Speak of spells, dropped guiding bolt for warding bond. Warding bond: This spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Also, each time it takes damage, you take the same amount of damage. The spell ends if you drop to 0 hit points or if you and the target become separated by more than 60 feet. It also ends if the spell is cast again on either of the connected creatures. You can also dismiss the spell as an action. Doubt it will be useful right now at camp but it's there. As for the material requirements, I figure he used 100 of his gp to make the two platinum rings worth 50gp each and his chanel divinity. Also forgot to add the split from the loot so I'll dock the gold from that.