Gammaton accepted the jacket from Faetalis but didn't put it on yet. In her true form as an insectoid, she had a protective exoskeletal layer. She may be naked, but she felt secure. And when she was parasitizing a humanoid host, she would wear clothes. Given Faetalis' nude condition when she put on her new skin, Gammaton didn't want to risk the disrespect and unpleasantness of being exposed in the new image Faetalis had granted her. When the council was dismissed, Gammaton skulked back to Hivehill. Trying on the jacket, Gammaton confirmed that Faetalis had indeed peered into her own mind to confirm the image she wished to portray. But it only formed part of the picture, and Gammaton set the silk-producing insects of Hivehill to craft her a robe, regal in it's black and gold, utilitarian and intellectual in its construction. Then she turned her thoughts to Hivehill. Gammaton and her army were the first line of defense, and it was her wish to be the last. Each floor was a production center in their own right, and no general worth their salt would ever concede to allow even a fraction of that infrastructure to fall to the enemy. But what worried Gammaton was the fact that Faetalis seemed to anticipate a challenge. As far as Gammaton knew, there was no power in this world that rivalled the guild. Caution seemed almost...excessive. But perhaps Faetalis had seen something in her scouting that shook her, and this was what worried Gammaton. Upon entry, assuming enemies discovered the entrance at the base of the mountain, intruders would be greeted by the mines. There was a central shaft for ease of logistics that was too easy of a route deep into Hivehill. So Gammaton would have to seal this shaft the moment any invaders entered. She would commission to have a massive stone and steel pillar constructed that would form a centerpiece in the upper portions of Hivehill that would slam down as soon as any enemies stepped into the shaft. If the enemy were unfortunate, they would get crushed, and if they scattered, they would be isolated into separate, maze-like mining corridors with miner and soldier ants lurking around every corner. The entrance would be layered with various forms of detection to make sure that no one slipped in without being noticed. Since the ants were all under her command, Gammaton would grant them the same poison and negative status immunities she had, while simultaneously ordering the ants to flood the caverns with poison. It was a bit of twisted irony unknown to Gammaton, since in the real world, human houses are fumigated to get rid of insectoid pests, not the other way around. The first half of Hivehill would thus be a dark, claustrophobic and toxic gauntlet beset on all sides by hostile ants emerging from tunnels. if this didn't kill the enemies outright, it would at least disorient them and buy time for the rest of Infinifactorium to prepare. The mines would all ultimately converge on a single exit big enough for only one person to squeeze through at a time that led to the second half of Hivehill, which would be the opposite, a large open area, the hive of Hivehill dangling overhead as swarms of wasps would descend on the enemies with nowhere to hide. Far from the entrance would be bombardier beetles spraying volatile caustics at them, defended by soldier ants. It would test the enemy's ability to deal with open warfare, and given that it's impossible that all enemies exit the mines at the same time, it would put them at a terrible disadvantage at the beginning of combat. If she was in her final form, then Gammaton may join her soldiers at this point, commanding and buffing them, swooping down to deal sonic death. If not, she would prepare by gorging herself on food, building up 'evolution points' and waiting for the enemies to arrive. Should enemies make it past the field of battle, they would enter the chamber of the queens. The queens of Hivehill are technically a form of furniture, barely mobile unit production buildings, but with a trap component capable of combat. The three queens are spread around the circular chamber evenly, and will swipe at enemies with their scythe-like appendages and spew venom, while spawning adds at regular intervals. Gammaton would also put the beast pens to use, and any creatures that Levia was willing to spare would be thrown in for a completely random variable. In this room, Gammaton will also face the enemy herself. If she was in her egg form, then the enemies will get the full battle, as Gammaton will fight in each form, using abilities that each form specializes in. Upon defeat, each form would undergo the next step of metamorphosis, becoming more powerful, and the battle would continue. It is only upon defeating her in her final form that Gammaton will concede and hand over the key to Tungsten's Big Scrap Alley. It perhaps wasn't the mot imaginative gauntlet, but it embodied what Gammaton was most comfortable with.