[hider=Aren Rasji] [color=gray][table][row][/row][row][cell] [b]Name[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent][s]Arenzya[/s] [url=https://www.myth-weavers.com/sheet.html#id=2689242][color=gray]Aren Rasji[/color][/url][/indent] [b]Age[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]The body is 32 but Aren has lived 86 years, give or take a year or two[/indent] [b]Gender[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]None[/indent] [b]Sexual Orientation[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]Hard to say[/indent] [b]Languages[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]Common, Elvish, Dwarvish, Halfling, Celestial[/indent] [b]Specialties[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]Persuasion Deception Chaos[/indent] [/cell][cell][quote][center][img]https://i.pinimg.com/564x/da/ea/57/daea5751ca904f41fc0c049727ccc252.jpg[/img] [sub]Sorcerer - Chaotic Neutral - Changeling[/sub] [color=2e2c2c][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/color] [/center][indent][b]Personality[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup] [indent]First and foremost, Aren is a traveler and enjoys the changing scenery, different personalities and different experiences. They are always willing to hop onto a wagon and see where the next path leads them. Having traveled far and therefore met many people, Aren is willing to listen to every side of an argument before they make a judgment. They don't tend to favor one side over another unless they're trying to get something. Aren's mind seldom works on direct lines. It has bridges and tunnels and curves and dead-ends. When they have a new idea, they get wildly excited about it until they come up with another, better idea. This cycle repeats. Although it has gotten them into many quarrels, they seem to have handled themself well enough to not end up in a ditch or in a cell (for too long). One of the reasons they keep ending up in temporary cells is their need for flexing their fingers. Aren can't help but pocket loose coins and other trinkets they come across. Naturally, someone like Aren likes to keep their secrets. They aren't the mysterious broody type but they also don't share their secrets willy-nilly. One of those secrets being their identity as a Changeling. You never know when it might come in handy that someone [i]doesn't[/i] know. Aren has a wild fascination with all things magic. Although they were a little intimidated by their own innate magic as a child, the wonder was always there and never ceased. Aren finds magic in all its forms to be compelling. The more magical a place, the more they are drawn to it. As such, the Feywild is a place high on Aren's bucket list. If you'd ask Aren about their ideals or their morals, they'd likely answer with two things: Freedom and Change. Aren considers inquiry and curiosity the pillars of progress. And to achieve progress, one must demand change. Changeability, being able to adapt are the ideals they live by every day. They also tend to live by loose, changing rules to fit their convenience. [/indent] [/indent] [indent][b]Background[/b] [sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup] [indent]Aren has no home and knew no home other than the streets. This is not to say that Aren considers themselves "homeless". They were born to a Changling parent who loved adventures, loved people and loved life. Whoever the other parent involved in the creation of Aren was, they don't know. Aren has probably traveled more in their first year of life than many others do during their entire existence. Or so they like to say. Aren's parent was always on the go. By the age of eight, Aren had been to all countries at least once. They grew up a traveler and are a traveler at heart, an adventurer even! Although not in the traditional "fight evil, protect citizens" way. More in a "what can I experience next?" way. By the age of 17, his parent had passed and Aren was on their own. They had been well-prepared for this and although it stung to be alone suddenly when it had always been the two of them, Aren moved on. As a distraction, they threw themselves more into their arcane study. Although "study" might be stretching it. Since they never had a teacher for long, their magic was a little... chaotic, at best. Always pushing and pulling, wild magic was not easy to control for young Aren. By the age of 17, they had it mostly "under control". But with their support person gone, Aren began to experiment more with that arcane power inside them. Through "self-study", if one might want to call it that, and some graceful, patient teachers they traveled with, some longer than others, Aren finally mastered to... well it is less destructive now, let's say. Through some mishaps, unfortunate events, and unluck, Aren ended up stranded in the Astral Sea when they were 32. For longer than they can remember, they have traversed the Astral Sea. There, they experienced firsthand the wonders of the Silver Void: Aren stopped aging and no longer felt hunger or thirst. Driven by wanderlust, they drifted from one part of the Astral Sea to another, like a mote of dust on the wind. Aren has lost count of the decades that have passed while they were there. In the Astral Sea, Aren crossed paths with a wandering deity. The encounter was brief and nonviolent, yet it made a lasting impression on them. Once returned from the Astral Sea, Aren promptly joined The Red Wraiths. [/indent] [/indent][color=2e2c2c].................................................................................................................................................[/color][/quote] [/cell][/row][/table][/color] [/hider]