[hider=Marlynn][center][h2][u] Marlynn Vance [/u][/h2] [img]https://s1.1zoom.me/b4947/94/Mage_wizard_Sorceress_Cleric_Heewon_Kang_Gray_568363_1080x1920.jpg[/img][/center] [b][center] You will never freeze in Ersand'Enise. In fact, I've found you're unlikely to sneeze. You might even think that it's not a big deal, but if you were Eskandish, you would know how I feel. [/center][/b] [center][h3][b] 16 | Female | Eskandish | Noble | 7.23 [/b] [/h3][/center] [h3][u]P E R S O N A L I T Y [/u][/h3] [indent]❖ [Cultured] ❖ [Puckish] ❖ [Unscrupulous] ❖ [Performer] ❖ [Generous][/indent] Marlynn is the oldest daughter of an Eskandish viscount and has a twin brother, Owain, who she's older than by half an hour. He never hears the end of this. In general, Marlynn is much for clever quips and quick comebacks. She plays the cultured young lady quite convincingly and is well-heeled enough to understand her duties and ultimately, with some grumbling to confidantes, abide by them. She's a bit of a wild child deep down, though: not quite a tomboy, but treads right on the edge of that. She has a soft spot for animals and spends as much time out in the forest or putting her horses through exercises as is socially appropriate. Then, she returns to her studies with perhaps less diligence than she should. She's the kind of person who tends to fall right in the middle of the pack academically. She isn't dumb; she just can't be bothered to jump through all of those hoops with any real enthusiasm. She saves that for the physical and social sides of things. Though she's a quick talker, good liar, and a bit of a charmer, Marlynn isn't much for gossip and even less for people who talk down to her. Being a low-middling noble is not always easy. Those below you look up jealously and seek to challenge your authority and those above you are the most snobbish sorts who enjoy looking down on you. The world is annoyingly complex and, though Marlynn usually feels as if she's up to the challenge of it, it's oh-so tiring at times and she'd rather things just be simple. Her facade of demure noble feminine virtue is less-than-perfect in these moments and she has the reputation of being a serial eye-roller. She once told her brother, only half-jokingly, "I'm over it, you know? All the being a show pony and smiling and curtsying and talking to people who don't really wanna be talking to me either. Just like... let me find a decent husband who isn't twenty years my senior or smells like turnips and sweat. Set me up with a nice little keep somewhere not-awful. I'll pop out a few kids, get deep into my cups with the other local ladies, yell at my servants a bit, and then just get to do the things I wanna. That'd be nice. That's a happily ever after, right?" [h3][u]C H A R A C T E R A P P E A R A N C E [/u][/h3] Simply put, Marlynn is very pretty and, in her less insecure moments, she knows it. She's tall and slim, with bright blue eyes, long auburn hair, and a light dusting of freckles across her cheeks and the bridge of her nose. There's usually a twinkle of something mischievous in her expression, and you sometimes wonder what must be so funny in her head. Spoiler: it usually isn't what you think. When she doesn't have to be presentable for others, Marlynn dresses for comfort: a simple tunic and loose, light ankle-length skirt in earthy tones. The ensemble is completed with a cloak and riding hood held together with a simple bronze clasp, some sturdy boots, and a belt with pouches. Her hair is usually pulled back in a loose braid or double ponytails. Of course, Marlynn all dressed up aims to impress. While she isn't much for frilly dresses and prefers clothing that leaves her unencumbered, she'll happily wear ostentatious jewellery. She likes bold and striking patterns, particularly in her house's colours of sapphire blue, gold, and white. [h3][u]L A N G U A G E S [/u][/h3] Marlynn finds sitting with a tutor and learning languages to be just about the most tedious thing in the world. She's fluent in her native Eskandish, of course, and passable in Avincian. She's also picked up a few Revidian and Perrench words and phrases from her regular visits to the port of Pesperlich on family business. That's about it. Secretly, she feels a bit intimidated by the northern nobles with their flawless Avincian and self-conscious about her accent and less-than-perfect way with the language since she's used to being quite clever with words in her native tongue. [h3][u]T H E G I F T [/u][/h3] Marlynn is above average but not exceptional in terms of The Gift, kind of like she is with most things. She prefers drawing from kinetic and arcane sources and favours two styles of magic: the practical things that'll help her look after her horses, make her life easier in small ways, and allow her to augment her performances, as well as illusion magic. She shares a tutor with her brother and, for reasons unknown to either of them, finds it the most amusing thing in the world to just [i]appear [/i]in places or pop out of nowhere and scare the living daylights out of people. It's not as if she has any ambition to do sinister things. Being able to alter what people see and turn literally freakin' invisible is just cool, she supposes. As long as Marlynn stands still in a place where the light isn't changing too much, she can actually already go invisible. How awesome is [i]that[/i]!? For what it's worth, she isn't bad with Magnetic casting either, because lightning is cool too. [h3][u]B A C K G R O U N D [/u][/h3] Marlynn sometimes feels as if she's not even the main character in her own life. Her upbringing has been, for the most part, utterly unremarkable. Her father is a typical lower-middling noble (a viscount) who looks after his lands, holds court twice per week with the commons and representatives from Pesperlich Town's guilds, and has various little projects going. He complains at not being high-ranking enough to be invited to the college of electors, and tries to petition a friendly great house every once in awhile to bump Pesperlich up to full County status. He funds port improvements when he's had a good harvest and tightens the purse strings when he hasn't. He goes hunting and riding with some of his knights and men-at-arms and, in a non-traditional move, sometimes brings not only Owain, but Marlynn along too. She's quite good with a snaphaunce, able to take a rabbit reliably from 100 yards, though she secretly thinks that bunnies are kinda cute. Of course, the viscount makes up for that bit of a break from the expected by maintaining a regular search for suitable suitors for his daughter. He hopes to have her marry up as part of his long-term project to get into the college of electors (spoiler: the poor guy has no chance). To serve this ambition, Marlynn spends a considerable amount of time on her needlework, sitting and chatting with her ladies-in-waiting and the neighbouring baron's daughter, Tannifer. She's also expected to maintain musical interests and it's here that she actually has some passion. While, secretly, she prefers tunes more like the bawdy ones that she heard when her party stopped by a tavern in Pesperlich Town one evening a couple of years ago, the viscount had a harpsichord imported at great cost from Perrence for her to play. Marlynn is indeed passable on the 'Scalloped Beast' as she calls it, but she much prefers the lute and making up clever little rhymes to go with her original compositions. While she doesn't stand out as a player, her lyrics are considered quite amusing by most, and she has quite the performer's flair. In terms of important formative experiences, Marlynn's had few that stand out. There was a pilgrimage to the Verdant Throne when she was eight years old, where she began climbing the tree before being fished out with one of the fruits already in her mouth (she actually lost a baby tooth while biting into it). She also traveled to Ersand'Enise when she was twelve and it was apparent that she and her brother were fairly strong in The Gift. Marlynn decided that she wanted to go there. It sounded ever so much more exciting than her everyday life in Pesperlich: repeating Avincian phrases and practicing calligraphy with her tutors, gossiping with Tannifer, needle and thread in hand, or slamming away at a harpsichord for hours to sheet music brought over from Revidia. In light of this, perhaps it's not surprising that being accepted to Ersand'Enise means a helluva lot to Marlynn Vance. She doesn't come from a bad place. In fact, her life is quite privileged and she knows it. She doesn't have a pain or trauma-filled past, and she's never really even been particularly unique or special. What this place is, though, is agency. She wants some of that, deep down, more than anything else. [h3][u]M O T I V A T I O N [/u][/h3] Um... I may have actually answered this under 'Background'. Oops? Basically, Marlynn's a bored, smart, slightly underachieving creative type who prefers to either be the centre of attention or to be left to her own devices, with little in between. At the end of the day, she wants some agency and control over her life and to be able to chart her own course towards a 'happily ever after' with, perhaps, a not so small dose of fun and adventure along the way. To her, Ersand'Enise represents her first step on that path, and she's both nervous and excited. [h3][u]I N V E N T O R Y [/u][/h3] Marlynn regularly carries a small notebook to write down her wittier ideas and was gifted a big, pretty, gold-winged staff as a going away present. She twirls it when she's bored and uses it to help her cast. She also has quite a bit of jewellery, two nice gold chains, and multiple pairs of shoes and boots. She has a satchel full of focus words for illusory spells that she's trying to master and dozens of pages of sheet music. There is a fine lute and a less-fine lute leaning against her night table or slung over her shoulder at times and her wardrobe is packed full of dresses organized from 'really fancy' to 'plain Jane'. She'd kind of like to train and keep a bird since there are so many here and it's kind of a tradition. She finds magpies rather adorable little pests. Perhaps she'll add an animal familiar at some point. [h3][u]S T R E N G T H S & S K I L L S [/u][/h3] [indent]❖ quick-witted ❖ great horseback rider and good with animals ❖ musically talented ❖ kind of has some feminine wiles, actually ❖ very good with illusions [/indent] Marlynn's just honestly pretty good at being a competent young noble girl, likeable, and morally somewhat decent despite herself. She's often been only half-jokingly described as 'a little bit above average in everything'. In particular, though, she's good with illusion, animals, and music, and usually pretty socially put together. [h3][u]W E A K N E S S E S & F L A W S [/u][/h3] [indent]❖ kind of spoiled, to be honest ❖ not as worldly as she thinks she is ❖ not the most diligent student ❖ has a need to be seen as interesting and fun - can be approval-seeking ❖ pretends to be cynical but honestly just kind of a dreamer who's become a bit afraid to dream [/indent] Marlynn can be a bit of a suck. If she's not good at something or doesn't enjoy it, she doesn't really try. She also tends to seek external validation and likes to be a bit of a performer, but only on her own terms. In a practical sense, she sometimes overestimates her own competence and can embarrass herself or get into hot water. Her most common response is to react with stubborn pride, hold it together because Eskandishwomen don't cry, and then go home and ball her eyes out while having a near-anxiety attack. Finally, while she's not a snob, she's still more or less a typical young noble with much of what that entails. [h3][u]M I S C E L L A N E O U S [/u][/h3] Marlynn will simp for pretty boys. She'll never admit as much and act indignant if you accuse her of it but, deep down, she's a typical thirsty teenager.[/hider]