[quote=@rush99999] Alrighty then. I'll get to work on that tomorrow. In the mean time, if any of your characters are drunk, know that you now have advantage on saves against being frightened, disadvantage on saves against being charmed, and access to the barbarian's reckless attack feature. These effects last until you finish a long rest. [/quote] Cascade is not going to get drunk. XD Cascade’s going to be busy working on the wood carving projects. First being a wooden scabbard for Auntie Rala (:P) Would I need to roll anything for Cascade to come up with a cool feature for the scabbard that could give Rala some sort of advantage when fighting with the weapon that’s going to be sheathed in said scabbard? (I can’t remember if the weapon was a dagger or sword. ^^”)