[quote=@DegenerateThree] I'll try to think of something, but that was a character I brought over from the original RP. The alabaster skin is supposed to be a trait of all Sjamyyki, so changing that alone is going to need quite the overhaul. Alternatively, I can just adjust certain bits and bobs of his appearance, but I doubt it'll be that much of a difference. I mean, I don't particularly mind or see the issue with having characters that are similar - even to that extent. Having a bit of confusion here and there could lead the plot down pretty interesting lines. Vaakjarki also has the trait of being rude and silent, so that's one point of separation at the very least. If the similarity in appearances is truly a bother, I'll try to do something about it but I can't promise much because, again, that's not just Vaakjarki's look; it's something common to all Sjamyyki. [/quote] It's fine. No need to change anything. :) I sort of based a lot of Merta's design based on his environment. In fact I chose the blue eyes, not due to genetics, but through adaptation. I sort of studied reindeer eyes turning blue, and therefore blue eyes reflect less light. I probably should have been more specific as to the reason why I went with details in my sheet. The paint protects the skin, tundras don't have a ton of tree coverage, but it also blends into the environment. The black around the eyes helps keep glare out of the eyes, the black around the lips is to protect the lips and break up the facial features from a distance. It's not the skin color that I was concerned with, it was a very specific detail about "blending in with the background". Which I built into the character of Merta.