[@Liotrent] I am interested in creating a nomadic nation that is currently in the process of migrating from one land to another due to civil war. Mostly poor farmers, some traders, and a mix of heavy veteran warriors and some young lads who are willing to pick up a sword for self-defense. They would be open to picking up vagabonds and refugees along their course to settlement. This means their demographics will change rapidly during the first few years of the settling phase. Over the course of the roleplay, the demographics will most likely land in some pattern of constant percentages. As for technology, it'd be a mixed bag. No edge stuff. They'd be focused less on research and development, and more on how to repurpose mediocre technology in creative ways that would require modification but no heavy cost to developing anything new. Is there still an opening and is this direction acceptable?