[hider=I hope this is enough!] [h2][b][color=goldenrod]The Many Mayoral Municipalities of Mumlo[/color][/b][/h2] [sub]:)[/sub] [color=goldenrod]Government Form[/color]: [sub]Mumlo is a scattering of many different settlements and municipalities, almost always under mayoral supervision. A mayor is often chosen from the populace by democratic vote, but there are some cases of mayors inheriting the position from a close friend.[/sub] [color=goldenrod]Demographics[/color]: [sub]Mumlo is almost exclusively filled with the jugheads, though there are rare denizens of the rainforest that could be considered its citizens, such as the bumble stumps.[/sub] [color=goldenrod]Population[/color]: [sub]Small (1 million or less)[/sub] --- [color=goldenrod]Plane Description[/color]: [sub] Mumlo is a massive island amid an endless ocean. A thick jungle sits upon the island and swathes it in greenery and waterfalls. Above the rainforest and adjacent to any high cliffs are small floating islands with their own little rainforests crowned on top. The flora and fauna that fill the ocean and forest are notably calm and benign. A few notable creatures beyond the usual happen to be cloudlings, tiny cotton ball sized clouds that seek out sugary treats to saturate themselves with, only to rain and give off tiny crackling pops of electricity. Another creature of similar fun nature is the flufflet, a buzzing ball of wool with big eyes and a curious nature. [/sub] [color=goldenrod]History[/color]: [sub] 500 years ago, a clan of sorcerers and wizards escaped to the island of Mumlo. There they set up their utopian society based on their powerful magic. Massive towers and endless cities pushed the rainforest to the barriers of civilization. To upkeep these massive settlements and feed the pride of the wizards that owned them, the Jugheads were made — simple wooden frame automatons with clay heads and the need to drink water to remain active. The jugheads themselves were unable to conduct magic, but instead did every servile job for their masters — from smithing to farming. They were happy to help. 200 years ago, however, a war broke out between the most powerful factions among the wizards and with an explosive finish, they excused their entire ilk from existence, leaving the jugheads and the rainforest all alone. Quickly their settlements fell to ruin — except where maintained by jugheads who were sure their friends were soon to return. Since some time had gone by since then and there were no longer any mages to fix, maintain, or create new jugheads, the fear of extinction and mortality became real — leading to the current crisis.[/sub] [color=goldenrod]Culture and Society[/color]: [sub] Jugheads live in simple societies that are often friendly and democratic in nature. Some live in the same hierarchy from the mage days as if waiting for their old friends to return and for life to pick up where it left off, while others moved on to create their own groups. Either way, the vines of the forest overtook the ancient ruins and the jugheads were forced to live in the rubble. As mortality became apparent, so did the old words of the magisters, particularly when they were told that they did not have souls and as such were exempt from the afterlife. Particularly distressed by this notion, jugheads took to the tradition of collecting the head gears of any broken or dead jughead and to bring them to massive jugheads known as bigjugs that sat immobile under the waterfalls. There, they would toss the gears into the open head of the bigjug in the hopes that the deceased would live on in some way or another.[/sub] [center] --- [/center] [color=goldenrod]Governance and Politics[/color]: [sub]For the most part, the jugheads get along really well with one another, and since the only resources they need is water and magic (and there is no way to get magic), there is not much need for a complex government. Because of this, they’ll assign a mayor as needed to help lead group projects but otherwise act autonomously to each other — but keep each others’ feelings in mind, just in case.[/sub] [color=goldenrod]Technology and Magic[/color]: [sub]The jugheads proudly use the technology of old, including crop rotation and the forging of steel. While they also have saved the tomes that the magicians of yore once wrote their secrets in, the words are useless on the jugheads — unable to use magic. Despite this, some artifacts left behind can be of use to the jugheads, most notably any rare artifact that could create more jugheads… but those are mere rumors and speculation, a veritable holy grail among the jugheads.[/sub] [color=goldenrod]Military Overview[/color]: [sub]Beyond the rare encounter with a disgruntled creature of mystical nature often found in folklore rather than real life, there is not much need for a military — let alone weapons. Though the few and far inbetween jughead explorer or adventurer might have a broadsword strapped to their side, though that’s mostly for the symbol of their lifestyle.[/sub] [center] --- [/center] [color=goldenrod]Additional Info[/color]: [sub]Some farming communities have been active for the 200 years since the loss of humankind. Jugheads don’t eat food. They are doing this in case someone stops by for dinner. [/sub] [/hider]