So my dumbass had major motivation in some fighting styles, that could be created because of the Gift. A few had some IRL inspiration, others were just some ideas I had. Let me know what you guys think of them. [h1]Way of the Tornado[/h1] [hider=WotT] Known as the Way of the Tornado, this style focuses on lightning-fast kicks, punches, and quick spinning strikes. It emphasizes fast and agile moves, with the explosive force of incorporating the full body into blazing fast head kicks to finish off their opponents. Practitioners will often utilize narrower and taller stances for more agility within strikes, allowing for fast punches, and quick, agile kicks. The Way of the Tornado is characterized by its emphasis on head-height kicks, jumping and spinning kicks, and fast kicking techniques. This style is one of using the kinetic energy created to deliver it in a quick and devastating manner focusing the kinetic energy created from the centripetal force to increase their speed or force. Masters of this martial art seek to make use of every ounce of force the practitioner can generate. This is why many practitioners would be akin to ballerinas as they will often use spins, turns, and sweeping strikes to increase the force of a strike by increasing the speed of strikes. Maintaining a center of balance is always key, and masters of this very agile and shifting martial art are masters of shifting and maintaining their balance. Defense within this style is very basic, using blocks using much larger parts of the body like the thigh and biceps, or parrying attacks away. Yet their teachings are much more based upon aggression, through the shifting of their bodies away from strikes they will normally set themselves up to deliver a powerful strike to take down their opponent in a single powerful strike. In a fight, The Way of the Tornado emphasizes high aggression, using quick and powerful strikes to put the opponent on the back foot, shifting and moving their body in vertical ways as using spins and turns to create feints to quickly deliver incredibly powerful kicks and take their opponent down. As they have a few combinations, such as multilayered kicks into one spin, setting up for multiple powerful strikes to rattle the opponent if not take their head off. [/hider] [h1]Way of the Boar[/h1] [hider=WotB] Known as the Way of the Boar, this martial art focuses on solid defense, powerful offense, and standing grabs and holds to control the opponent and deliver devastating onslaughts of attacks. Practitioners will often utilize wider and more sturdy stances for powerful defenses, powerful strikes, and will use their skills to get in close range. As while they are at a distance they will be very defensive, blocking and deflecting strikes, as they make their way in. Or they will willingly take a hit to grab the opponent, at which point you are now within their domain. Once in close, practitioners of the Way of the Boar will begin to turn up the intensity by using devastating and overwhelming punches, or powerful kicks. Using every ounce of power they can create to blow past all defenses, rending flesh, crushing bones, and even stones in the way. Using the energy within the body, they generate immense force using kinetic magic, they transfer all the force they create into a single point as they blow away anything in front of them. But when they get ahold of their opponent they will change their attacks entirely. As they begin to throw an onslaught of strikes, throwing knees, punches, and even throws single-handed throws as they will always hold onto their opponent to continue their onslaught with stomps, joint, and bone breaks, and even switching to begin to lash them about with multiple throws in succession. Every strike, hit, stomp, throw, and headbutt generates an immense amount of energy that the practitioner will begin to draw from, as once they finally had enough 'fun', they will use the energy they have drawn and strike with enough force to break anything in their way. Stone, metal, and any humans, nothing can stand up to the stampede that masters of this style can become. In a fight, The Way of the Boar emphasizes a solid and patient defense, yet an aggressive approach to it as this is a style that always wishes for you to move forward, no matter the obstacle. May it be a strike, either block a strike or deflect it away to allow them to move closer to the opponent. But once they see a strike that they know will put the opponent in a disadvantageous position, they will more often than not take the hit and get them into a one-handed grapple. From there the practitioner will begin to throw a flurry of punches, headbutts, knees, elbows, and even transition to one-handed takedowns before they begin to grab the opponent with both hands and begin to throw and trash them around like a dog with a small animal. If they don't get the opponent into their grip, once they are close they will throw powerful strikes that can easily break bones. Punches that can break bones and kicks that can send men flying, As once they enter a rhythm it can be like a stampeding boar that is crushing everything in its path. As this is less of a style of certain combinations, it makes up things on the fly, it's more of a style that works with whatever feels right, feeling like throwing kicks and stomps, go for it. You feel like throwing a flurry of blows, swing away. And if you feel like just throwing people around like some kind of berserker, let out your rage. [/hider] [h1]Way of the Phantom[/h1] [hider=WotP] Known as the Way of the Phantom, this style focuses on swift movement, agility, flexibility, and shifting in and out of blind spots of opponents to deal devastating strikes and debilitating wounds while the opponent is left clueless about where the next strike will come from. Practitioners will often utilize lower and more agile stances for quick movements to shift in and out of the opponents' vision and into blind spots. When they enter these blind spots they will target weak points, vitals, joints, and anywhere it will hurt to break down their opponents physically and mentally. This style is one of using arcane energy to create mirages and illusions and to make one's self disappear to deceive, misdirect, and capitalize on the openings made to break down their opponents. While they train to make their open hands like blades, having their hand be like a spear that can pierce flesh and wood, as using palm strikes to the side of the head to disorientate, to the joints to dislocate them, and on vital points to inflict pain to dull senses before they go in for the kill. Masters of this martial art seek to make use of the blind spots of the human body, the faults in the mind's recognition of things, and the openings made while they are hidden. They are like a ghost, they slip in and out of sight, as mirages appear that hide them as they will target weak points to disable the opponent or do devastating strikes to take the opponent down in 1 violently efficient strike. Maintaining a constant understanding of fields of view and blind spots is the key to a master, as they will even be able to fight multiple opponents with ease while never being seen. Defense in this style is constantly shifting and moving away from any determined lines and angles of attacks. They will shift normally drop low and out of the field of view when they decide to attack. Before the opponent can understand where they are, the practitioner will then shift away to the sides of the target or even hop back and above the target to mess with them before delivering a devastating strike. In an actual fight, however, this style does not focus on combat, but on swift and concise takedowns and executions. Not a single moment is spared for a drawn-out engagement, as when an opportunity arises they will capitalize on it, such as when the target was fooled and looked the wrong way. As when they strike, they strike to kill, even if it is to bleed the target, they will hit large blood vessels and veins before striking a leg joint to debilitate them and begin shifting away to allow them to lash about and bleed out. This is much more known as an assassination fist with its more emphasis on lethality and stealth. When used at its highest level, invisibility is often used before the fighting even begins, as once they are the first to start the engagement, that would normally be the end of it. But if the target is still alive and able to fight, they will then use blurs, mirages, and misdirection to trick the target before extending the damage they had done or outright killing them. Making engagements with these martial artists, or more aptly described as assassins, are quick and almost like a blur of motions that leave the target dead long before they hit the ground. [/hider] [h1]Way of the Storm[/h1] [hider=WotS] Known as the Way of the Storm, this style focuses on incredible power, strong grapples, and solid stances to use magnetic charges to pull and push opponents into attacks or off-balance to take complete control away from them. Practitioners will often utilize wider stances for more stability for more power into strikes and more stability to combat against the pulling force that will normally be used to pull people around and into strikes. This style emphasizes strength and endurance over speed, making this a much more 'slower' style. Yet what they lack in agility, they make up in power and control. Their attacks will normally be powerful, while their defense will be almost unbreakable. As when strikes are heading to the practitioner, they will use magnetic energy to make the attacks miss by shifting them away from the practitioner. Defense with this style includes deflecting strikes, breaking grabs, and parrying blows, while every time they touch the opponent they begin having them accrue a magnetic charge. As once they are charged enough the practitioner will begin to use the magnetic charge placed upon the opponent to shift their attacks away from their body more easily, setting up for powerful counterattacks. In a fight, the Way of the Storm emphasizes solid defense and offensive mixture to keep the opponent charged with magnetic energy. From there, they begin to use it within their fighting, shifting attacks away to avoid hits, or pulling parts of the target's body to them for a quick opening to deliver powerful strikes that can send people flying, yet that’s when the practitioner is just beginning. As they will then begin to use that magnetic charge to pull targets around, sending them flying just to pull them back into another hit, a grapple slam, or even into a throw that sends the person flying high into the air. When their opponent is magnetically charged, the practitioner of the Way of the Storm will become much more aggressive, oftentimes using a 3-dimensional space for throws and attacks as they can always pull the target back to them. Using the multiple forces such as gravity and magnetic charges allows them to do devastating attacks, as oftentimes they will even use their own bodies like battering rams, using their own charge to carry them to their target before they slam into them. The versatility of the style is varied, the only real cap on the things that can be done with it is the creativity and skill in the Gift. [/hider]