[quote=@Zyx] >To address these questions, this is exactly what I do. Well aside from Madden as I just don't like EA. But generally I do just play a game, such as Skyrim as has been mentioned, or make up stories in my head or worldbuild. And arguably I get more progress doing that than I would roleplaying as roleplays--due to their nature--have a habit of either dying or becoming a source of lost motivation. That and for the last question I'd prefer that personally because it would give me more ability to pursue whatever my vision is without stepping on other people's toes. >These are the reasons why I myself don't do NRP, and have only barely gotten back into character RP outside of 1x1's. Because it's often more creatively freeing if I either write it all myself or play a game and then write a story or lore or AU myself. But I do see what you mean, and how RP serves as an outlet for some when things such as games or solo projects simply won't or can't do according to personal preference. [/quote] ...this is more just a statement on the fundamentals of what makes roleplaying as a hobby enjoyable than any specific statement on Nation RP. Like, it's all about cooperation - give and take, like I said earlier. If that just doesn't mesh or if you feel like it's a hassle to how your creative process works, nobody's gonna judge you on that. But cooperating with other players isn't anything unique to NRP...that's just Roleplaying Basics 101. And if that's just something you don't want to deal with for one reason or another, then that's fine. NRPs go and die just like casual or advanced or 1x1 RPs do, and there's no magical sticking point that will just make players stay around just because there's "nation" or "advanced" attached to it.