I'm feeling really conflicted with Everhood. Because I've adored the OST, since I first heard it. But the narrative and gameplay is starting to ware on me a bit. (And I have so long to go too...) [hider=Spoilers? Who cares.] I'm at the point where you're told to kill everyone, [b][i]for reasons[/i][/b]. But it remarkably fails at giving me any actual reason to do so. [i]They're bored and stuff. So euthanize their asses.[/i] But, I cannot physically get past the frog boss. Barely even matters what difficulty setting I have it on. Thus, it seems to be forcing me into playing one particular way. (And I [color=ed1c24]really[/color] hate that.) [/hider] It's dialogue is amusing (when it tries to be.) But its certainly not as comedic as Undertale. (Or even Underhero.) The control scheme seems to make or break certain challenges. (A thing I've experienced before.) But its still a bit obnoxious to have to unplug my controller (or vice versa) to complete something. And sure, it's gameplay is a damn challenge. But its beginning to feel like there's only one correct path in these latter fights. [i]Almost regardless of difficulty settings.[/i] (That forces me into a trial and error run, over and over again.) Which is [b][u]not[/u][/b], good game design. The fake ending trope seems to be in every other indie game now. To the point where its almost [b]more[/b] predictable than [b]not[/b] having one. So the various nitpicks I've had, and less-than-fun boss gimmicks that I forced myself through, (the rewinding time boss is an absolute piss take.) I wanted the narrative to make me keep going. But the narrative and gameplay are both starting to irritate me...