[INDENT][sub][sup][h3][COLOR=SLATEGRAY][b]S E T T I N G:[/b][/COLOR][/h3][/sup][/sub][/INDENT][hr][INDENT][INDENT]Our tale will begin during the Autumn of the Long Harvest when Redwall Abbey is visited by the Travelling Thistledown Troupe. The Mossflower Country will be the primary setting for events in our story, with Redwall Abbey obviously appearing heavily in the beginning and end of the game and any time in between if we decide to run any sort of 'B' plot featuring additional Abbey Dwellers. For this game, we'll primarily be referencing from [url=https://i.redd.it/o4z5hekj9su51.jpg]this map[/url], which is heavily based upon the [url=https://redwall.fandom.com/wiki/Redwall_Map]official map from the Redwall Map & Riddler[/url]. Unfortunately, Jacques has a number of minor inconsistencies from book to book both in geography and scale of the characters (ie in the original Redwall, horses, manmade structures and the size of the cat are all more in line with realistic proportions versus as the series went on and developed and a lot of these elements are dropped leading to wolverine being roughly the size of a badger). Our vermin horde, however, will be of my own creation is going to be coming from the East, beyond the Bell and Badger Rocks and even beyond the Southern Plateau. Coming from the distant land of Yurazea, the Prince and his army, will be shown primarily through GM posts as advancing steadily and the obstacles they have to overcome until such a point that they've made it to Mossflower Woods.[/INDENT] [COLOR=LIGHTGRAY][B][SUB] M O S S F L O W E R C O U N T R Y:[/SUB][/B][/COLOR] [color=gainsboro][sup][sub]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sub][/sup][/color][INDENT][img]https://i.redd.it/o4z5hekj9su51.jpg[/img][/INDENT] [COLOR=LIGHTGRAY][B][SUB] R E D W A L L A B B E Y:[/SUB][/B][/COLOR] [color=gainsboro][sup][sub]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sub][/sup][/color][INDENT][img]https://inkarnate-api-as-production.s3.amazonaws.com/115ngj8inze7nzvn7i1alttb7s4h[/img] [COLOR=LIGHTGRAY][B][SUB] B R I E F H I S T O R Y:[/SUB][/B][/COLOR] [color=gainsboro][sup][sub]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sub][/sup][/color][INDENT] Following the destruction and flooding of Kotir, an ancient castle in Mossflower ruled for seasons by the Greeneyes family, blueprints of the Abbey complex designed by Germaine became reality with Martin's assistance. The Abbey was built out of red sandstone from a neighbouring quarry by woodlanders of Mossflower and survivors of the Loamhedge Abbey plague. Construction took more than 20 seasons. A tapestry was woven in the Great Hall and dedicated to Martin the Warrior. After the deaths of Germaine and Martin, both mice were entombed beneath the Abbey. While it is ordained to be a peaceful location, many times a warrior is called upon by the residents to combat a threat against this peace. Redwallers traditionally name the Seasons after some large occurrence or event. Young citizens of the Abbey are called Dibbuns. The unwritten rule of Redwall Abbey is that "Redwall mice can go anywhere, through any territory, and pass unharmed."[/INDENT] [COLOR=LIGHTGRAY][B][SUB] A B B E Y C H A R T E R:[/SUB][/B][/COLOR] [color=gainsboro][sup][sub]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sub][/sup][/color][CENTER][I][SUP][COLOR=SLATEGRAY][COLOR=SILVER][b]I[/b][/COLOR] To be brothers and sisters of peace and goodwill while living together under the protection of Redwall Abbey. [COLOR=SILVER][b]II[/b][/COLOR] Forsake all unnecessary forms of violence, not only to Mossflower, its trees, grasses, flowers and insects, but to all living creatures. [COLOR=SILVER][b]III[/b][/COLOR] Help and comfort the dispossessed. [COLOR=SILVER][b]IV[/b][/COLOR] Harbor orphans and waifs. [COLOR=SILVER][b]V[/b][/COLOR] Offer shelter to all creatures alike. [COLOR=SILVER][b]VI[/b][/COLOR] Give clothing, warmth and food to any beast or creature that is deemed in need of such. [COLOR=SILVER][b]VII[/b][/COLOR] Educate and learn, particularly in the healing arts, comfort the sick, nurse the injured and help the wounded. Take food from the earth and replenish the land by caring for it; husbanding crops, living in harmony with the seasons always. [COLOR=SILVER][b]VIII[/b][/COLOR] To honour and protect friends and brethren, only raising paw to do battle when life at Redwall is threatened by treachery and the shadow of war; at these times every Redwall creature should show courage, fortitude and obedience to the Father Abbot. The taking of another life must always be justified and never carried out in a wanton manner.[/COLOR][/SUP][/i][/center][/INDENT][/INDENT] [INDENT][sub][sup][h3][COLOR=SLATEGRAY][b]R U L E S & G U I D E L I N E S:[/b][/COLOR][/h3][/sup][/sub][/INDENT][hr][INDENT][INDENT] [/INDENT][/INDENT][hr][img]https://i.pinimg.com/originals/d3/f5/11/d3f5115734b4c11b0c4b6366efe96026.jpg[/IMG][hr]