[@deadpixel101] The kit primarily was inspired by Final Fantasy 8, Assassin's Creed, Ghost Recon, and D&D. I can see that Dishonored actually would have been a clearer picture lol, I just haven't played it in a while and what I did play was only for an hour so it lives less in my memory box. Now you've inspired me to go back and play it! How is your CS coming along? [@TheMerlin] [b]For Griff: [/b] About Precog - I like the idea of him being hyper-aware of others' movements. It would make sense that if he focuses his Ki, he can feel the nuances of another's power and force at different degrees allowing him to potentially read and react slightly faster to what is about to go down. About Dispel - The idea for Dispel was that if he could get a mage within range their magic would be rendered useless. Forcing them to try and retreat or duel (hence his specialty). However, in retrospect, I can see how this is a problem and so I will change it into a stunning effect instead. [b]For Stehl:[/b] There can always be two, competition is encouraged by Stehl ;). No teleportation, noted! I am going to think about the "Anchor" ability and play with some other abilities that might fit his character too. I will let you know what I am thinking in a little.