[hider=Mara] [center][h2][u] Mara [/u][/h2] [img]https://i.imgur.com/D1odESC.png[/img][/center] [b][center] To be remembered is to live on in death, very few deserve the cruel fate of being forgotten. Anybody short of a traitor should be remembered. I will make sure you and yours will not suffer that fate.[/center][/b] [center][h3][b] 17 | Female | Origin: Mycormi / Raised: Holmania | Slave | 7.85 [/b] [/h3][/center] [h3][u]P E R S O N A L I T Y [/u][/h3] [indent]❖ [Obedient] ❖ [Observant] ❖ [Dedicated] ❖ [Protective] ❖ [Curious][/indent] Oh so very used to silently watching and listening until called upon, Mara is a quiet creature, content to observe the antics of others rather than involve herself directly unless asked. Being raised from childhood as a slave by a practical man who saw the use in a Yasoi Bloodchild, Mara has developed a sort of protective nature of those who keep her around. She is unsurprisingly easy to manipulate in many ways, and naive in just as many. However one must realize that while she is used to being ordered by others and has a strong respect for authority figures, her loyalty always lies with those she considers to [i]hold her leash[/i]. Old habits die hard, and though she has recently attained her freedom she finds it hard to act on her own. Not all of her Yasoi nature is lost to her however, as she still retains a very basic grasp of the language as well as the natural curiosity and habit of collecting what can sometimes be strange items that people often attribute to Yasoi. Overall, Mara is a young lady who finds it difficult to act alone, consistently looking to others for support. When she finds those people however, she is difficult to pull away from them due to her dependent nature and protective attitude. The world is a very big place, and Mara already doesn't know what to do with it. [h3][u]C H A R A C T E R A P P E A R A N C E [/u][/h3] Tall and lithe with exceptionally pale skin, her hair is strange shade of silvery grey and is often tied back into a loose ponytail. Her stare is piercing, seeming to look straight through anybody she happens to be looking at, however her gaze rarely meets that of anybody else's, preferring instead to avoid eye contact unless spoken to directly. Her wardrobe is unsurprisingly sparse, containing few exceptional garmants of her own choice save a patchy fur lined leather cloak, it's insides stitched with with what seems to be hundreds of names. The sheer number of needle-holes implying at one point there were even more, but they had since been removed. The garmant is obviously old, and once of extremely fine make, but time has taken it's toll and some sections seem to be more patch than cloak. It's patchwork nature however, helps hide the myriad of small pockets hidden along the inside of the cloak, making it exceptionally easy to secret away small objects. [h3][u]L A N G U A G E S [/u][/h3] Yasoi: Basic Avincian: Conversational Holmanian: Conversational [h3][u]T H E G I F T [/u][/h3] Being Yasoi gave her a natural gift for magic, and being bloodchild and blueblood only further aided this. She has a dedication to Binding magic, and is rather skilled in it due to her near singular devotion to the art. Few could ignore her presence as she found her freedom, and her presence at the school was due to a single simple fact. It is far easier to keep an eye on a Yasoi Binder within the walls of such an institution than it is when they wander around aimlessly. Her protective nature often places her near the front lines alongside her allies, using more defensive magic to bear the brunt of a force that may otherwise fell her allies. When arriving at the school and notified of the dangerous destructive capabilities of misused binding magic, Mara was not surprised... but was gladdened to hear that she could be taught to draw on her magic in less harmful ways. [h3][u]B A C K G R O U N D [/u][/h3] Born to a Yasoi noble family, Mara was a very sickly child, taking after her mother who passed soon after giving birth. Her father, wracked with grief and terrified of the possibility of losing his only tie to his beloved wife left on this world, spared no expense in the search of a binder or blood mage that could keep her alive. This resulted in Mara becoming a Bloodchild, unsurprisingly. In the short year that followed her recovery, Mara's noble house seemed to disappear nearly overnight, and she was left captured in human lands and eventually enslaved for many years, where she was raised by a practical slave lord who saw the use in a Yasoi Binder. She proved this usefulness, and despite her poor education, proved a good showpiece and defensive tool far greater than any single hired guard could provide him. Thing do not always last though, and those who take to selling people are not often the most honorable of people. Her owner was eventually killed, and in the chaos that was the attack, she found that with his death there was no reason she was bound to him any longer. He was kind to her however, and his mark and name would remain with her from then on. Her life before introduction of the school did not last long, but consisted of her search for more of her people, or those who could teach her more about her magic. As expected, it did not take long and now Mara finds herself at the edge of a new world. With so many choices and possibilies, the girl's head spins as she tries to search for something to anchor herself against the tide of new experiences. [h3][u]M O T I V A T I O N [/u][/h3] Answers motivate her beyond most anything else. While she searches for those who would direct her, and those whose judgement she can trust, her true motivation lay almost entirely in her desire to hone her magic, and search for answers about herself and her people. Old memories poke and prod, whispers about her and her people reach her ears, but so little of it makes sense... but it will make sense, in time, else she will force the sense out of this world. She is patient though, she has waited this long to learn, she can wait longer. It cannot be forgotten, for she will not allow it. [h3][u]I N V E N T O R Y [/u][/h3] [i][b][u]Sweetie[/u][/b][/i] [u][i]Kinetic Trained Raven[/i][/u] [i]The last thing you hear before a cup flies across the room and hits you.[/i] With an RAS level of around 4.8, (impressive for a bird) Sweetie knows only a handful of magic from his school, but the first few early years of his life spend around the school paired his intelligence and curiosity means that he knows those few things by heart. Capable of using Solid Telekenisis, Siphon Momentum and Impart Momentum all at low levels, While he isn't a real mage by any definition of the word, he can be extremely annoying to find paired alongside Mara. [h3][u]S T R E N G T H S & S K I L L S [/u][/h3] [indent]❖Household chores (Cooking, sewing, etcetera) ❖Silent Movement ❖Singing ❖Exceptional situational awareness ❖Near Photographic Memory [/indent] While some are self explanatory, Mara has always had an exceptional memory, and her experiences in life have given her the habit of moving while making little noise, and taking full advantage of her senses. She is rarely surprised by events around her and even more rarely snuck up on. [h3][u]W E A K N E S S E S & F L A W S [/u][/h3] [indent]❖Dependent ❖Slow Reader ❖Poor Constitution ❖Socially inept ❖Stubborn [/indent] [h3][u]M I S C E L L A N E O U S [/u][/h3] Anything not covered above goes here. You can leave this blank if you like. [/hider]