[center][h2][color=a95c68]Jacqueline Leroux[/color][/h2][/center][sub][right]Interaction: Fable [@Majoras End][/right][/sub] [hr][hr] While they were discussing the merits and demerits of splitting up, the elevator announced its arrival. [color=a95c68][i]A blatant open invitation…someone’s impatient to get us down there, huh.[/i][/color] At Su’s words she nodded. [color=a95c68]“Alright, get going then. If I don’t hear from you, I’m coming right after.”[/color] Then, the doors opened, and the strong scent of sanitizer, and a subtler one of blood wafted out. [color=a95c68]“I smell blood,”[/color] she whispered. [color=a95c68]“So, be careful.”[/color] She gestured for Breacher to go ahead. Once she did, and she was left along with Fable, she nudged him. [color=a95c68]“Just in case…”[/color] she trailed off, and pointed up the stairs, raising a brow. [color=a95c68]“I’ll stay to guard, but you could check upstairs,”[/color] she added quietly. Regardless of what Fable did, Jacqueline waited only until she heard something – whether Breacher’s report, or something suspicious – or until enough time passed that she was sure Su had either exited the elevator or had become trapped within. Then, she used Havoc to pry the elevator doors open. She looked up and down the elevator shaft, checking if there was space for it to go both directions, or if it really led only to the basement. Once she confirmed the elevator’s current position, she waited. Either Breacher contacted her as promised, or she didn’t – in which case trouble could be assumed. One or the other, Jacqueline would eventually follow after Breacher. The only exception was if Su explicitly ordered her not to come after her, or asked her to do something else. Or if someone unexpectedly showed up where she was, of course. [hr][hr][center]28 | Female | Gemini Agents | Iron Dust Havoc | Great Axe | Arcane | Pry Eternal Knight | Perfectly polished Forged Arsenal | Earth/Metal | Breakthrough [Quake (2), Mass (2)] Damage X (6), AoE (2), Enhance (2), Powerful (0), Dispel (6), Zone (4), Pull (2), Restrain (4), Blink (4) DAMAGE: B | SPEED: D | SENTINEL: D |750 PHYSICAL: E | ARCANE: C | CHAOS: D | 750[/center]