[quote=@SilverRain] [@XoXKieroBombXoX] Thanks so much for the character header! I love how you designed it! The placement ratios are perfect and I love the color scheme and background. The bold and striking font really brings out Balthazar's role as a mob boss. If I could suggest some small changes: * I didn't mention it before, but a titular point for Balthazar is his mob boss hat. I like how we can see his body build in the header, though I think I'd rather have more his hat show as it's mobster-like. I played around with cropping in MS PowerPoint (please don't laugh) and perhaps the scale for the image can be kept the same, but instead of having his suit show the coat buttons, we align the bottom of the dark V part to the bottom border of the header? That way, more of his hat and the feather can show. I'm not sure if the dark colour of his hat will accidentally blend in with the background though. * Can Balthazar's name be made more orange? As in the shading? If we take the letter K as a measurement point, perhaps orangeness of the top part of the V in the K can be lowered down to the apex of the ^ part in the K. I'm sorry if this is confusing. Please let me know if I can clarify. * The cityscape - I'm not sure how well the colours will match each other, though instead of white, can it be made more subtle, as in grey, dark blue or something like that? I'm aiming for Balthazar to be working amongst the city's shadows. By the way, is this a particular RL city or just a sketch? If it's RL, can I know the location so that I can see if it's possible to work into his backstory? I hope I'm not being too fussy - if it's too much, I'll just go for the name colour change. [/quote] Hey! A few things before I was completely able to get back to you: No, none of these are an issue, however, what is is whether or not you like the changes I made. So, #1: Cropping Balthazar was an easy feat and readjusting his placement was no issue! #2: So, sometimes Photoshop (I keep saying premiere as a mistake, my fault for being a video editor too) has issues adjusting colors to specific points and that was just riiiight at the spot where it would either readjust to where it was before or so low the white is unseeable... So with that said, I opted for a color shading that produced a similar effect, but ultimately removed white from the equation altogether. If you'd prefer the white after seeing the change I made, let me know, and I'll bring it back. And finally #3: The cityscape I selected is, unfortunately, just a generic city decal I borrowed, so there is no specifics on where that is. Sorry. Now, for the editting I tried my best to darken it, but for some reason, changing it from white to black produced a sort of... White-ish outline. This may be undesired, and I have yet to find a way around this (Adjusting individual pixels would prove difficult) so I have left you the option of removing the city entirely if desired, this was also as dark as I could make it w/out completely throwing off the color scheme or making it near invisible. Without further ado, here are the changes I have ultimately made!: [img]https://i.imgur.com/MZrjfWm.png[/img] [img]https://i.imgur.com/Bmi9Cc1.png[/img]