[hider=NEW HAVEN DIRECTORATE] [color=00aeef]Nation Name[/color]: NEW HAVEN DIRECTORATE [color=00aeef]Government Form[/color]: Police State masquerading as a Science Directorate [color=00aeef]Demographics[/color]: Humans, Cyborgs, and Automata [color=00aeef]Population[/color]: 1.5 Billion General Population Split: 40% Human 30% Cyborg 30% Automata [center] --- [img]https://img.roleplayerguild.com/prod/users/b9288a50-004b-4f3a-bec9-8191e6af40de.png[/img] --- [/center] [color=39b54a]Planet Name and Description[/color]: [center][img]https://img.roleplayerguild.com/prod/users/15628028-dc6f-45bf-946a-43036de82e03.jpg[/img][/center] New Haven is an Earth-like moon that’s slightly smaller than Earth and orbits a gas giant. The surface is 57% Water and 43% Dry land. The days in New Haven last twenty eight hours. The climate is predominantly temperate in the south pole and gets warmer towards the north pole due to its exposure to the sun. Every few years this climate will shift as it makes its tilted rotations around the gas giant known as Elysium 03 also known as Atlas. [color=39b54a]History[/color]: The colonists that landed on New Haven were pleasantly surprised by the habitabilty of the world they had found and named this world New Haven. However, their introduction into the new environment had unforeseen consequences. The early colonists were struck with alien diseases and as if that wasn't bad enough, the colonists themselves spread diseases from Earth to their surroundings. For years the colonists battled against disease and in an effort to keep themselves sterile invested heavily into robotics and biological research. Their early efforts into scientific advancement to conquer their inherent weaknesses would turn into a staple of their culture and society. After a number of decades, the colonists would establish themselves and would soon adapt to their new home. Slowly, the science that was used to keep them alive was put to greater use in understanding their new home and making life easier for the colonists. Slowly and slowly the colonists would be divided into two groups: the capable hardworking professionals and the decadent consumerist. Inevitably, there were government reforms that would eventually evolve into the directorate state the New Havenists are today. Hard work was rewarded well and the fat and lazy were punished. Specialists that have worked towards the benefit of New Haven would be allowed to retire and were allowed to be decadent being seen as having well earned it. In later years there would be political instability within the New Havenist government. Splinter groups of different leaders in government disagreed in which way New Haven was to grow. This led to the infamous “Robotics Proxy War” that spanned for 40 long years with no end in sight. After a long and pointless struggle, the New Havenists drew up a treaty and yet another government reform was enacted. This time with a more centralized board of directors with one lead director to govern over all of New Haven. For the time being there was peace. That peace did not last. Years of rebellions and instability would rock the new government. The faction known as “Heaven’s Door” garnered large amounts of support against the directorate. The Directorate was forced to enter a long and bloody war in which the Directorate was able to gain the upper hand. Heavy amounts of propaganda and a transition towards more intelligence gathering systems have made sure that the Directorate has the capacity to nip problematic elements at the bud. It has been thirty years since the revolts. All information of the years past has been heavily scrutinized and edited for the benefit of the Directorate. Only the Directors are privy to this information. [color=39b54a]Culture and Society[/color]: New Havenist culture and society on their past hardships and their struggle. They derive great pride in their cunning and intellect. They are not adverse to different ways of achieving longevity be it artificial prosthetics and transhumanist ethics. However, they are not fanatics in this aspect and it is an generally an open choice whether to remain completely human or augmenting themselves. Freedom of choice in most aspects of life is believed to allow people to find their niche in New Haven society. However, this only extends so much as the current Board of Directors allows. Spirituality for example is not strictly mandated. Religious freedom is encouraged so long as it does not disrupt New Haven's stability as a whole. Disruption, even socially, is considered rude and so great care was taken by every citizen to be as orderly and as considerate as possible to the people around them. It is also because of their inherent struggle with alien diseases that they are meticulous with their own cleanliness - though not universal it is very common. [color=f7941d]Technology Overview[/color]: [list] [*][b]Advanced Automation[/b] - Their experience with drone technology is above average and has proven self-sufficient even after losing communications. Executing objectives quickly and making decisions based on mission parameters. [*][b]Advanced Medical Technology[/b] - Their early battles with disease has led to experienced medical physicians. Alongside them developed medical technology in order to allow them to do their jobs. [*][b]Advanced Manufacturing Technology[/b] - After the Robot Proxy Wars in that divided New Haven into several parties, an arms race was launched both metaphorically and literally. Every side was researching how to increase manufacturing capabilities such as nano-constructors. These technologies were folded into civilian use and expanded upon after the end of the Robot Proxy Wars. [/list] [Hider Near Human Cybernetics as a result of Advanced Robotics and Medical Technology] [center][img]https://img.roleplayerguild.com/prod/users/52ad91fa-f5f5-4fe3-ae29-4820de0577d3.jpg[/img][/center] [/hider] [hider Nano-Construction Vehicle as a result of advanced manufacturing] [center][youtube]https://www.youtube.com/watch?v=--WmiZCZUsE[/youtube][/center] [/hider] [center] --- [/center] [color=f7941d]Governance and Politics[/color]: The governing body of the New Haven Directorate is a board of specialist directors of various departments of government. The most important is the Lead Director who oversees the Board of Directors. The Lead Director's role is a very powerful position, thus, the next Lead Director is carefully selected from a pool of candidates in secret - even the candidates themselves do not know. These candidates are selected by the current Lead Director. This process is mirrored in all roles within the board and all candidates are to be appraised of technical skill and knowledge on various subjects by the board before relieving the current board director. Currently the Lead Director is a man named Hubert Seymour. An often times silly man with a penchant for the theatric. However, despite his eccentric personality he's proven himself as a leader for the last fifteen years. He spearheaded the campaign to explore the local system of New Haven (now known as Elysium) and reactivating the gates in order to expand outwards to rediscover Earth and explore new worlds in the name of science and discovery. [hider=Hubert Seymour][Center][img]https://img.roleplayerguild.com/prod/users/ee903273-bbd4-449a-9d8e-8d27dae1357b.jpg[/img][/center][/hider] [color=f7941d]Military Overview[/color]: The New Haven Military structure is heavily invested in drones and automation. However, it still relies on manpower. New Haven infantry corps, New Haven mechanized corps, New Haven fleet, and New Haven air corps all have a role to play in battle operations. Though years have passed without conflict, the New Haven Military is still ready to defend Directorate interests and act as an peace enforcers. Order of battle always begins with shock and awe. The fleet will move to establish air dominance whilst simultaneously pummeling the ground with bomber and orbital artillery. The landing force will then follow and establish a base of operations with a Nano-construction vehicle utilizing any nearby resources for base construction or being supplied with materials from orbit. Planetside artillery will help support the advance of infantry and mechanized corps. Air Support will be provided if possible. Airbases will be constructed to allow for planetside repairs and rearming. To land a ground force the use of deployed decoys will be used to minimize beyond visual range lock on casualties. This should maximize the ground force's chances of survival if orbital artillery isn't enough to soften a target or if bombing and orbital artillery is strictly forbidden and there is simply no safer place to deploy. [Hider Ground Army] [center] New Haven Infantry [img]https://i.imgur.com/yrpNUHh.png[/img] New Haven Automated Infantry [img]https://i.imgur.com/a1y74a6.jpg[/img] New Haven Infantry Support Mech [img]https://i.imgur.com/3lhXtmX.jpg[/img] New Haven AFV [img]https://i.imgur.com/5AKrXVi.jpg[/img] New Haven MBT [img]https://i.imgur.com/YFeQ1nM.jpg[/img] New Haven APC [img]https://i.imgur.com/B93UCJg.jpg[/img] New Haven Super Heavy [img]https://i.imgur.com/eDZ0oty.jpg[/img] New Haven AAA [img]https://i.imgur.com/KLpV61u.jpg[/img] New Haven Artillery Walker [img]https://i.imgur.com/tqDDMto.jpg[/img] [/center] [/hider] [hider Fleet & Airforce] [center] New Haven Ships [img]https://i.imgur.com/orDpoLL.jpg[/img] New Haven Fighters [img]https://i.imgur.com/GBGsnKI.jpg[/img] New Haven Bombers [img]https://i.imgur.com/NoSDOyC.jpg[/img] New Haven Dropships [img]https://i.imgur.com/F281VKE.jpg[/img] [/center] [/hider] [/hider]