[color=bfbfbf][sub][table=. . . . ////// THE LIBRARY c3 \\\\\\ . . ][row][sub][sub][sub][sub][sub][img]https://i.imgur.com/hr8DDD2.png[/img][/sub][/sub][/sub][/sub][/sub][/row][row][cell][sup][img]https://i.imgur.com/AgROsoz.png[/img][/sup] [table=bordered][row][/row][row][cell=active]Synergy [color=303030]l1[/color] The Wilds [color=303030]l2[/color] [color=666666]·[/color] [color=666666]·[/color] [/cell][/row][/table][sup][abbr=SP-311][img]https://i.imgur.com/SxIw2c1.png[/img][/abbr][/sup] [sup][img]https://i.imgur.com/RS48548.png[/img][/sup] [color=2e2c2c]_ ___________________________________[sub]......[/sub][/color] [/cell][cell][table=bordered][row][/row][row][cell=active][color=303030]Glossary of Terms.[/color] Literature providing some small insight into the more important aspects of the world of The Last Avatar. Some knowledge is limited as much of the information was removed after the Republic's victory. What remains is brief at times, but further information [i]can[/i] be found elsewhere if one knows where to look. This list will be updated as our world expands and our knowledge of it is filled in. [color=666666]. . . . . . . . . .[/color] [/cell][/row][/table][table=bordered][row][/row][row][cell=active][color=303030]Synergy.[/color] [color=666666]l1[/color] A form of energy derived from the spirit world, once used by one Kuvira to terrorize Republic City. The Moon family, owners of SynEn, were able to refine the process for its collection, becoming the City's sole provider of clean energy and catapulting them to a level of wealth matched only by the likes of Sato and Varricks. All spirit energy is harnessed from the spirit portal located in what was previously Republic City. Both of the North and South portals were closed after the war and are no longer accessible. Synergy weapons utilize SynEn batteries and fire bolts of superheated plasma as opposed to kinetic projectiles from conventional firearms. These are usually only carried by security personnel of the Upper Ring. They are capable of piercing through most materials besides platinum. Synergy was also utilized heavily in the creation of the bombs built by the Republic and used during the war. The scars left behind in the wake of their destruction are still seen today and many of the areas touched by these weapons remain uninhabited. [/cell][/row][/table][table=bordered][row][/row][row][cell=active][color=303030]The Wilds.[/color] [color=666666]l2[/color] The barren world surrounding the last city, left behind after the destruction wrought upon it by the hands of the Republic. Although still survived by life today, what is known of the lands beyond the walls is limited at best. Rumors abound, however. Those who live [i]on[/i] the walls speak of shadows shifting in the distance. Of colossal worms moving beneath the sands to the South or of trees toppling to the North. Strange, mutated creatures that stumble out of the darkness and try to make for the city only to be reduced to dust by its defenses. Stories of the friend or loved one who tried to strike it out on their own in the wilderness in the hopes of finding a better place to call home, never to be seen or heard from again. Those who have been outside the walls and returned speak of lands walked by creatures impossible to describe, or of pockets of civilization stubborn enough to survive in a place where no one should. It is commonly accepted that highly irradiated areas in the Wilds are to be avoided at all times. [/cell][/row][/table][color=2e2c2c]_____________________________________________________________________________________________________________[/color][/cell][/row][/table][/sub][sup][sup][sup][sup][sup][sup][sup][sup][sup][sup][img]https://i.imgur.com/rgopK5m.png[/img][/sup][/sup][/sup][/sup][/sup][/sup][/sup][/sup][/sup][/sup][/color] ------------------------------------------------------ Notes: 898 width 8 offset [i]currently[/i] sections changed to 220 width sidebar 220x205 (200 img w/ 5 fill and I can't believe this actually worked) 895 8 ???????? [center][color=gray][sub][sub]optimized for desktop.[right]TLA v3.1[color=2e2c2c]__[/color][/right][/sub][/sub][/color][/center][color=bfbfbf][sub][table= //////= INTRO c1 =\\\\\\][row][sub][sub][sub][sub][sub][img]https://i.imgur.com/KNpqRau.png[/img][/sub][/sub][/sub][/sub][/sub][/row][row][cell][sup][img]https://i.imgur.com/CztSbeD.png[/img][/sup] [table=bordered][row][/row][row][cell=active][color=303030]Themes.[/color] sci-fi [color=303030]·[/color] dystopian [color=303030]·[/color] cyberpunk [color=303030]·[/color] fandom post-apocalypse [color=303030]·[/color] some horror [color=303030]Inspirations.[/color] A:TLA [color=303030]·[/color] A:LoK [color=303030]·[/color] Elysium [color=303030]·[/color] Code 8 [color=303030]·[/color] TLoU A New Hope [color=303030]·[/color] The Book of Eli [color=303030]·[/color] Oblivion[/cell][/row][/table][table=bordered][row][/row][row][cell=active][color=303030]Cast.[/color] Player [color=303030]·[/color] Character Player [color=303030]·[/color] Character Player [color=303030]·[/color] Character Player [color=303030]·[/color] Character Player [color=303030]·[/color] Character[/cell][/row][/table][table=bordered][row][/row][row][cell=active][color=303030]Navigation.[/color] History Ba Sing Se Wilds Library Characters[/cell][/row][/table][color=2e2c2c]_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ ___________________________________[sub].......[/sub][/color] [/cell][cell][table=bordered][row][center][url=https://www.youtube.com/watch?v=96Na_QG1MHg]···[/url][/center][/row][row][cell=active][color=303030]Book One.[/color] 347 AG. All of Ba Sing Se prepares for the centennial celebration of the end of the 'Great War', a short but bloody campaign led by the Republic to bring an end to the 'Bender Threat'. In the wake of that war, the walled city remains the last surviving stronghold on a planet marred by generations of conflict. However, despite this, its citizens have enjoyed a lasting peace, one that is all that many have ever known. Strict regulation and a zero-tolerance policy against all Benders have seen to the near extinction of the once proud people. So removed have they become that many within the walls lead lives having never met one. The history itself has become muddled and what is widely accepted as the truth about Benders leaves a disposition that remains disagreeable bordering on cruel, and rightly so. However, with the world now free of their influence, life has been allowed to flourish and spirits remain high. There are those who question this truth, however. Those that look beyond the walls at the world left behind and imagine what might lay in wait to be rediscovered. Those who hear whispers in empty rooms or see lights dancing in the dark. A warm breeze on cold nights, courage in uncertainty or are gifted the kindness of a stranger. Like the memory of some long forgotten dream, they know another world once existed full of life and color. Of many people from many nations in harmony with one another. In harmony with the spirits and they with them. There are those who know of what once was and in secret, dare to ask the question, "Where is the Avatar?".[/cell][/row][/table][table=bordered][row][/row][row][cell=active][color=303030]Game.[/color] Whether you've come from the interest check or just happened across this game by accident, you are more than welcome to stay. This is a mature take on the world of [i]Avatar[/i], the television series. Mature themes will be explored including murder and death, abuse, drug use and physiological trauma. As stated in the flavor text above, this game takes place in the year 347 AG, roughly 100 years after Korra's time. The world has changed drastically since we last visited it. Of note, after a devastating war that left much of the world in ruin, Benders have become nearly extinct. Very few exist in the world at any given time thanks to an extremely weak connection between the physical and spiritual world. Additionally, as far as anyone is concerned, there is currently no known Avatar. Ba Sing Se now stands as the last surviving city on the planet, currently occupied by the nation of The Republic, formerly of Republic City. The vast majority of all living people reside within its walls. Technology has also progressed to our near future. There is AI, wearable technology and some prosthetic enhancement. Our story focuses on individuals who discover they have the potential to bend when very few can and when doing so is outlawed. They must learn to cope with their powers, embrace and master them or discard and forget them, and finally, find out what happened to the Avatar. If this sounds like your cup of tea and you'd like to join, please check out the 'player expectations' section and brush up on our world lore below. If you have any questions, don't be afraid to leave them here or you may send them to me via DMs.[/cell][/row][/table][table=bordered][row][/row][row][cell=active][color=303030]Expectations.[/color] My expectations from the players in this game are as follows: [indent][indent][indent] [color=303030]Writing level[/color] for this game is casual and does not need to be perfect. Post minimum is one paragraph, allowing for faster responses to dialogue or to happenings in the environment. [color=303030]Posting consistency[/color] is one week between posts. I will send a reminder before the date and you're free to request an extension at this time or anytime before then, up to another week. IF however you feel you cannot meet the deadline, please let me know. If you fail to reply to this reminder before your time is up, your character will be NPC-ed by me until you return, if you do. Collaborations fall into this rule as well. If you and your partner cannot complete the collab in that time, split it and post what's done or refrain. [color=303030]Proactivity[/color] may sound like a strange request but I cannot stress its importance enough, especially at the start of the game. Depending on where players decide to begin, some may find themselves in a 1x1 situation with me for a time. I can guide players toward each other and onto the path of the story, but your ability to fill in the finer details of the world around you will only further enhance the read and help fuel creativity for each other. Encouragement is placed on player created lore and subplots and I am happy to work out the details with anyone who has any ideas they want to explore. Do not be afraid to share it with myself or the class. If it helps, treat this like a 1x1x1x1x1 as opposed to a game played purely reactively. [color=303030]Discord[/color] is highly encouraged for easier communication but not necessary. While you may be out of the loop for most of the planning around our story, we can keep you abreast with updates in the OOC or with direct DMs. All players will receive the Discord invitation after their character has been accepted. [color=303030]Mechanics[/color] exist but have been kept light. For now, I am opting to not develop a system to govern combat at a 'numbers' level and am instead using something quite basic that only limits the power you can write into your character's bending moves. What does this mean exactly? All players are given a point or a level upon character creation that goes into that character's native element. Training in that element will eventually reward another point that increases your character's ability to control the element. I'm giving everyone the benefit of the doubt that they can persistently write their character's power levels within established parameters. More of this is explained in the 'skill' section but as a small example, a Firebender who has two points in Fire and is using the Waterbender 'form', will be able to [i]redirect lightning[/i]. [/indent][/indent][/indent] [/cell][/row][/table][table=bordered][row][/row][row][cell=active][color=303030]Character Sheet.[/color] While character sheets do not need to be coded to a specific template, if you'd like one similar to my example (links to the characters tab), simply let me know and I'll make it for you. I'll only need you to provide the image of your character. That being said, these sheets are simpler than most but require insight into your character that aren't typical in other skeletons. You are free to organize the following sections however you like, but they must be included in your final submissions: [indent][indent][indent][color=303030]Image.[/color] Should be a realistic digital work of art. No real life photos. Anime is okay. [color=303030]Name.[/color] [color=303030]Age.[/color] 18+ (I don't know why I had an upper limit for this.) [color=303030]Gender.[/color] [color=303030]Element.[/color] Whether they start the game knowing they can bend or will soon learn, please pick an element. If you are making a character that cannot bend, they are of course a 'non-bender'. [color=303030]Residence.[/color] Where does your character live? In one of the rings? Underground? Maybe just outside the walls? [color=303030]Occupation.[/color] What does your character do for a living? (The following two can be answered as your character.) [color=303030]Who are you?[/color] [color=303030]What is your opinion on Benders?[/color] [color=303030]Extra.[/color] Anything else you'd like to add? Please provide information on one NPC related to your character in the sheet. [/indent][/indent][/indent] Once completed, post your sheet here in the OOC for me to look over and approve.[/cell][/row][/table][table=bordered][row][/row][row][cell=active][color=303030]Skill.[/color] Eventually, this is going to have its own post, but I've kept it simple enough at the start that this will do fine for now. Your character's bending skill is reliant on points. These points are earned organically through the course of the game. This includes but is not limited to training or studying bending scrolls. Each element has a maximum of three points, and while you can only bend one element, you are free to learn 'forms' that correspond to the different bending disciplines. Doing so will unlock abilities depending on the combination chosen. Since all characters will start with minimal skill, however, this section will remain simplified for now. All that players need to know is that at the start of the game, their character has a single point in their given element. This means that they are only capable of very basic of bending. Single blasts of fire. Small bursts of air. A simple rock throw or short streams of water. Despite how primitive this may be, creative, and [i]very discreet[/i] use depending on where they are, can give a bender all the advantage they need. Chi is treated as 'energy'. This accounts for very little right nowm but if and when we get to endgame, it will be your limiter to how many times you can shoot lightning at a target before you run out of steam. And yes, this is a confirmation of the fact that everyone [i]can[/i] learn advanced techniques, but it will be a long road before anyone gets there. If you think what you're going to do with your character is too powerful, it's best to clear it with me first.[/cell][/row][/table][color=2e2c2c]______________________________________________________________________________________________[/color][/cell][/row][/table][/sub][sup][sup][sup][sup][sup][sup][sup][sup][sup][sup][img]https://i.imgur.com/rgopK5m.png[/img][/sup][/sup][/sup][/sup][/sup][/sup][/sup][/sup][/sup][/sup][/color]