed and whatnot) will increase with combat experience[/center] [center][b]Geokinesis :[/b] Being a Rock Type, Fenrir is able to manipulate rocks in a number of ways, as reflected by most of the moves he could use.[/center] [center][b]Stealth Rock :[/b] Using this move, Fenrir can lay a trap with numerous pointed rocks buried halfway into the ground, much like caltrops. Usually used in conjunction with Accelerock.[/center] [center][b]Accelerock :[/b] Fenrir's signature move, one only Midday (and technically Dusk) Lycanrocs can master, and a variation of Quick Attack. Upon using this move, Fenrir will be coated in a white aura and he'll receive a large burst of speed to charge at the opponent. Alongside this, Accelerock allows Fenrir to send rocks, pebbles and debris flying towards his target.[/center] [center][b]Stone Edge :[/b] With this move, Fenrir summons numerous jagged stone pillars from under the ground. He could use this move offensively, causing said pillars to rush at the opponent, or defensively, using said pillars as a wall to block attacks[/center] [center][b]Rock Tomb :[/b] Fenrir can create a barrage of rocks which fly straight at the opponent, restricting their movement if the move connects.[/center] [center][b]Backstory[/b][/center] [center]The only son to a duo of explorers, Fenrir's been acquainted with exploring Mystery Dungeons for many years ever since he hatched. He and Hel have been inseparable friends ever since their childhood, owing to the fact that all four of their parents were part of an exploration team. Of course, this meant that Fenrir and Hel are what you could call child prodigies, learning everything about dungeon crawling and combat faster than most others could progress. They were soon accepted into a local guild as apprentices in a freelance program. Being resourceful and creative they devised a lot of simple yet effective tools to help fellow explorers in their dungeon-crawling experience.[/center] [center]Fenrir and Hel travelled across the world, gaining strength and experience from their explorations. After a long journey, they arrived at the Vast Continent [color=696969](Just in time for a certain disgruntled Floette to flatten a mountain)[/color] They checked in to Traveler's Hub in Kanga Inn, and made friends with plenty of Vast's denizens. Despite the numerous strange incidents, world-ending threats and everything in between, they persevered. As of now, Vast is rebuilding from the disasters that plagued it in the past, and all is peaceful there... At least for now...[/center] [center]Unfortunately, they couldn't stay there forever. Fortunately, they would eventually discover a place they can finally call home. Fenrir and Hel decided to settle down in Frosthelm Village, a small mountain village located in Steel Continent. Fenrir and Hel began to slowly work their way, turning Frosthelm from a quaint village into a small town, which just so happens to have one of the best guilds in the continent (and some might say, one of the best in the world).[/center] [center]While Fenrir and Hel may have achieved their dreams, their adventure continues...[/center] [center][b]Other :[/b] What the dog doin?[/center]