Aura listened to the group, it seemed most were on the same page, though even if they weren't Rala made a move so it was time to act. [color=bc8dbf]"Guess we are doing this."[/color] Aura muttered an incantation pointing at the guard on the left as Rala readied an arrow, three white streaks of fire shot out of her finger in rapid succession as Rala let her arrow fly. Hoping it would be enough to take the guard down, if not hurt them enough that they wouldn't be able to call for help. [hr] Aura cast Scorching Ray, Range 120ft, 2nd Level, 1 of 2 2nd level slots [url=https://www.roleplayerguild.com/rolls/23079] Ray 1 to hit= 14[/url] / [url=https://www.roleplayerguild.com/rolls/23082]18 if advantage[/url] [url=https://www.roleplayerguild.com/rolls/23080] Ray 2 to hit= 10[/url] / [url=https://www.roleplayerguild.com/rolls/23083]16 if advantage[/url] [url=https://www.roleplayerguild.com/rolls/23081] Ray 3 to hit= Natural 20 for 25[/url] [url=https://www.roleplayerguild.com/rolls/23084]Ray 1 damage upon hit= 7[/url] [url=https://www.roleplayerguild.com/rolls/23085]Ray 2 damage upon hit= 4[/url] [url=https://www.roleplayerguild.com/rolls/23086]Ray 3 damage upon hit= 13[/url]