Sometimes you play your hand and you get your ass handed to you. Piripiri takes her hands from where they'd been grabbing at the knight's gauntlet, heedless of the thorns, and pulls them away, tapping twice on the back of Uusha's hand. "Yield." She doesn't have the breath for more, it's honestly a shock she got that much out. And she goes limp, unresisting. In noble Hymair, this leads to a fairly stable set of events. Once one has surrendered, one is searched, disarmed, and restrained, before being interrogated. There is a difference, here, in if you are being treated as a noble or a spy. The noble will always get the gentle questions. The spy may not, but either form would not harm the prisoner, as once they've surrendered, it would be a drastic dishonor to the jailer and their house should harm come to their prisoners. Finally, one may not attempt any form of escape until the sun crosses the horizon twice. The combination of the possibility of escape and need to protect the prisoner leads to many quick ransoms and hostage exchanges, keeps the number of agents and nobles available reasonably high, and leads to many, many romance plays where a captive falls in love with a jailer, or vice versa. There are, of course, dark tales of houses that breached etiquette in noble Hymair. What the prisoner knew was worth more than the risk if anybody found out, or perhaps they needed the prisoner to loyally serve. She knows the theory of how to do this even. Just in case, if she needs to resist it. But she's never needed to, and never plans on it. No reason to threaten something that also protects oneself. This is not noble Hymair. But she'll play by her side of the rules, assuming that Uusha does not break hers. [quote]Surrendering and triggering Help Me!~~, gaining an XP.[/quote]