Hello! I'm interested in joining this RP. Give my character a look and let me know if you like it or have any changes/questions. [hider=Iris] [img]https://cdn.discordapp.com/attachments/764704648824225822/916598662547783761/unknown.png[/img] [hider=Name/Description] Name: Mary Vincent Known Aliases: Iris Age: 23 Appearance: 5'4”, athletic body, mulatto tattooed skin, long black kinky hair, brown hazel eyes. Wears her hair in a weave with bright rainbow colors. Wears a lot of brightly colored/rainbow themed clothing usually involving midriff shirts (long-sleeved or tube-top), apple-bottomed pants or baggy ripped jeans, baggy zip-up hoodie with fur lining the hood, high tops, and loud/gaudy jewelry. Psyche Profile: Iris is a party gal and is always looking for a good time. Unfortunately her idea of a good time ranges from trying to start raves in the mess hall to attacking orderlies or fellow inmates out of boredom. She is unpredictable 80% of the time, made worse by the fact that she appears utterly insane at some points. She often talks to people that are not there/known to be dead, leading the doctors to believe that she is actually schizophrenic or highly psychotic. [/hider] [hider=Background] Background: She never knew her parents, they were never in the picture. She was raised by the Catholic nuns she was left with as a baby, going to Catholic school until she was 15 when her powers manifested. Most of the nuns and teachers believed she was demonically possessed or was somehow touched by Satan and kicked her out after they failed to exorcise the evil out of her. From there she lived on the streets and rapidly became involved in crime/drugs. This is how she met her boyfriend Jessie: a drug dealer, thief, and fellow street kid. He encouraged her to use her abilities to commit crimes, convincing her that it was best for the both of them. She went along with it, happy that someone loved/accepted her despite being a meta (or so she thought). Eventually the police started to close in on the two of them following one of their heists that resulted in the death of an off duty officer (Jessie shot him to get rid of him as a witness). To save his own skin, Jessie gave Iris a lethal dose of drugs. After she had passed out he left the incriminating evidence with her and tried to skip town. Thankfully though the police found Iris and got her to a hospital in time to save her. They also picked up Jessie for stealing a car and after finding out that Iris was still alive he made a deal with them. He lied and said that Iris was the mastermind behind everything, including the death of the cop. Iris didn't find out about the betrayal until the trial started, assuming that the reason Jessie hadn't been there was that he had been on another job. When he took the stand and blamed her for everything, she lost control and used her powers to kill him in the middle of the court room. Her defense attorney's only option was to go for an insanity plea, which was upheld due to her radical behavior following the murder. This is how she got sent to the asylum. [/hider] [hider=Skills, Powers, and Limits] Skills, Talents and Learning: B&E (lockpicking, safe cracking, how to break a window quietly, etc), parkour, drug trade, street smarts, pickpocketing/sleight of hand, dancing, Latin (language), and Catholic practices Power(s) and Capabilities: Iris can control/redirect kinetic energy through her body via direct contact. If someone were to hit her or if she fell off a building she can absorb the energy from it without harm and then use it in an attack by hitting or striking another person or object. For example if the Hulk punched her in the face, she would be unphased and then able to hit him back just as hard. She can do the same thing small scale and with more precision to do things like shatter glass or fracture bones with just a flick of her fingers. Power Limits: She only has a small amount of kinetic energy in her body on a regular basis, requiring an external source or event to charge her powers. Unless she has been hit, fallen, or building energy in some way she's limited to her small scale techniques. She also cannot keep large amounts of energy in her body indefinitely (use it or lose it), especially if the amount of energy she has absorbed was from a lethal blow. She has to channel it out or suffer the damage from it. From the previous Hulk analogy, she would have at max a minute to get the energy from that punch out of her system before suffering consequences. Known Vulnerabilities: Iris can only absorb energy given to her hard and fast. She can still be stabbed, suffocated, poisoned, attacked psychically, etc. Any material designed to stop kinetic energy or doesn't channel it well will also stop her in her tracks. Iris cannot affect anything she is not making direct contact with. She can hit something and send it flying fast at a target or stomp the floor to break it under an opponent, but other than that there is no ranged capacity for her abilities. [/hider] [hider=Motives, Procedures, and Notes] Motives: After the loss of the only one she thought accepted and loved her for who she is, Iris has concluded that it's time to “fuck the haters”. She's a meta and people fear her because of it, as well they should. She's embraced her identity, and her insanity. She's exactly what she was meant to be from the beginning and will not let anyone tell her otherwise. She has no specific ideas about what she'll do when free, but whatever it is it will be whatever she damn-well pleases. The world is her oyster. Recommended Containment Procedures: A cell with shock absorbing padding over every surface to prevent her from building energy within her cell. Hinges, lock, and handle are to be on the outside of the door so as to prevent attempts at breaking them. Subject is non-compliant with taking anti-psychotics, resisting violently to their application. To protect staff, other options were explored. Subject reacts more positively to behavioral tactics in the form of access to candy and music in exchange for good behavior. Trips outside of the cell are only to be allowed with vibration resistant power-dampening cuffs. Interactions with other inmates are to be heavily monitored for any precursors to a fight. Staff are to prevent other inmates from hitting the subject or to stun the subject if any blow has landed and take her immediately back to her cell. The subject will not be allowed access to other inmates unless good behavior is re-established for at least two months. Notes: Iris's eyes will shift color from her normal brown hazel to a pale bluish color the more energy she absorbs. There was one nun, Sister Esther, who was against throwing Iris (then Mary) out on the streets. She lost contact with her until the trial happened and has been making several requests to see or call her since. She is becoming very frustrated by the lack of response and is threatening to cause more of a ruckus if the silence continues. [/hider] [/hider]