>While I'm not interested in joining another RP at the moment, I do have a bit of advice. I recommend you avoid making this a nation RP as those are generally about players making their own factions that then interact with each other in a giant sandbox, sometimes with an end goal and other times not. And even then there's exceptions to this, but last I recall those don't typically last too long, if at all. That and with only two to three major factions as the main focus, it doesn't really seem to gel with what NRP is about. I definitely think that for your first foray into sci-fi you should keep it focused, and an adventure RP would certainly fit the bill. >Plus, this takes inspiration from Star Trek, and that was all about the interpersonal relationships of those aboard the Enterprise as they explored the final frontier. Other than that, remember not to let the science take precedence over your story. 'Tis an endeavor to write something enjoyable and fun, not to be the next Asimov or Arthur C. Clarke. >Oh and if you feel you're up for mediating PVP when players do inevitably clash, then definitely let people play both sides of the conflict. It'd open more opportunities and hooks for those looking to play the morally gray or profiteer type character.