[hider=Roxanna (Ready for Review)] [b]Name:[/b] Roxanna (Formally Argol.) Better known as Hex Girl. [b]Age (Magical Girl):[/b] 14 [b]Age (Before Magical Girl):[/b] 30 [b]Gender:[/b] Female [b]Gender (Before Magical Girl):[/b] Male [b]Appearance:[/b] [hider=Normal] [img]https://img-9gag-fun.9cache.com/photo/arVrYv7_700bwp.webp[/img] [/hider] While relatively average as far as height goes for a young teenage girl, Roxanna's hair is somewhat wild and unkempt; This isn't out of a desire not to look nice as it is that her hair outright eats brushes and refuses to be tamed by mortal means. [hider=Transformed] [img]https://animesher.com/orig/0/65/659/6595/animesher.com_pokemon-magic-girl-659586.jpg[/img] Transformed, Roxanna honestly looks like a slightly older version of herself with longer hair. Her dress comes across as homemade gothic, but despite its somewhat patchwork seeming nature it still looks pretty nice and can take bullets better then most high end military gear. [/hider] [b]Specialization:[/b] Roxanna is a Psychic by nature... Respectably powerful but clearly somewhat new to the magical girl scene and thus offering room to grow in time. [b]Weapon:[/b] Despite looking like she would be a witch or mage, Roxanna's body in the only actual physical weapon she makes use of consistently. That being said, she's not afraid of using make shift weapons from the environment to her advantage. [b]Power:[/b] [i]Duplication[/i] Speaks for itself really. Roxanna can create physical clones of herself that are just as strong as she is. While they are destroyed once they suffer actual damage, they can easily shrug off blows that would maim or kill a normal human. [b]Perks: [/b] [i]Enhanced Sustenance[/i] The fight against evil is time consuming. The least that can be done is make it so you don't need as much sleep or food to function at your max. [i]Enhanced Outfit[/i] Roxanna was created in response to an emergency and having a champion magical girl who was primed for combat was a requirement. While their dress looks simple and homemade, the amount of punishment it can take and protect the wearer from is insane. [i]Big Damn Hero[/i] Roxanna protects the people and places that matter to her. [i]Absolute Direction[/i] Knowing where your friends or items are is amazing. [i]Enhanced Transformation[/i] No one has time for a 15 second transformation or some speech about how good always triumphs over evil. That monster trying to eat people needs its face punched in as quickly as possible. [i]Martial Training (Emergency)[/i] Argol new Karate before the transformation... and because of that Roxanna's own skills and abilities have been greatly improved. [i]Sorcery (Emergency)[/i] Argol... was a bit of a weeb. His interest in anime and manga lead to him taking an interest in Ofuda writing and seals... and that knowledge has been passed down to Roxanna. The difference through is that unlike Argol, Roxanna's writings actually work. [b]Patron: [/b] The Spirit of Socialism [b]Patron Benefits:[/b] [i]Payment[/i] The Spirit of Socialism understands that their champions do difficult work and thus pays them a fair wage for their labors. [i]Hidden Death[/i] You cannot kill an idea. [i]Supplier[/i] Those who make a reasonable case to the Spirit of Socialism that mundane resources are required for something will, with a bit of patience, receive them. [i]Mental Link[/i] Considering that the Spirit doesn't have a physical body, being able to directly talk to its champions and agents is a must. [i]Focused[/i] As an ideal, physic ability comes naturally to the Spirit... and thus it can freely help to empower those abilities in their followers. [b]Patron Drawbacks:[/b] [i]Rival Force[/i] The Spirit of Greed and its champions have long stood in opposition. The names might change, but the long war continues. [i]Big Brother[/i] The Spirit of Socialism means well... but it can be somewhat overbearing at times. Like a concerned mother. [i]Formless[/i] Currently, the Spirit of Socialism doesn't have a physical form. [i]Vendetta[/i] While the Spirit of Greed is by its nature an opposite and thus conflict between them was only natural, the Spirit of Tyranny's involvement isn't and instead started due to a conflict of ideals. The Spirit of Socialism actually hates Tyranny more then Greed due to Tyranny twisting it's ideals into horrific, authoritarian governments. [b]Fighting Style:[/b] Roxanna is something of a 'Jack of All Trades' kind of magical girl and it shows in her combat style. While she isn't the strongest, the fastest or the most magically gifted, she is able to adapt to any given combat situation as required. However, when she physically fights her karate training does show itself in some of her movements... and if she's against one big foe or several minor ones being able to 'team up' to fight them helps a lot. [b]Stats (Untransformed):[/b] STR: 4 AGI: 3 VIT: 5 MAG: 4 LCK: 3 [b]Stats (Transformed): [/b] STR: 10 AGI: 6 VIT: 14 MAG: 12 LCK: 7 [b]Personality:[/b] Argol was fairly easy to get along with... if a bit of a deviant. High heels, beautiful dresses (even more if they were a Lolita like attire) and concepts like ageless, doll like women were all things that tickled them the right way. Truth be told, becoming Roxanna is in many ways a dream come true for him as it's a fresh start at being something that they greatly adored. Of course, there are hiccups when it comes to suddenly being in the body of a 14 year old girl when you were formally a 30 year old man... but unlike some in their position Roxanna is making the best of it and is actually enjoying their situation as much as they can. She is a bit disappointed that her magical girl dress isn't as elaborate as she would prefer it can't be helped. [b]History:[/b] Argol's 'recruitment' came about more out of desperation then because it was believed that a 30 year old man was the best candidate. One of the local Puchuu's team of magical girls had failed in their duty to stop a monster that had taken over a factory floor and was mentally enslaving its human work force in order to keep producing no matter what, abandoning all concepts of their well being and forcing them to keep working until they dropped... and which point they were eaten and replaced by new mind slaves. While the Puchuu in question never mentioned what happened to its former team, it quickly located the most suitable person it could and created a new one. The process was hijacked through, as the Spirit of Socialism took over and claimed Argol/the newly transformed Roxanna for their own. The monster in question was an agent of one of its old enemies and it saw a chance to remove it from the board of the long war. With the Spirits support, Roxanna was able to overcome the monster and free its enslaved workforce... through she is still unsure if the magical girl team she was created to fill in for survived. The Puchuu in question disappeared after the monster was defeated at any rate. [b]Incantation:[/b] "[color=662d91]I will fight the endless night to feed the demons to the flame.[/color] [b]Additional Info:[/b] Argol left behind a Grandmother who was... not a great person. Honestly being free of her as Roxana is just a major plus to the whole deal, but there is a small voice in the back of her mind that wonders what happened to her... even if she doesn't want to go and find out. [b]Magical Coins:[/b] 0 [/hider] [hider=Patron: The Spirit of Socialism] Type: Lesser Force Name: The Spirit of Socialism Personality: The Spirit of Socialism is a kind and caring entity that believes that everyone, regardless of race, gender or any other factor that might be used to describe or put someone into a box deserve the right to have the resources they need and the safety to thrive. While they can be a little overbearing at times, their intention is pure in that they not only want what is best for you and your community, but are hoping to inspire their champions to become paragons that help make the world a better place in their own right. While generally a rather accepting and welcoming entity, acts of greed and abuse enrage it like nothing else for it views these as the corruption signs of its great foes in the form of the Spirits of Greed and Tyranny. While it can understand one of its agents not acting against such things in the moment if there is a good reason not to, it will not tolerate them performing such an act themselves... or leaving the actions of another unanswered if there is no reasonable cause to restrain themself. The Spirit of Socialism speaks in a human voice that is perfectly understandable to those who hear it, but if it is male or female or something else entirely is a mystery. If asked, it'll just chuckle and say 'I am what I am'. History: The Spirit of Socialism has existed alongside humanity for a very long time. It has also gone by other names, with its current title a more recent development, but it has always strived to ensure equality, justice and resources for all no matter what it was called at the time. It honestly doesn't remember how old it is in years because measuring time was a human practice and they kept changing the systems, but its earliest recollections suggest it has been around in one form or another since primitive humanity. Unfortunately, those were also the early days of what the Spirit refers to as 'the long war' against its rival spirits, Greed and Tyranny. While the two are not always aligned with each others interests and have at times sought to undermine each other, for the most part it has been a two against one battle for the soul of human civilizations for eons... but despite their advantages Socialism has managed to get a few victories every now and then... and despite the fact that occasionally they've been killed by their foes, they always return. Resources: The Spirit of Socialism doesn't employ that many magical girls... or boys as the case may be at any given time. Normally the monsters they strive to combat aren't the kind to rampage through the streets openly in a manner that physically striking them down is legally possible... but the people need to be protected from harm and occasionally one of those monsters is an agent of one of their foes. Despite not being a physical entity (well, at least not at the moment), the Spirit is highly resourceful and well connected due largely to the fact that it is a representation of the ideal of taking care of your fellow man. Not only is it good at paying its agents, but it can also pull strings to get them more mundane resources as required. That being said, its agents does need to provide a reasonable argument about why they need the resources they are asking for, due to the Spirit's dislike of greed. Additional Info: [/hider] [hider=Coco] Name: Coco Age (Magical Girl): 15 Age (Before Magical Girl): 23 Gender: Female Gender (Before Magical Girl): Female [b]Appearance: [/b] [hider=Normal] [img]https://i.redd.it/bvo3c9jf06a51.jpg[/img] Coco appears younger then she is, despite the fact that she is in the body of a fifteen year old. People have mistaken her for eleven or twelve and it kind of bugs her.[/hider] [hider=Transformed] [img]https://pm1.narvii.com/6560/c08b123166e07ab297886bcbec85e967f59f4b60_00.jpg[/img] Transforming, Coco looks more mature... but in truth this is something of a deception built into the outfit itself. She's as underdeveloped as she is normally, the dress just gives the impression of a more... robust woman.[/hider] [b]Specialization:[/b] [i]Water[/i] Coco has a deep connection with water and is a rather powerful water mage because of it. [b]Weapon:[/b] Coco's weapon manifests as a Barrett M82 that is proportional to her body. It does match the purple of her dress through. It doesn't have a name because people who name their guns are weird. [b]Power: [/b] [i]Third Eye[/i] A true mage, Coco has a deeper understanding of magic and thus can see and 'read' it. [b]Perks: [/b] [i]Enhanced Transformation[/i] Inline with the phase that triggers it 'Time is Money'. [i]Disguise Artifact[/i] Not everything Greed requests of his agents is, strictly speaking, legal. Being able to wear a different face while doing them is a boon. [i]Familiar[/i] Coco has a Tibetan Mastiff puppy named Rupert. Rupert is in fact a familiar that was granted by Greed as part of the contract; The form is literally because Tibetan Mastiffs are some of the most expensive dogs one can buy. Rupert can transform into a 'beast' mode, basically just going from a 'puppy' to a full grown Tibetan Mastiff. [i]Inter-dimensional Home[/i] Part of the arrangement with Greed is that Coco don't need to pay for rent as they're given a pretty good apartment that they can access just about any time... and can even invite friends over. Pets are even allowed! Just... don't ask what's happening outside the window, you won't get any context. [i]Money[/i] On top of everything else, working for Greed gives a direct monthly paycheck. $3000 (factoring inflation) a month when you don't have to pay for rent or bills for services like electricity or water can build up quickly over time. It's nice being the rich friend. [i]Incognito (Crimson Coin)[/i] In exchange for her dedication and good service, The Spirit of Greed rewarded Coco with a Crimson Coin. After much consideration, Coco decided to use it in order to better serve the Spirit of Greed's agenda by becoming... easy to forget. Difficult to notice in the first place. [b]Patron: [/b] Spirit of Greed [b]Patron Benefits: [/b] [i]Mental Link[/i] The Spirit of Greed likes to keep in touch with their agents and a direct link to their mind is so much easier then trying to call. [i]Payment[/i] It would be a very strange thing if the Spirit of Greed couldn't pay their magical agents in magical coinage. While Greed is well known for being tight on their wallet, the enforces of his will are well paid for their services. [i]Supplier[/i] While it is true that the agents of Greed might not be the greatest of fighters, if they aren't taken out quickly they will simply outlast the opposition due to the abundance of resources coming in. [i]Hidden Death[/i] Greed is eternal. [i]Mystical Might[/i] When Coco requested some additional training in how to make use of her water magics, Greed was willing to assist despite not really having that strong a connection with water in and of itself. [b]Patron Drawbacks:[/b] [i]Rival Force[/i] Socialism has long been a thorn in Capitalism's side... fighting for worker rights and getting in the way of profit. [i]Big Brother[/i] "You signed away your privacy when you were hired." [i]Alien Mind[/i] The best way to describe how Greed thinks and views the world from a human point of view is if a multinational corporation had entered a human vessel that allowed it to speak as an entity in and of itself. It doesn't view people as individuals as much as they are parts of a greater machine. The Magical Girls/Monster Girls on the payroll are merely important pieces of the machine that help ensure the rest of it runs as it should. [i]Vendetta[/i] The Servants of the Beacon are just as frustrating to deal with as the Spirit of Socialism. Trying to enforce their misguided morals and generally getting in the way of profit. [b]Fighting Style:[/b] Coco is, despite appearances, a subtle fighter. She favors a single kill shot without the target ever knowing what hit them before they hit the ground, be it via bullet or usage of her water magics. If caught up in a longer engagement, she will generally prefer fighting from a distance and avoiding being caught up in melee combat. She is not afraid to cut her loses and bail on a fight if it means she'll live to fight another day... and most likely take another crack at the target when they're not expecting it. Stats (Untransformed): These start at 3. CYOA options indicate if they apply out of costume as well. STR: 3 AGI: 3 VIT: 3 MAG: 4 LCK: 3 Stats (Transformed): These start at 4. STR: 5 AGI: 14 VIT: 10 MAG: 12 LCK: 6 Personality: Coco was once a rather timid, fearful woman. Her concerns about what tomorrow might bring haunted her thoughts and plagued her dreams because there was always that worry about where tomorrows rent or the next meal would come from. When the worst happened as she got so badly sick that she lost her job, her depression threatened to consume her completely as she drowned in dread. Meeting Greed changed Coco for the better in that Greed has not only given her a free start, but removed many of the fears that plagued her former life. Her loyalty to the Spirit of Greed is borderline zealous, despite the fact that occasionally she will be asked to do something that her old self would have been horrified at the idea of. [b]History:[/b] Coco was struggling to support herself when a bout of illness resulted in her losing her job and suddenly being buried by medical debt. As she was drowning in depression, she was visited by what would turn out to be the Spirit of Greed who offered her a contract deal. In exchange for becoming his employee, all of her debts would disappear and she would get a fresh start at life. Greed provided all this and more... through Coco hadn't expected the 'new life' to be so literal. Still, as a magical girl her patron has taken great care of her and she intends to prove that she was worth the investment. Incantation: "[color=fff200]Time is money and you're a waste of both.[/color] Additional Info: Magical Coins: [/hider] [hider=Patron Greed] [b]Type:[/b] Lesser Force [b]Name:[/b] The Spirit of Greed (Also goes by the Spirit of Capitalism and many more names) [b]Personality:[/b] On the surface, the Spirit of Greed is a rather pleasant, friendly fellow. A true master of the first impression, those that encounter them often walk away feeling like they've made a friend for life... if they're [i]really[/i] lucky, something will happen that will cause Greed to lose interest in them before the jaws of the trap snap shut. Greed's interest in humans extends only as far as their value to him, be it in furthering his goals, fleecing them for all they are worth, or occasionally as a valued employee/agent and thus the closest to true 'friendship' Greed can get. What matters to Greed at the end of the day is the bottom line. All he cares about are positive results with the methodology and means being almost completely irrelevant. [i]Almost[/i] being the keyword. While one of their agents can be completely successful, if it becomes clear that a more profitable outcome could have been achieved then Greed will almost certainly be inclined towards asking why that path wasn't taken. They won't punish the agent in question directly if the answer isn't good enough as long as it was a positive outcome, but the incident will be remembered as a sign that maybe that agent didn't have the drive and ambition to be a favored agent. Failure is an interesting concept for Greed. While they understand perfectly well that it is possible to make all the right moves and still come up short, Greed sees failure as an opportunity. Namely, it gives Greed the opportunity to declare one of their agents in various degrees of debt, depending on just how big their screw up was and how much time and resources were poured into it and now lost. The first level of debt is simply the agent having to 'pay off' the debt in mana coins, which effectively means they continue to work as normal but don't get paid until the debt is cleared. There are deeper levels of debt that can come about. It is not recommended one falls that far through, because Greed is ruthless and will get what they are owed one way or another. If a debtor dies before their debts are paid, Greed will track down the next of kin who 'inherited' the debt that is now their problem to pay off. [b]History:[/b] The Spirit of Greed has been around for just about as long as humanity, if not longer; Greed as a tactic is largely beneficial to the individual animal in the natural world after all. However, the Spirit has long had a soft spot for Humanity because of just how far they are willing to go in pursuit of what they want. Greed's influence throughout human history cannot be denied after all. Often working alongside the Spirit of Tyranny as the two of them often found their goals aligned, the two of them have a long standing alliance and are fairly friendly with each other... but due to their natures there remains that degree of self interest. Recently, Greed's goals seem to have grown in their ambitions. With many of the old deities having faded away or becoming irrelevant over time, Greed has spent the last few centuries plotting and setting the stage in order to ascend to true deity status. [b]Resources:[/b] Greed rarely has 'normal' magical girls on their payroll... at least not for long. He does however have a rather large collection of Dark Magical Girls and Monster Girls who are more then willing to do their master's bidding in exchange for reward and payment... and Greed pays them well for their good service as he does any enforcer of his will. There are few resources both magical and mundane that are beyond the reach of those dedicated to enforcing the will of Greed upon the world. [b]Additional Info:[/b] While Greed has a direct link to the minds of his agents, he will generally manifest in the world anyway as a freelance accountant operating a small business in which he is the owner and only employee. Occasionally he'll call in his agents for a face to face chat... and privately takes pleasure in watching his agents try to hype up their own achievements while throwing blame for mishaps and failures on their team mates. [/hider]