[Center][h1][u][b]Chapter One: Midnight's Tower[/b][/u][/h1][/Center] The three mile trek to the occupied tower was mostly uneventful. Two of the three miles north by northeast of Ennton were covered by the King's Road, so it wasn't until you had to leave the Road at the start of the third and final mile that things started to get interesting. The third mile would lead you through Willoughby's Wood, where well trod forest game trails would lead you the rest of the way to the tower. However, as you yourselves tread these game trails, you would soon come to notice that the game that made these trails were strangely absent. Even stranger to you would be the lack of the woodland wolves which made a habit of following adventuring parties who moved across their territories, hoping to feed off the trail of corpses that adventurers tended to leave in their wake. But while a woodland lacking its usual inhabitants would be strange on its own, the genasi of the party would find this phenomena flat out worrying when paired with how the elements around them were behaving. The wind whispered worriedly of something unnatural nearby. And with each step the party took, the earth beneath their feet subtly shifted in unease, though that subtlety faded more and more with each passing step. Eventually, the tower came into view. It wasn't much to look at as far as towers go. It stood at about thirty feet in height, was approximately twenty five feet in width, and looked to have been worn down considerably by the passage of time since the days of its construction. You stop at the treeline some eighty feet away from the tower. From there you can see the tower's front door. Two of the occupying strangers stand guard at either side of the door. The trees have prevented them from seeing your approach so far, but getting any closer without being noticed won't be so simple beyond this point. What do you do?