[hider=Driscoll AKA The Forever King] [center][hr][hr][img]https://vignette3.wikia.nocookie.net/ben10/images/d/da/Driscoll_e_os_10_Negativos.png/revision/latest?cb=20131003005706&path-prefix=pt[/img] [b][color=2e3192]"Now I will be The Forever King!"[/color][/b][hr][hr][/center] [b]Name:[/b] Driscoll [b]Nicknames/Titles:[/b] The Forever King [b]Age:[/b] Unknown (roughly middle-aged) [b]Gender:[/b] Male [b]Affiliation:[/b] Villain [b]Personality:[/b] Driscoll is an arrogant, sadistic, and overall cold man, though he is not without his charm; after all, he managed to rally ten of Ben's villains into a cohesive (enough) team to try and crush the Tennyson family once and for all. It didn't quite end that way, but it went further than most villainous teams since have. He possesses a dry wit to him, in contrast to Benjamin's direct snark, and surprisingly, he has some honor to him, though he is known for only being concerned with 'allies' for as long as they can serve a use to him. His main driving force is a hatred for aliens, much like the rest of the Forever Knights, but his burns even deeper than most, hailing even from his years in the Plumbers force. [b]Biography:[/b] Driscoll was originally a member of The Plumbers, an intergalactic police force that handles any situations; extraterrestrial, extrasensory, extraordinary. Of course, unlike many Plumbers, he had darker motives among the force. When Driscoll as a young man learned that aliens exist, and all the troubles they caused Earth, that was when his ire began, and only grew over time as a Plumber. Eventually he was one of the best, a veteran of the force. However, when he proposed that the Plumbers should begin to repurpose alien tech they confiscated over the years and was overturned on the matter, he took it into his own hands. Eventually, it was discovered that he was stealing technology from Plumber vaults and using it for himself. From there, there was only one group a man like him could turn to. The Forever Knights. An order of knights that had existed since the medieval ages, they too sought to turn alien weaponry on those who would trespass on Earth, and were willing to go to any extremes to ensure the safety of the planet. A sentiment Driscoll agreed with all too much. It didn't take long for him to ascend up the rank, and eventually, he put a plan into motion to become the ruler of the Knights; their Forever King. This plot was foiled by the Tennysons in his hour of triumph, when the Sub-Energy, a source of near limitless power and one of the most valued pieces of tech stashed away by the Plumbers, was unceremoniously eaten by young Ben as Upchuck, and promptly used to nearly blast Driscoll into the atmosphere, his suit in shambles and the Negative 10 in ruins. After that, there was a time when he was once again a simple knight of the Forever Knights, though still favorably positioned. Eventually, it was believed he died in the battle against Dagon, a world-conquering demon that sought control of all dimensions. However, this was not true; while he ended up gravely injured, he escaped to fight another day...And return to plotting to destroy Tennyson, and usurp him as the Defender of Earth. The day for that plan...Is today. [b]Powers/Skills:[/b] [list] [*][b]Leadership - [/b]Driscoll is cunning and charismatic, two features that work well for the role of a leader. This was proven when he managed to unite ten of Benjamin's enemies, even though none of them had any connection to the Forever Knights prior. Doubtless, given the time and patience, he could convince others to work alongside him and rally a new team together... [*][b]Combat Experience - [/b]While a normal human by all standards, Driscoll has seen decades of combat, and they've served him well. He is very skilled in hand-to-hand, martial combat, and even ranged weaponry. [*][b]The Forever King Suit - [/b]Driscoll's suit, which I'll be calling his Battle Armor for simplicity moving on, is an impressive piece of tech, even back when he faced off against a 10-year-old Tennyson; and now, it's been [i]far[/i] improved. Obviously, it makes him far stronger and tougher than normal, but also, in spite of the bulky appearance, he's fairly faster now as well. These are all obvious parts to the armor, but I'll go in-depth on some new improvements he'd had done. Also, the suit runs off the Sub-Energy, making it have nearly flawless power production, able to likely function without end for decades if he so wished. [*][b]High-Pressure Water Cannon - [/b]Seemingly an odd addition, Driscoll's Battle Armor can morph its left arm into a water cannon. While this was put in for the express purpose of combating Tennyson's Pyronite form (Heatblast), the sheer volume and pressure behind it would be enough to break bones and knock even hardy individuals off balance. [*][b]Sonic Cannon - [/b]Another strange choice at first, the Battle Armor can morph the right arm into a sonic cannon, releasing a loud and powerful pulse of sonic energy. This was designed in mind to incapacitate Ben's Vulpimancer form (Wildmutt), as well as likely kill if not incapacitate his Petrosapien form (Diamondhead). [*][b]Combat Prediction System - [/b]The system on board his Battle Armor is able to identify the movements and attacks made by opponents and offer potential counteroffensive measures. While generally useful, its main purpose was to counter Ben's Kineceleran form (XLR8). [*][b]Energy Projection/Creation - [/b]Driscoll's suit is capable of producing powerful, highly dangerous concentrated blasts of pure energy, namely from the hand, or for a more deadly attack, directly from the helmet's visor. Additionally, he can form some basic constructs of this energy; namely medieval weapons, like swords, shields, axes or more, but also importantly a powerful energy tether, which was made in mind to stop flying enemies, most notably (for Driscoll, who is unaware of most of Ben's more recent aliens), his Lepidopterran form (Stinkfly). [*][b]Electrical Discharge - [/b]While being able to produce the powerful energy attacks mentioned prior, the suit also possesses electrokinetic capabilities, though they are short range. He can temporarily charge the suit with an electrical current, and enhance his unarmed strikes with some electric shocks. This was made in mind for Ben's Galvanic Mechamorph (Upgrade). [*][b]Anti-Phasing Slime - [/b]The suit is able to project a slimy substance with an almost syrup-like consistency; very sticky, and hard to get off. Creatures with the slime attached to them will find themselves unable to phase in and out of corporeality, making them vulnerable, and also making invisibility much harder to pull off. Two traits perfect for hunting Ben's Ectonurite form (Ghostfreak). [*][b]Potent Herbicide - [/b]The suit can emit a greenish gas that will quickly kill off flora in a radius around it. Ideally, it is meant to either kill Ben's Florauna form (Wildvine), or weaken its ability to fight/ability to regenerate. [*][b]Insulated Plating - [/b]The suit is highly resilient to electrical attacks, and trying to siphon energy from the suit, like, say, Ben's Nosedeenian form (Buzzshock) could do, is extremely difficult. [*][b]Internal Heating System - [/b]To prevent being frozen over, the suit's system constantly monitors the surrounding temperature, and if it declines past a point, the armor begins to naturally heat itself up to incredible degrees, likely freeing him from any freezing prisons, such as ones caused by Ben's Polar Mandarzill (Articguana). [*][b]Sub-Energy Defensive Measures - [/b]If anything tries to breach the chest plate of the Battle Armor, in order to defend the Sub-Energy from any tampering, the suit will emit a high-power pulse of energy and electricity in equal measures, likely to ward off the would-be thief, if not frying them altogether. Though it is likely to leave the suit briefly weakened and exposed for a time. Designed due to how his first defeat was suffered, having the original Sub-Energy taken and...Eaten. [/list] [b]Other:[/b] Yeah, Driscoll here got a [i]huge[/i] power glow-up; he'll be fun! xD [/hider]