[center][h2]Klein[/h2] [sub][color=ff0000]HP 3010/3010 [/color] [color=00ff00]SP 500/500[/color] [color=0000ff]MP 0/0[/color] Shield 0[/sub][/center] [hider=Character Information] **The Item stats are not yet included** [center][hider=Classes][b]Low[/b]:[list] [*]Mountain Men Lvl 50[sub][+5% HP | +10% STR | +5% AGI | +10% END][/sub] [*]Giantblood Mountain Men Lvl 50[sub] [10% HP | +5% STR | +15% END][/sub] [*]Blood Axe Mountain Men Lvl 22 [sub] [+20% STR | +10% DEX] [/sub] [/list] [b]High[/b]: None [b]Superior[/b]: None[/hider] [hider= Total Bonus] Calculate percentage listed accordingly to Attributes [u][i]HP[/i][/u] 5%+10%+20% = 35% [u][I]MP[/I] [/u]0 [u][i]SP[/I][/u] 0 [u][I]STR[/I][/u] 10% + 5% +20% + 20% = 55% [u][i]AGI[/I][/u] +5% [u][i]END[/I][/u] 10% +15% +10% = 35% [u][i]DEX[/I][/u] +10% [u][i]LUC[/I][/u] 0 Weight: Roughly 215 kg BMI: 28.9 Height: 2.73 m [/hider] [hider=Attributes] [i]HP[/i] 3010 [I]MP[/I] 0 [i]SP[/I] 500 [I]STR[/I] 341 [i]AGI[/I] 105 [i]END[/I] 540 [i]DEX[/I] 27 [i]LUC[/I] 20 [hider=Math] [color=green] allocated points[/color] [i]HP[/i] – 100 + [color=green][2130][/color]+[35%=780] ([b]3010[/b]) [i]MP[/i] – 0 [i]SP[/i] – 130 + [color=green][370][/color] ([b]500[/b]) [i]STR[/i] – 15 + [color=green][205][/color]+[55%=121] ([b]341[/b]) [i]AGI[/i] – 10 + [color=green][90][/color] + [5%=5] ([b]105[/b]) [i]END[/i] – 11 + [color=green][389][/color]+[35%=140] ([b]540[/b]) [i]DEX[/i] – 11 + [color=green][14][/color]+[10%=2]([b]27[/b]) [i]LUC[/i] – 10 + [color=green][10][/color]([b]20[/b]) [i]Height[/i] (540/25) x 1inch + 2.2m = 2.73m [i]BMI[/i] 28.9 (Default) [i]Weight[/i] 28.9 x ((273cm)^2)/10000 = 215 kg [/hider][/hider][/center][center][hider=User Experience] [b]Perception:[/b] Realistic [b]Gore:[/b] On [b]Pain Setting:[/b] 5% [b]Clothing Damage:[/b] On [b]Nudity Censor:[/b] Off [b]Profanity Censor:[/b] Off [b]Combat Action:[/b] Manual [b]Spell Incantations:[/b] Manual[/hider][/center][hider=Equipment][list] [*][b]Helmet:[/b] Stormdancer Headband - Rare [hider= description] +100 SP, +10 AGI After receiving a [Knockback] effect, increase AGI by 40. Consume 50 SP. Perform a second jump in the air. [/hider] [*][b]Armor:[/b] Tainted Bulwark - Rare [hider= description] +15 STR, +5 END Reduce lightning damage by 40. When receiving melee damage, inflict yourself and your attacker with [Poison].[/hider] [*][b]Arm Equipment: [/b] Chained Iron Bangles - Uncommon [hider= description] +50 HP, +10 END, -5 AGI Increase resistance to [Disarm] effects by 20%[/hider] [*][b]Main Hand:[/b] Jagged Peaks’ Broadaxe - Exquisite [hider=weapon description] A stone axe split from the peaks of a great mountain, with mysterious inscriptions painted onto the haft of this weapon through the crushed shells of rare insects. +200 SP, +30 STR +20% resistance to environmental effects. Every attack performed against you during a round grants stacking 50 flat damage reduction, capping at 1000 flat damage reduction. Consume 500 HP, 500 SP, and 500 MP. Empower your next weapon attack with your entire being, dealing an extra 1500 true damage. This can be used once per battle.[/hider] [*][b]Off Hand:[/b] None [*][b]Leg Equipment:[/b] Bluebark Wraps - Uncommon [hider=description] +30 HP, +3 DEX When SP is below 25%, gain an extra 50 SP per round.[/hider] [*][b]Shoes:[/b] None[/list] [b]Accessory 1:[/b] None [b]Accessory 2:[/b] None [b]Accessory 3:[/b] None [b]Accessory 4:[/b] None [/hider][center][hider=Inventory] [b]Inventory Type:[/b] Item Pouch (Common) [b]Inventory Capacity:[/b] 0/20 [b][Rishi][/b]x3420[/hider][/center] [center][hider=Abilities] [center][hider=Nuclei] [hider=Undying Vengeance, Ashwatthama][u][b]Type Arms-Guard, First Stage[/b][/u] [sub]+20% HP, +20% STR, +10% END[/sub] [i]A set of tattoos branded upon your skin, which calls forth a flaming demon to your assistance when certain conditions are met.[/i] [b]Retaliation on the Brink[/b] [indent]Activates upon receiving fatal damage. Survive attack with 1 HP, remove all status effects, and summon [Ashwatthama] with HP equal to the total amount of damage dealt to you by the attacker. All attacks and skills targeting you will target the [Ashwatthama]. Upon vanquishing the creature, recover HP equal to double the remaining HP of the [Ashwatthama].[/indent][/hider] [/hider] [hider=Class] [hider=Mountain Man][u][b]Lv 50 - Low Class[/b][/u] [hider=Passive] [u]Traveller’s Proficiency Lvl 3[/u] [sub]20% increase to STR, END, and AGI when out of combat.[/sub] [u]Vim and Vigor Lvl 1 [/u] [sub]Reduce the duration of [Slow], [Poison], and [Weaken] by 5%[/sub] [u]Lifelong Passion[/u] [sub]When on mountainous terrain, gain +10% AGI and +10% END. Mountain Man skills recover 10% of SP consumed after usage.[/sub] [/hider] [hider=Active][list] [*]Mountain Wind – Active. 30 SP cost per round. Recover HP equal to 10% of your END. [*]Splitter – Active. 20% SP cost. Perform a powerful vertical strike. Damage is doubled against inanimate objects, such as terrain or equipment. [*]Boomer – Active. 15% SP cost. Gather up physical strength and shoulder tackle the target, knocking them back. Ignore knockback mitigation effects from target’s equipment. Knockback effect is doubled against inanimate objects. [*]Stout Heart – Active. 5% SP per round. Bolster your defenses, increasing END by 10% and resistance to knockback effects by 10% [*]Hammer – Active. 30% SP cost. Perform a powerful, bludgeoning blow in any direction. The target struck by this attack will be knocked into environmental obstacles (walls, ground), rooting them in place. Rooting effectiveness increases with softness of environmental obstacle. [/list] [/hider][/hider] [hider= Giantblood Mountain Man][u][b]Lv 50 - Low Class[/b][/u] [hider= Passive] [u]Unarmed Proficiency[/u] [sub]Increases Proficiency of unarmed attacks.[/sub] [u]Titanic Heritage Lvl 6[/u] [sub]Every 25 END you possess increases your height by one inch. Capped at 84 inches. Currently-equipped armor will expand to fit your new size, but at reduced efficacy if not normally tailored to your specifications.[/sub] [u]Undefeated By The Rain[/u] [sub]Immune to attacks that would deal less than 50 damage.[/sub] [/hider] [hider= Active][list] [*]Thunderous Slap – Active. 10% SP cost. Deliver a hearty slap to the side of the target’s face. Deals no damage but has a high chance of inflicting [Stun] upon them. If target is not [Stunned], the next Thunderous Slap has an increased chance of inflicting [Stun]. [*]Roar of the Avalanche – Active. 40% SP cost. Fill your lungs with air and let out a heart-stopping shout. All targets withing hearing range has a chance of being afflicted with [Fear], with chance increasing in proximity to you. [*]Stone-Carving Grasp – Active. 20% SP cost. Smash and drag the target against a nearby surface, destroying the surface and damaging the target in proportion to the surface’s hardness, before tossing them away. [*]Strike the Moon – Active. 40% SP cost. Deliver a heavy uppercut with the whole weight of your body, adding END to your STR to deal massive bludgeoning damage. Targets struck will be knocked upwards, with efficacy calculated with your combined STR and END. [*]Colossus – Active. 50% SP cost per round. Double your height or remove the growth cap from Titanic Heritage, whichever is greater. Cleanse all debuffs, recover HP equal to your END, reduce AGI by 50% and increase STR and END by 50%. This skill can be used once per battle.[/list] [/hider] [/hider] [hider= Blood Axe Mountain Man][u][b]Lv 22 - Low Class[/b][/u] [hider= Passive] [u]Axe Proficiency [/u] [sub]Increase Proficiency with axes.[/sub] [/hider] [hider=Active][list] [*]Decimating Spin - Active. 10% SP. Unleash your might, spinning in a full circle to cleave foes in all directions while projecting a knockback effect. Inflict [Bleed] on those damaged by this skill. [*]Hurling Strike - Active. 20% SP. Draw your weapon back and throw it at full force towards your target, with an increased chance to crit. Range of this attack is equal to (SP consumed/2) meters. If this skill does not crit, the weapon bounces back into your hands.[/list] [/hider] [/hider] [/hider][/center][/hider][/center][/hider][hr] And while the guys were busy with bombarding the recruiter with their messages and questions, Klein ventured inside the clan office to see what is inside. Usually, there are more to be expected coming from a clan. Its associated perks, daily quests for clan contribution, clan contribution store, exchange,... Klein needs to know if "Dead Soldier" is even open to exchange. If it is deadlock into a something like a clan leader requirement to be open, he would just be a merc then. But then again, maybe he would still stick with these guys, seeing how going solo this low level is basically a dead wish. [hider=TLDR] Klein go into the clan recruitment office to see what the clan got to offer. [/hider]