[centre][h2]Morgana Faith[/h2][/centre] Her head was killing her. Thankfully that was the only thing Morgana had to deal with. With everything that had just happened she was lucky to be walking away from this with nothing more than a headache and some fatigue. Collapsing as she had was no big deal; she was simply feeling the effects of overtaxing herself in creating a three-layered sealing ritual on the fly while being bombarded with eldritch energy without her usual protections in place. Her own fault really; she may have cut a few corners along the way, made things inefficient and compensating for it by pumping more mana than was wise into it. Worth it in the end, the dagger [i]needed[/i] to be sealed away. Her seal wouldn’t last forever, but the last she saw the artefact was being placed in a containment box by some men in uniform. Might be best to check up on that herself later; make sure the technicians understood what they were dealing with. Just as soon as the stars faded from her vision. Luckily, even without her wards she wasn’t as sensitive to that kind of thing as the fae or demons were, otherwise things might have been worse; having magic be a core part of your being had its upsides, but also its downsides. Instead of going through what Faye had the sensation Morgana was feeling now was not entirely unlike a hangover, just without the fun part leading up to it. It might be worth making a few more warded items once she got a chance, so she wouldn’t have to give her up hat should this happen again. She already knew the design for the wards, though they wouldn’t be much use for the non-magical members of the team and she had no idea how her circuits would work when activated by elven or shamanistic magic; fae magic either for that matter, though it seemed to function well enough under pressure. Rituals made by other people never worked as well as ones that you created yourself either, so the drop in effectiveness would need to be accounted for. Maybe a set of linked items that would all activate at once should she activate hers? That posed its own risks though and potentially outweighed the benefits of wards in the first place. Something to think about. Once the stars went away. Amanda approached her as she was thinking and asked if she and Xaviron wanted to see the sights. [color=c4df9b]“Are we tourists now? We just discovered that this arms smuggling ring may be dealing in eldritch artefacts alongside everything else they’re suspected of; is this really the time to be seeing the sights?”[/color] Morgana had been planning on working after all this was finished, probably late into the night. Once she had checked in on the artefact to make sure that it was properly contained, which was not her job but she [i]would[/i] be doing it anyway, she needed to re-key the wards on her clothes and purge them of any lingering energies, examine the circuits on her hat to make sure Faye’s mana hadn’t corrupted them in any way, then contact her lab back in England to check-up on her assistants and see how their projects were going. Not to mention the fact that she wanted to look into what she had found in the warehouse a little more; the teleportation circle had been on her mind since she saw it and she had a few ideas on how to go about finding out who made it. She would make a start on all of that once this briefing was over. Just as soon as her head stopped… Oh whatever, it could wait a day. [color=c4df9b]“Yes, fine. I could use a night off.”[/color] [@Kumbaris]