Changes may apply depending on wether Sann pilfered Sakuras bounty for Justine and if Dan accepted Dina's resignation. [hider=header][center][h3]Sanngridr[/h3] 6 | 6 | 6 | 6 | 6 10 | 14 | 10 | 24 | 6 Spirit and Reinforcement | Copycat / Evil Third Eye Power Artifact | Enhanced Wings | Soul Jar | Gifted | Martial Training | Overcity Shift | Enhanced Transformation | Sorcery (Runes) | Awareness Divine Competence | Paragon | Mana Overload | Black Coin | Non-Exclusivity Rites | Monstrous Form | Even More Debt | Betrayal Devourer | Second Specialization | Wings | Broken Reincarnation | Destroyer [/center] [hr] [center] [h3]Dina[/h3] 4 | 4 | 3 | 4 | 3 7 | 10 | 7 | 20 | 7 Reinforcement/Beast | Power of Friendship/Avatar True Sight | Reverence | Diehard | Lure | Overcity Shift | Flexibility | Gifted Free Agent| Magical Overload Alone | Monstruous Form Non Standard Limbs | Builder | Second Specialization(Beast) | Broken Reincarnation [/center][/hider] [hider= Cruel Psychopomp] [u]Name:[/u] "Sanngridr" Cassandra Turner (Formerly William Turner) [u]Age (Magical Girl):[/u] 12 [u]Age (Before Magical Girl):[/u] 18 [u]Gender: [/u] Lass. Odin took his spear. [u]Gender (Before Magical Girl):[/u] A lad [u]Appearance:[/u] Body Type: Average, Outfit : Uniform [hider=Mortal Guise][img]https://safebooru.org//samples/3018/sample_b1f210a23827c06e91cb14735a7b8b73653e3f62.jpg?3142033[/img][/hider] [hider=Valkyrie of Cruelty][img]https://safebooru.org//samples/3048/sample_97acab736590a96adab5f15080fabbe29b3b88cf.jpg?3173863[/img][/hider] [hider=Tropical Trouble] [img]https://safebooru.org//images/2489/c7299c9e7702fee8b90ee7f92ae7ff6e57b9cdf5.jpg?2595702[/img][/hider] [u]Specialization:[/u] Spirit and Reinforcement [u]Weapon:[/u] Sword- Valkyrie's Tear. A sword annointed with the former William's tears, consecrated by Odin, granted as replacement once Gram Replica was deemed not worthy of him. [u]Power:[/u] 1- Copycat : Upon becoming Sanngridr, she gained the power to duplicate opponent's powers for the duration of the fight, the stigma that the red coin granted, but a boon nonetheless. It is unironically fitting for the Valkyrie of Cruelty. 2- Evil Eye (Third Eye): What became of Sanngridr's tainted black coin power after Odin took the regeneration from her, having deemed that the former Reaver was too overreliant on it. It functions like any other Third Eye, except it's nauseating to look at once it is active, and causes discomfort. [u]Perks:[/u] [list] [*] Power Artifact- The Witch Queen's Crown (+1 Str): A Psychic Artifact. It grants mental warding to being scried on... but for monster girls it also has the side effect of estabilizing them a great deal and make them less likely to act on their impulses. [*] Wings: [list] [*] Enhanced Wings:(+2 Agi): As part of her Monster Girl Mutation, the wings granted by her transformation and the wings granted by the monster girl mutation fused in two mighty limbs full of strong pinions. No longer she is clumsy at flight, and has enough lift to raise an adult into the air alongside with her (albeit with difficulty). [/list] [*]Soul Jar (+1 Vit): As part of her new body, her soul now resides in a tiny jewel, making her much more difficult to kill via massive body trauma. [*]Gifted(+1 Agi): Reincarnation has granted Cassandra additional insight in the use of magic. Now, Cassandra is able to bring forth the most battle-worthy of Spirits, the [b]Einherjar[/b], who will fight besides her. Cassandra is also able to [b]Revive[/b] people if they're recently slain, by calling their souls back with Spirit and using Reinforcement healing to mend their bodies. [*]Martial Training(+1Str): Odin allowed for Sanngridr to retain her martial prowess in weapons and tactics. [*]Enhanced Transformation (+1 Mag): A carryover of her time as Reaver, this skill now serves her to use her mortal guise more effectively, no longer reverting when unconscious. [*]Overcity Shift(+1Mag): Another carryover. Self Explaining. [*]Sorcery (Runes) (+1 Mag): Odin also has allowed Sanngridr to retain her arcane knowledge. The Runes allow for a different variety of effects , but they're not as powerful as proper specialization magic. Runes can be taught to other people. [*]Awareness(+1 Luck): Keen senses can be the difference between victory and defeat, and Sanngridr's knows that. She has honed her senses to be sharper than most. [/list] [u]Patron:[/u] Ebon Mint [u]Patron Benefits:[/u] Black Coin(Spent on Second Power) Non -Exclusivity: The Mint does not care for taking multiple jobs, as long as you pay what's due. [u]Patron Drawbacks:[/u] Even More Debt: The Red Coin favour was costly, and it has made her debt increase even more Betrayal: Choose who you befriend carefully, for the Mint will get rid of you if it does not serve their interests. [u]Patron:[/u] Deity- Wotan, The Allfather [u]Patron Benefits:[/u] Divine Competence: Odin is a god of many things, so a lot of abilities have a little bump above the norm as an extra. This includes War and Healing. Paragon (+1 Physical Stats): A honed body is the body of a warrior. Mana [i]Overload[/i]: Odin really opened the floodgates to see what happened to Reaver, and a transformation ensued. [u]Patron Drawbacks:[/u] Rites: One must praise Odin and bring him sacrifices regularly, lest he becomes spiteful. Monstrous Form: The increase in divine power has changed the once black knight into something not quite human. [u]Monster Girl Mutations:[/u] [list] [*]Devourer: Must feed. Fresh and flailing if preferably. [*] Second Specialization (Reinforcement): Sanngridr is once again able to channel her old magic thanks to her monstrous nature. [*] Wings(+1 Agi and Wings Perk): As she transformed, she gained a second wings upgrade that fused with her suit ones to become enhanced mighty limbs. [*] Broken Reincarnation: Her soul is so strained now, that it's doubtful she'll be even whole when killed and resurrected. [*]Destroyer: Nothing is eternal. Destruction will happen sooner or later. Embrace Ragnarök. [/list] [u]Fighting Style:[/u] Sanngridr now is more cautious about receiving damage, and attacks preferably in swooping movements, favoring aerial superiority. If an opponent proves too tenacious, she switches to commanding an army of spirits and use combined arms tactics to triumph over foes. She will also copy advantadgeous powers to even out the field. [u]Stats (Guise):[/u] STR:6 AGI:6 VIT:6 MAG:6 LCK:6 [u]Stats (Valkyrie):[/u] STR:10 AGI:14 VIT:10 MAG:24 LCK:6 [u]Personality:[/u]Gone is the superficial appeasing to base desires in the form of being subservient to domineering girls. Cassandra is a barely contained cauldron of rage, fueled by a deep maddened misanthropy which makes almost any moment of her life to stay in a semipermanent livid state. With her source of debauchery gone, Cassandra has turned her sights on what deep down, she really wants besides carnal pleasure which she can no longer get as she is no longer a man. To see everything burn, and feast and dance in the world's end.(Devourer And Destroyer mutations) [u]History:[/u] Born the son of a coroner, and with a missing mother, William's household was rather different to what one consider normal. Always haunted by the absence of a motherly figure in the household and the grim ambience that sometimes his father's job brought at home, young William grew with less than optimal social skills. He was once a gifted academical student, which spent too much time dreaming about fantasy, mythology and games, and seeing girls as that strange being that would only look at them with disgust. Still, when he heard a strange rumour about certain collectives being able to grant magical wishes, he jumped at the oportunity. He could do better than any of these silly broads, alright. So he took the contract, and chose one of his favorites. Wotan, Odin. He was an awesome god of war and many things, so he went to swear servitude to him at the drop of a hat. Nevertheless, something was missing. Being a warrior chosen was alright, but despite his remade appearance, he wasn't getting enough to satisfy his cravings. Power had corrupted him, and he had found a beauty in being under the heel of a good-looking girl. He wished to fight more, to attract more, and he gave in to darkness. He signed a contract with the Ebon mint. Perhaps, by embracing this dark persona he would bring fulfillment to his unbalanced life. And yet... it never fully worked out. Sure, there were some girls but they ended dead or causing much trouble. And his...agreement was found to be quite subpar. After deciding to make himself scarce after showing much of his black knight swag, he attempted a renegotiation via red coin, only to find out she had been punished to become a valkyrie. Well, she had better become a fine chooser of the slain, else she would be serving mead to horny Einherjar for eternity... if the increased Mint debt did not catch with her up at first. [u]Incantation:[/u] "..." [u]Additional Info:[/u] It's only by Odin's influence that she doesn't lose her shit and attacks everything in sight like a monster Queen. Rolls: 6,12,4,1,3,4,20,17,17,5,20. Origin has been changed to Contract. Spent 1b to Shift Interdimensional Home to Gifted. Bought two perks with Gold Coin. Spent 3b 3s on stats upon creating. Spent 3g 4s in +1 Boosters to Agi (+1) and Mag (+3). Spent Ruby coin in +4 Mag. Spent 8s in +2Agi [u]Magical Coins:[/u] 0s 1b (1g 6s Given by Sakura, 1g spent in resurrection) [/hider] [hider=Patron] [u]Type:[/u] Deity [u]Name:[/u] Wotan, Woden, Odin, Allfather, you know the drill. [hider=Aspect][img]https://safebooru.org//images/3224/8033346c3e431fef353bcbc95b2a896f3a120d0c.jpg?3351922 [/img][/hider] [u]Personality:[/u] Well, one has to take a guess that Odin has been a little of everything. Sometimes a thunderous warrior like his son, sometimes a master of trickery like his sworn brother Loki. Odin is wise, and it's very difficult to read. He grants good boons but, asks for effort in deeds as an exchange. As the Lord of Valhalla, he despises cowardice, and likes people who are ready to die in battle against impossible odds. [u]History:[/u] We all know his story, even though his worship has dwindled due to the encroach of other gods. He sacrificed an eye to achieve wisdom, and did many a deed. Usually alongside Loki, whom he appreciates and hates. [u]Resources:[/u] Quite a few, but are spread thin. What Odin can offer is power and ancient weapons of an olden era, of epic fights and men stronger than steel. Sorcery and Healing are also his turf, and he can provide resources for those readily. [u]Goals:[/u] Fight to the Death without cowardice. Kill people from other factions as Sacrifice to the Allfather. Increase Number of Norse Mythos/Religion Believers [u]Additional Info:[/u] LOOOOOKIII. [/hider] [hr] [hider=Feed Me, Pet Me, Worship Me] [u]Name:[/u]Dina Denisova AKA Stray Empress [u]Age (Magical Girl):[/u] 14 [u]Age (Before Magical Girl):[/u] [b]105[/b] [u]Gender:[/u] Female [u]Gender (Before Magical Girl):[/u] Female [u]Body type:[/u] Underdeveloped. No bountiful bosom on this one. [u]Appearance:[/u] [hider=Purrr][img]https://safebooru.org//samples/2987/sample_dc0dfdab3a01fad83ecf78e085bc5ff7b55ba249.jpg?3109737[/img][/hider] [hider=Queen Incognito (Disguise)] [img]https://safebooru.org//images/2617/8d072efb4ecda12535f9eb676a3b5b4cfb2b9b53.png?2725156[/img][/hider] [hider=Swimsuit][img]https://safebooru.org//images/2788/27418ae373b6107669aa5931fcc3a4f5434ca4bd.png?2903705[/img][/hider] [hider=Avatar Mode][img]https://safebooru.org//images/1405/283793e2789fa86de8f28836f5c75a1c1973a862.jpg?1472006[/img][/hider] [u]Specialization:[/u] Reinforcement and Beast: Originally a reinforcement, the extreme amount of magic she took in mutated Dina into a beastly creature, adding an attunement with the animal side of life and being able to command and reinforce animals at will. Being a healer and defensive user first and foremost, Dina's considerable prowess with the barriers and healing serves as a refresheners for the tides of beasts she is able to command at will. Reinforcement also makes her rallies extra effective. [u]Weapon:[/u] Cat's Cradle of the Red Revolution (Melee): An once blood-soaked remnant of what was lost, upon Dina's transformation into a magical girl, they became a set of crimson metal wires that can flail the flesh out of targets. The lacerations they inflict are often not easy to heal. It has a secondary function as defense or even as transport. [u]Power:[/u] 1-Power of Friendship: Groomed to be one of her countries leaders' in life, this has become her signature power as magical girl. Dina does know how to inspire bonds of friendship no matter who is the target, and how to get into people's graces with her noblewoman's sheer charisma. 2- Avatar: When everything comes crashing down. When all hope is lost and death is imminent, it is when one fights at its hardest. Dina's trumph card, the ability to enter a taxing state in which she can employ all specializations to bring a nasty and versatile surprise to opponents, at the cost of being not as powerful as a proper specialist, and twice as draining. [u]Perks:[/u] [list] [*] True Sight: Her feline eyes can see many things. Total darkness and obscuring maneuvers don't work against her keen senses. However, being able to see through darkness and concealment doesn't mean people's disguises will not fool her. [*] Reverence: Cats are found to be charming and graceful, and this makes Dina be perceived as a symbol of grace and hope, rather than the corruption that most monster girls are associated with. Even normal humans would rather be drawn towards her than be horrified. She doesn't even need a disguise to walk around outside battles. However, being a starlet comes with her own set of problems. Namely, unwanted attention. [*]Diehard: They say skinning a cat is very difficult and not to say impossible. While Dina most of the time avoids confrontation and would rather flee than fight, cornering and wounding her will make her much more difficult to pin down. [*]Lure: It may be the way those haunting violet eyes stare at you, or the way her steps are graceful as she swishes her tail in balance. Or maybe her soft purring noise. People, specially cat lovers, are attracted to her, and seek her company actively, and attempt for her to grace them with her presence. [*] Overcity Shift: Dina is able to shift herself and those around her to the overcity back and forth at will. This increases her escaping chances significantly. [*]Flexibility: Cats have spines made out of silly putty, and Dina is no exception. Excellent at ballet and licking her own feet. [*]Gifted - Ruler's Menagerie: Years of experimentation with her dual specialization and overall noble upbringing, has made Dina be worth of her title of Stray Empress. Acting as the most important banner of an army of either people or beasts, her mere presence already bestows passive healing and cleansing abilities to those who fight at her side, making them harder to kill. Her charisma is so great that she, too can even summon powerful magical beasts instead of normal ones to serve under her. (Although Dragons and the like still remain too powerful to bother what a scrawny cat noblewoman has to say). [/list] [u]Patron:[/u] Solo - Used and discarded. [u]Patron Benefits:[/u] [list] [*] Free Agent: An Empress bows to no one. However an Empress must take care of showing respect to commitment, else she might be destroyed by other forces of equal power. [*] Magical Overload: The karma and magical potential that Dina was so vast it changed her shape forever into something not entirely human. [/list] [u]Patron Drawbacks:[/u] [list] [*] Alone: To be a monarch is to be friends with soli [*] Monstruous Form: Dina stopped being human at one point. It's a fortune she comes off as cute rather than grotesque. [/list] [u]Monster Girl Mutations:[/u] [list] [*] Nonstandard Limbs: Nina's eyes are now slitted like a cat, and she has grown a bushy tail that interferres in wearing certain clothes. Hats are a big no for her, as now her completely functional cat ears can't stand being squashed. The upside is that such big ears allow for more earring decorations... [*] Builder: The Bolsheviks are coming for her. They were never truly gone. Must protect her lair. Must defend herself at all costs. Must avoid being reached. Craft traps. Make plans. A safe kitty is a happy kitty. [*] Second Specialization (Beast): Mew. [*] Broken Reincarnation: Having no backup and being mutated into something inhuman, means that Dina will take much longer to gather herself together to revive if she is ever killed. This fact terrifies her [/list] [u]Fighting Style:[/u] Dina is an armchair general whenever she can afford it, sending minions and underlings to grind enemies down to dust while she takes care her army doesn't entirely collapse and outlasts opponents. In the case she can't flee, or make animals protect her while she's cornered, she is a scrapper who fights dirty, creating improvised traps and unveiling her Avatar state to catch opponents unaware and pounce on them. [u]Stats (Human Disguise):[/u] STR:4 AGI:4 VIT:3 MAG:4 LCK:3 [u]Stats (Transformed):[/u] STR:7 AGI:10 VIT:7 MAG:20 LCK:7 [u]Personality:[/u] Dina has blue blood in her veins, and that shows in her exquisite manners and speech. A social butterfly, Dina prefers to sway people with words to do things for her and barter than fight. Having suffering the wrong end of revolutions and wars in her past life, Dina is actually terribly afraid of conflict and will take the chance to flee rather than fight. However this is not something set in stone, as Dina will fight very hard if she's ever backed in a corner or she has sworn an oath to do so. She tends to be a woman of honour and takes her contracts seriously. As long as they don't involve fighting. She enjoys thoroughly being the center of attention, and finds unpleasant that she has to work to earn her own food. [u]History:[/u] History is written by victors, and victor Dina was not. Forcing to flee into exile due to the Bolshevik revolution, the young woman who once had been groomed to be akin to a princess, a beacon and a leader, had to make do with a small flat and scrubbing pots helping her nearing catatonic mother. The nobility of old... was almost entirely dead, and the new order dictated that no one would ever eat without doing an effort to do so. She despised it, every single moment of it, and became fairly sarcastic and bitter. Even if she was capable enough to overcome the shock and become a self-made woman, mother of five children, and grandmother to seven, she always found that the past of courts and dances had shone brighter than any of her current life. She particularly resented having to work as secretary under men who would have never met in her old homeland for being too crass and lowborn. And it was then, when her eyes were becoming cloudy, and the beauty of old wasting away in wrinkles, when it happened. Myths were real, fairytales doubly so. A magical incident required a new magical girl... and the Puchuu had found one candidate, being surprisingly viable despite apparently being well-past her expiry date. The critter miscalculated how much aptitude Dina had, tho, and the excess power bizarrely mutated her into something between cat and human, which caused a major fallout. Once the crisis was resolved, Dina was left alone, having been used and discarded. And the damned Bolsheviks could still come after her, she thought bitter. But she did not give up. She plotted, moved, did diplomacy and sometimes war, and kept herself light on her feet. Her new form allowed her to be what she had never been in life. An Empress of Stray animals, but an empress nonetheless. After having heard the rumours of a power vacuum being increasingly likely in Penrose, Dina was drawn to it. She could feel there were opportunities to grow there. [u]Incantation:[/u] N/A - Avatar state: "Hen to Pan" ("The All is One" in Greek) [u]Additional Info:[/u] Catnip makes her incredibly smashed. She can, however, chug vodka like water. She really hates people yanking her tail. [u]Magical Coins:[/u] 2 Silver (Fairy Bounty) Dream Orb [hider=Rolls & Coins] 1 18 2 4 3 5 4 3 5 11 6 20 7 4 8 13 9 1 10 3 11 14 Spent 1 g to buy Avatar Spent 1 s to swap Tentacles to Power of Friendship Shifted Mystic Artifact to (DMG)True Sight Shifted Healing Artifact to (DMG)Reverence Shifted Interdimensional Tourist to (DMG)Diehard Shifted Fated to (DMG) Lure Origin Emergency: Picked Gifted and Flexibility Spent 2s 4b on MAG stat. Spent Ruby coin on +3 Mag +1Agi [/hider] [/hider]