Flicker resisted the urge to facepalm at Jormund's little door blunder, instead settling for an exaggerated eye roll. At least it provided ample distraction while they landed onto the window ledge and placed Rala down next to them. All of the cultists were so focussed on the door not one of them had noticed, which the window team the opportunity to get the drop on them. Quite literally, it seemed, in Flicker's case. The fire genasi grimaced slightly as they looked at the ground, spotting a cultist directly below them. It wasn't the worst drop they'd fallen from by far, but it wasn't going to be painless either. Unfortunately, unlike Rala or Aura who had some options with ranged attacking, Flicker's only option from this distance was to start tossing flames around the place, and it was a little too early to start setting the tower alight. [color=f7941d][i]I guess I'm doing this,[/i][/color] Flicker thought. They cast a slightly concerned look at Rala before attempting to jump down on the nearest cultist, in which, upon landing on them, would try and strike them with a couple of punches. [hr] Flicker's ki points: 3 Unarmed strike to hit cultist = [url=https://www.roleplayerguild.com/rolls/23197]16[/url] Advantage = [url=https://www.roleplayerguild.com/rolls/23198]9[/url] Damage if hit = [url=https://www.roleplayerguild.com/rolls/23199]4[/url] Bonus action, second unarmed strike to hit cultist = [url=https://www.roleplayerguild.com/rolls/23200]17[/url] Damage if hit = [url=https://www.roleplayerguild.com/rolls/23201]3[/url]