It is her right to make the first move, but that doesn't mean she must be rushed in doing it. After all, there is a benefit to waiting in the negotiation, rushing in makes you seem eager. Puts you at a disadvantage. There is strength in patience, and in the ability to school your features to a careful blankness. The young woman sitting across from her is anything but composed. And who can blame her? She's a neophyte designer, probably lucked into her first big show and now she's seated across from the Isabelle Losano. The woman whose face has been on six of the last year's productions for Terenius Now and People of Power. The woman who is one of the youngest Managing Executives a major TC exploratory mining company has ever had - a woman whose family controls enough wealth to purchase a small moon, run it into a bigger moon, and still have plenty left over to cover the lawsuits. [Roll to entice. 5 + 6 + 0 = [b]11[/b]] Not to mention, she's pretty good looking. Even, or especially, when she's not trying to be. Marina shifts in her seat, eyes glancing at Isabelle, the ground, the displays on her wrist. She smiles, uncertainly, before looking away again and - is that a hint of a blush? Embarassment, probably, more than anything else. Either way it's [s]cute[/s] somewhat endearing. Anyway. She watches her closely - from a purely professional view, of course - to understand her new client. It's always good to get the transactional objectives out of the way when starting a new relationship. A [i]business [/i]relationship. [i]I swear, Isabelle, what is it with you and the nerdy ones?[/i] She ignores how much that voice sounds like her little sister. Allowing a small smile to take its place on her face, she leans forward and starts to talk. [Roll to read a person 4 + 3 + 0 = [b]7[/b] - What do you hope to get from me? What are your feelings towards me? Marina can ask one in return]