[quote=@Riegal] Ah, awesome! I'd definitely like to stake my claim on The Metal Menace digimon of the group if I could, would love to roll with Hagurumon. As for human archetype, I'm still deciding where exactly I want to go with the character. Leaning towards The Goggle Head the most for now, but if somebody else is really looking for that instead I can go for something else. [/quote] Ooh, Hagurumon is quite fun, and pretty underutilized, I think. Mechanical Digimon can be great fun to characterize. We already have someone who's going to be using the Goggle Head. I appreciate you letting me know your thought process for this reason. [quote=@metanoia] So I might have an interest in the joker role and uncertain about the digimon one, but I have a question about their forms: is this set in a world where Digimon don't have one predetermined path and they can go different routes or are these simply options for us to consider before we're asked to choose one? Or is there going to be something in the roleplay that might make one path unavailable? Just curious about that and how it'll effect our choices (if at all). [/quote] Ooh, joker's a good one. I almost considered that for mine, but he's a bit more humorless than that, as you can see. And honestly he could be considered the Tragic if anyone else is really attached to making the Loner. I could have been more clear. Let me explain a bit more in-depth: Up to and including Rookie, you get to choose exactly what you get, one form for each stage. Starting at Champion, things start to branch, based on RP stuff. After you hit Ultimate the first time, the Champion is locked in, and the same for Ultimate after Mega, and eventually Mega will be locked in after some point which I haven't decided yet. So it will be a combination of the typical Digimon anime format, how the V-pets tend to work, and a splash of Blast Evolution from Digimon World 3, if you're familiar.