[quote=@SleepingSilence] 1. Yeah. There's a right and wrong way to add inclusion. But advocates don't tend to care about how its done/how much sense it makes. So long as it happens. [/quote] Oh that's BULLSHIT and you know it. [quote]2. See above. There's a right and wrong way to handle your game and its practices. When you encourage players "to get rid of the grind", what do you think happened first? A. They saw player feedback and added paid options to help. B. They designed the game to be slow, monotonous and grindy. To add paid options to get impatient and frustrated players to spend their money.[/quote] Option A, because I'm not a cynical asshole assuming the worst all the time. I still have yet to hear from you, yes YOU and not some random commenter on Reddit what exactly is the issue with Lost Ark and its monetization. [quote]Also, any time I see a defender of something use a "this bad too" argument. They don't seem to grasp that the arguer will more than likely dislike those practices [b]even more[/b] than the one that's now bringing them up. (Because they're only doing it for 'whataboutisms' for their defense. And not through genuine concern or actual critique of bad consumer practices, which motives the one doing the criticizing in the first place.)[/quote] Something can be bad. Another thing can be worse. The worse thing doesn't forgive the bad thing but that's not what's being said. My initial statement was 'there are worse games to go after than Lost Ark when it comes to bad monetization'. That's not me saying 'well Lost Ark is fine and flawless uwu'. [quote]"Pay to win games can be good guys. guys. And bad games can suck for other reasons. Guys guys." Is a shit argument. [/quote] No one is making the argument. Pay to win games CAN be good. Just because there aren't many doesn't mean they can't be. If you want to say Lost Ark is a bad game, say that. But you won't because you know you can't actually truly critique a game without playing it yourself. [quote]And if you like something and actually want it to succeed, you'd critique it's negative points and bad consumer practices. My two cents anyway. [/quote] Yeah because if there's something I don't do it's critique things that I love. Or things in general. [quote=@SleepingSilence] My humor can indeed be hyperbolic, yes. But um yeah, dodge rolling ([i]or jumping[/i]) is not unique to Lost Ark. [b]Not even a bit.[/b] [/quote] Good thing I didn't say it was unique to Lost Ark. I said, quote: [quote=Me] You can dodge roll though which is something a bit more unique to the MMO space.[/quote] Here I'll bold the important part. [quote=Me again] You can dodge roll though which is something [b]a bit more unique to the MMO space.[/b][/quote] The fact that you could only name two games (I'll give you a third, for free: ESO) in a genre that has a lot of games lends some credence to my claim that it is a bit more unique to the MMO space because most MMOS, because of how they are designed, are not games with a lot of moment to moment action necessitating an active dodge roll system. You're not dodge rolling in FF14 or WoW or SWTOR because attacks are telegraphed heavily. Just because three or four games have it doesn't make something no longer unique to the genre overall. I wouldn't say 'oh man you can be a bard in Lost Ark, that's unique to the genre' because it's not.