"Milord?" Unlucky murmured in his helmet, knowing he would, at this point, have been listening. "Permission for reconnaissence by force granted," Lord Death Despil's voice came back, and centuries of experience allowed Unlucky to pick up the faint hint of amusement. He caught a distant chuckle in the background that suggested Yeller was in the room (and this meant likely Deather and Bowblast too, at that point). Unlucky mentally tapped up [i]Holy Immunity True[/i]. While strictly most more benefit to the liches, who were suspectible ("suspectible," rather than "vulnerable") to holy attacks - that was attacks charged with divine energy specifically - he figured it might not hurt with the apparent presense of divine magic. While not a total immunity, it significantly reduced the chances of the attacks working, and mitigated the severity of anything that got through. "Requirement for unions to exist indicates cultural failure on part of upper management!" He yelled, exploding forwards towards the nearest low cover. He grinned momentarily to himself as Yeller, at least appreciated the somewhat non sequitur battlecry. Well, might as well break out one of the big guns and start with something flashy and personal... His free hand made quick motions, glowing with magical energies manipulating the mana into shape. Like most Aotrs-designed spells, the art and science of magic was advanced to the point the verbal component was almost vestigial and for a spell of compartively low level (at only level 35) compared to his caster level with it, entirely skippable, but, as he was so proud of this one... "[i]Vituperating Snot Cloud XXX![/i]" A vivid, sickly yellow-green bubbling dollop of what appeared to be gooey mucus exploded from his hand to fly over the largest concentration of enemies. It exploded a little above their heads. A fine gaseous and highly corrosive mist emanated instantly out from the central point, filling the area within a fifteen-metre radius (strictly speaking 14.48 meters, chosen exactly to screw with expecatations). At the same time, all the targeted aliens within the area of the spell were hit by a nauesatingly large splat of corrosive snot, which was not only highly potent, but Unlucky knew from the screams or previous victims, quite [i]extraordinarily[/i], even offensively, unpleasant. (Hense the first part of the name.) The splashes were homing, too, utilising the same sort of magical targeting used by the likes of [i]Chain Lightning[/i] (where he'd cribbed some of the underlying mechanics). He'd run out or targets in the radius before he'd hit his target limit anyway (the aliens weren't so densely packed as pre-industrial infantry after all), but every few seconds, the bubbling, roiling insubstantial mass of gunk at the centre-point would throw out more blasts at any targets in the radius. At his caster level, it would also be there for several minutes. (He'd left an exception to automatic targeting on this casting of himself and Boldness, though that of course wouldn't especially help against the underlying corrosive gas.) For good measure, the snot itself, though magically created, was not inherently magical itself (though it had only a short half-life as it also dissolved the air and ground) and thus was entirely effective on creatures that were immune or resistant to purely magical attacks. __________________________ [In essense, in (3.5/PF1) D&D terms, it would map to something like, say, 8D6 Acid damage to anyone in the radius, plus umpteen D6 (probably Ref half) to 1 target/level per round for a round a level (but where a round is calculated on 10-second, not 6-second round) with SR: No. Spell level is a bit harder to parse in those terms (given Epic spells are hopeless), but, like, probably 16th? (RM would be something like "C" Acid crit every round and and a plus-something-quite-high Offensive Bonus Acid Ball attack on every target and also having the option of incrementing the amount of PP to increase the crit and damage multiplier...!) Epic-plus level wizards, man...! OP as frack.]