[hider=LACHESIS, DEMIGOD OF STRIFE] [quote] [quote] [indent][indent][h3][color=007AC1]BASIC INFO[/color][/h3][/indent][/indent][hr][indent][indent][center][h3][color=007AC1]Lachesis[/color] ♀ | Demigod | [url=https://youtu.be/6m3u09GjpVs]Theme[/url][/h3][/center][/indent][/indent] [/quote][indent][indent][indent][h3][color=007AC1]PERSONALITY[/color][/h3][/indent][/indent][/indent][hr][indent][indent][indent] If one were to describe Lachesis' personality with just one word, that would have to be ‘adaptable’. On one hand, her aspect demands of her to be quick on her feet and active in her thinking, making decisions on the fly to seize any and all opportunities presented, allowing her to stick to a plan and execute it without much delay. As a result, this might force her to act rashly or ‘step on too many toes’ as it were, causing issues that will probably come back to bite her in the proverbial ‘ass’ at a later date. However, just simply being adaptable is not enough in order to tread upon such a world as Galbar. One must have a goal, a reason for existing that is core to their being. That which shapes their personality, views and beliefs about what is right, wrong, good and evil. Lachesis has a saying for such a thing: fuck you. Her convictions are hers to know and other’s to postulate on. She knows very well how valuable such information can be to potential enemies of hers, and as such no amount of flattery or bribery would make share it with outsiders. Although, that’s not to say that one cannot gather information about how she operates; there’s a methodology to Lachesis’ work that generally portrays an arrogant character that believes their work is sacred to the function of the universe, as without conflict there would be nothing but stagnation. However, where she and others with similar dispositions might diverge in opinions is that any conflict induced by Lachesis must, in some way, benefit her. She might manipulate the seeds of strife in such a way that it would create a favorable result for her victim, only to watch them fall harder a moment after, much to her delight. Aside from whatever pleasure she might get out of watching people ruin themselves, they don’t stop being pawns on her chessboard, meaning that being removed from play prematurely or without having even done their part infuriates her greatly. As the queen of the board, it’s her duty to go above and beyond in order to protect her pawns, even so far as to endanger her personal safety, should the need arise. As for a grand goal of sorts, the end-all be-all, her magnum opus so to say… there’s not much to be said about this surprisingly. Becoming a god? That’s one thing that could be classified as a ‘goal’. But would the Monarch really trust her with a shard? Many might say no, of course not, but Lachesis begs to digress. She tends to be very, [i]very[/i] persuasive. [/indent][/indent][/indent] [indent][indent][indent][h3][color=007AC1]ASPECT[/color][/h3][/indent][/indent][/indent][hr] [indent][indent][indent] [b]STRIFE[/b] Defining the aspect of strife with mere words is difficult, for strife is dynamic and everchanging. It is an ever growing, cosmic power that seeks to move, pull apart and undo all bonds that tie together. Consider the following example (which is only one of the most basic interpretations of strife); when a mother strikes her child, she might do it out of love and concern, and to punish bad behavior. The child might listen to their mother, or they might not, it does not matter. What is important is that the seed of strife is planted at that very moment into both of them. This poisonous impetus drills into their very psyche, latches into their subconscious and slowly but surely changes their personalities and behavioral patterns. The mother, for example, will be more inclined to resort to corporal punishment in the future as, from her point of view, she had evidently succeeded in disciplining her child using said method. However, the child might become more rebellious and antagonistic as a result of this. Hence the sacred bond of parenthood, the love that a mother has towards her child, are twisted and warped beyond recognition. In the end, the child, having grown up in an abusive home, might become a petty and vengeful person that harbors repressed feelings of resentment and rage towards their parents. Then at some point, they might be prompted to act upon these feelings in a very, very unpleasant way. The above is but one of the many environments within which the aspect of strife dwells. This ever-present conflict of instincts, interests, ideas and everything in between is what Lachesis feeds and thrives upon, using it to weave the strings of fate in a way that will further whatever goal she might have in mind at any one moment. Thieves, plebes, murderers, kings, everyone and anyone could come to benefit from joining Lachesis' network of worshippers. As vast as the night sky and deep as the depths of the sea; where there is conflict, the demigoddess is bound to have her threads woven around it, giving her a wide berth to maneuver herself within the Galbar and spread her influence among the populace. Now, all the above is, in theory, what the aspect of Strife is all about. As it turns out, there’s not much difference practically as well. Lachesis’ demigod powers grant her limited foresight, allowing her to be at the right place and at the right time in order to cause the most amount of damage with the least amount of effort. Those ‘seeds of Strife’? They are not exactly what one might think of when they picture a seed, but they do the job well, nevertheless. Lachesis’ can choose to emit her divine energy in the form of ‘spores’. Though physical touch is the most potent and immediate way to affect her victims, just being within Lachesis' periphery for a prolonged amount of time can also 'compromise' them so to say. These spores quickly dissolve and merge with the souls of the unfortunate beings that ingested them, and from that moment on they become vulnerable to Lachesis’ wiles. Slowly, but surely, their souls are corrupted, twisted and made pliant, just enough for the demigoddess to push her changes unto them, forcing them unto a path they will obliviously follow until the very end. Additionally, once said spores have taken root, Lachesis is able to monitor her pawns and issue commands unto them remotely, even if there’s a large distance separating them. Should she successfully become a goddess, be it by being granted her shard or wresting it from the Monarch’s cold grasp, her powers would certainly become even more potent, some examples being to induce physical changes immediately on pawns she is connected to, or to swap places or even teleport them to her and vice versa. [/indent][/indent][/indent] [indent][indent][indent][h3][color=007AC1]APPEARANCE[/color][/h3][/indent][/indent][/indent][hr] [indent][indent][indent] [indent][indent][center][img]https://i.imgur.com/Xl11bNX.png[/img][/center] Lachesis' body is, of course, bound in the material plane as all demigods are, however she possesses the ability to change her form, within certain limitations of course. Just like how a snake sheds its skin, she too can choose to undergo a kind of metamorphosis in order to obtain a body suitable for whatever plan she has in mind. She generally wants to blend in with the crowd, for the common is a shield for a being like her which thrives by manipulating her surroundings and those within, be they mortal or otherwise. Hence, considering the prevalence of the bipedal species of lifeforms in the Galbar, Lachesis has generally leant towards such forms for her appearance. [/indent][/indent] [/indent][/indent][/indent] [/quote] [indent][indent][hr][/indent][/indent][indent][indent][indent][indent][hr][/indent][/indent][/indent][/indent] [/hider] [@Cyclone][@Frettzo][@Lauder]