“I’m not sure.” Vreta answered. “If you have any packages, there will be a message for you about it on the ship’s network. Here, let me help you get set up on it…” The pair spent a few minutes getting ready before leaving the infirmary. Vreta made sure that Freyr was able to connect to the ship’s internal network, which allowed her access to many of the ship’s automated services. With as many options as were available, it could almost feel like the service list of a luxury cruise. If Freyr really wanted to, she would not likely have to leave her room at any point during her stay. With the press of a virtual button, servant droids could deliver her meals, or anything else she might request. She could even request a droid as a personal servant, capable of carrying out nearly any custom instructions she wanted. The only real restrictions were, of course, any instructions that might compromise the safety and security of the ship or its crew. For now, Freyr did have a chance to change into the…unique outfit Marae had gifted to her, if she so chose, but regardless, the pair did finally set out from the infirmary. From the network, Freyr did have access to a simplified map of the ship to see where they were going. Crew areas, as well as emergency escape routes, were highlighted, though any section not intended for crew habitation were not included. Even just the halls themselves felt different from a Human vessel. For its size, a Rothian cruiser had a relatively small organic crew, which was made up for by an expansive complement of droids that carried out the lion’s share of duties aboard the vessel. They tended to be smaller drones that often moved through their own designated passages in the ship, so the vessel altogether felt less crowded than the [i]Barbarossa[/i]. Even just the taller ceilings and wider hallways made the ship feel quite open by the standards of starships, though that feeling was dwarfed by the feeling of walking into the ship’s main atrium. It was a massive chamber, tall enough in fact that, with holographic assistance, the ceiling could give the illusion of being the sky itself. The atrium was a hub area that extended across almost two kilometers of the ship’s length, which connected to most of its crew areas. There were a few designated pathways through the atrium that would guide them to the chamber’s exits, but most of its space was dedicated to natural features. Grass, trees, and other foliage, or sandy beaches alongside water features. It was easy to miss at first, but the sounds of birds in the background was not simply piped in for effect. If one looked carefully, they could spot Anskarian birds flying overhead, interacting quite physically with the trees. It was no illusion. It was an entire artificial ecosystem, with genuine flora and fauna taken from the Rothian colony of Anskaria, all contained within a starship. The vessel did have tram systems for quicker transportation, but when not in a rush, it was easy to see why one might want to take the scenic route. If a person could forget about the ship for a moment, it could feel just like walking outside in the tropics. “The atrium connects to pretty much anywhere else you might want to go.” Vreta explained. “You’ll probably find more of the crew here at any given time than anywhere else. It’s a great place to meet, or just relax. This chamber perfectly mimics the lighting profile of Anskaria, so it’s nice for sunbathing.”