[hider=HC] [center][b]Appearance:[/b] [img]https://img.roleplayerguild.com/prod/users/b9188050-476d-4c66-9f6f-a16f6fb20218.jpg[/img] Waifish young girl: small, thin, may shatter if dropped. Long black hair with odd streaks of pale blue, or grey. Blue eyes that jump to movement. Dressed for the cold, covering one or two scars on her body that don’t seem to be made of flesh. 4’10” / 149cm 88 lbs / 40 kg [/center] [b]Name:[/b] Hannie Cavalet [b]Age:[/b] 14 [b]Nationality:[/b] Australian [b]Noble Arm Name & Appearance:[/b] Kirvella, a dagger of inconsistent make. Between manifestations, the blade might appear to be made from bright steel, dark iron, or a bluish gemstone. Its shape is always simple, practical, and lethal. Due to its effect, it constantly emits frosty mist. [b]Noble Arm Rank:[/b] [hider=C+] Power: B Speed: D (S) Range: C Persistence: D Precision: D Potential: B [center][img]https://img.roleplayerguild.com/prod/users/c6687915-0a08-4cd3-ae39-985e326d5b5e.png[/img] [i][color=darkgray]Note: Standard calculations would place an Arm of these grades at a high D overall. Due to atypical circumstances regarding its ability's effects and upper limits - elaborated below - we have received approval to raise it by a single letter grade.[/color][/i][/center] [/hider] [b]Noble Arm Type, Element, and Range:[/b] AoE – Cold – Short to medium range [b]Noble Arm Abilities:[/b] [hider=A lot to explain!] [h3][b]Passive:[/b][/h3] [b]it’s sharp:[/b] Kirvella is always well-sharpened, though not abnormally so. It cannot grow dull. [b]Wight:[/b] As long as Kirvella is manifested, Hannie does not need her heartbeat or other vital functions, making her much harder to meaningfully harm, and able to continue moving with alarming, inhuman vigor even if she may be clinically dead. She is barely conscious while "dead" and will not retain clear memory of what happens after – in the moment, her thoughts are an indistinct mist. She can respond to complex orders and employ predatory battle tactics, but cannot hold a conversation or do arithmetic. [b]Cryogenic Suspension:[/b] When Kirvella manifests, Hannie’s heart begins to slow to a stop. The lower her heart rate, the stronger all of Kirvella’s effects are, becoming much more pronounced if her heart stops altogether. This also means her heartbeat slows much faster when it is already slow or faint. If Hannie’s pulse is accelerated at the point of Kirvella’s manifestation, it cannot passively come to a stop before Hannie is too exhausted to maintain her Noble Arm, while if she is fully relaxed, she will die within seconds. [b]Temperature Void:[/b] Kirvella constantly consumes thermal energy from its environment, and becomes more ravenous as Hannie dies. This effect is much more apparent indoors, but even outside, the local drop in temperature is always palpable at minimum. Touching Kirvella results in frostbite for the lucky. If Hannie is dead, Kirvella’s temperature rests at absolute zero. [b]It’s Alive:[/b] Kirvella seems to possess its own intelligence, and can perform actions that Hannie cannot control. It’s apparently on her side, at least, but these abilities cause her to exhaust faster than the usual maintenance of the Noble Arm. [h3][b]Active:[/b][/h3] [b]Controlled Freezing:[/b] Kirvella can specifically target areas within Hannie’s reach to freeze. Most often, it uses this to harden Hannie’s body, produce solid barriers, or fill in damaged bodily structures with ice or solidified gases. It cannot repair her heart or brain this way, but it can permanently replace any other organ or tissue with strange, living ice. [b]Implosive Freezing:[/b] In short bursts, Kirvella can consume heat much faster than thermodynamics should allow. If Hannie is dead, this is extremely pronounced: due to the sudden abyssal drop in temperature and pressure, an inward shockwave is produced, crumbling buildings toward the dagger and concussively forcing people off their feet, deeper into the cold. Hannie is curiously unharmed. [b]Frozen Lich:[/b] If Hannie is dead, she is unable to be out of contact with Kirvella for more than four seconds at a time. At the end of those seconds, she suddenly appears with the dagger, grasping it with rigor-mortis force. Though it tires her, disarming Hannie is dangerous. She can deliberately throw Kirvella for a controlled teleport. [b]Demanifestation:[/b] When Hannie dismisses Kirvella, it takes a few moments to fade. During this time, it resets Hannie’s body temperature and heart rate to normal level, and restores her from death as applicable. The demanifestation effect will not heal any wound, so if she is forced to dispel Kirvella while critically injured, Hannie will be left unconscious by Arms Master survivability – to say nothing of the deadly ongoing effects of cryogenic temperature. [/hider] [b]Misc Abilities:[/b] Hannie is good at math. She’s still learning algebra, but she can do equations like 12 x -273.15 in her head really fast. -273.15 feels meaningful to Hannie. It’s such a specific number. How strange. Probably not related, but she also knows a lot about how matter acts – even the weird stuff that happens when it’s really, really, really cold. Hannie knows how to talk to government people. Usually, the correct thing to do is to not talk, but she knows their phonetic alphabets and silly euphemisms and can use them back. Hannie is good at hiding. It helps her stay out of the way, and sometimes it lets her play a little longer when someone wants her. Hannie plays with her dagger a lot. She’s pretty sure she knows how to use it in a fight. It seems like she’ll have to, now. [b]Personality:[/b] It’s not that Hannie doesn’t like you, she’s just shy. She’s often the only person in the room who isn’t talking, even when there are only two people in the room, and she’s comfortable like that. It can take her a few tries to speak loud enough to be heard. Hannie likes to help. She didn’t exactly volunteer to fight China, but when the government told her she should go, she nodded. People are in trouble. Hannie is jumpy. She doesn’t like Kirvella, but she finds herself summoning it on a dime. [b]Likes:[/b] Warmth, quiet, the dark. Her mom. Interesting challenges. Learning new things. [b]Dislikes:[/b] Cold, noise, crowds. Being put on the spot. Being in the way. Feeling unhelpful. Kirvella. [b]Fears:[/b] [s][sub]What if, someday, the dagger doesn’t go when she asks it to? What if she hurts someone, or herself? Is she going to hurt someone anyway? Isn’t that what she’s being sent to do? She sort of loses herself when Kirvella has her for too long, what if she’s hurt someone before? She has a lot of nightmares about her old house…[/sub][/s] Bugs. Bugs and fires. And public speaking. That’s all. [b]Bio:[/b] [color=darkgray]CLASSIFIED -- In 2010, neighbors reported a possible explosion at the Cavalet home. Emergency responders reported partial structural collapse, as well as abnormally low temperatures. Subject was recovered from the epicenter of the collapse, unconscious and suffering early hypothermia, but without permanent injury. Father was beside her, apparently dead from crushing injuries. Retroactive investigation found that father was more likely incapacitated by the collapse, then died of hypothermia. Mother was not on scene, and was later informed that a structural fault was the cause of the collapse. Mother has been allowed to meet subject and they maintain a healthy relationship. Mother is aware that subject possesses a Noble Arm, but the nature of the weapon has not been disclosed to her. Subject and mother remain unaware of true cause of father’s death. Subject’s abilities have proven useful when controlled, and subject has been applied for thermodynamic research and regulation/maintenance of experimental power sources (active projects listed on reverse side). Subject is to be deployed for ASEAN defense by 2023.[/color] [b]Current Goal:[/b] Save the world! [b]Military or Civilian Rank:[/b] research pet [/hider]